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i definitely wouldnt call it intentional deception but the nature of the demo and store page could definitely lead someone to draw a false conclusion about how the game's structured
Bold claims to make based on a thread of single-sentence statements. I do actually agree that the game is flawed. All things are. I do actually agree with Cookie, in the vague sense that I would have enjoyed seeing more of each route played out. Much of modern IPs, particularly large productions, are made with no soul, and deserve much criticism. I agree that the consumer mindset is tearing down the integrity of a lot of art. And I'd even go so far as to say Slay the Princess is overpriced for what it is offering.
But all of that is ignoring what Slay the Princess is. Its a small, artistic indie game made by two people. Its drawn wonderfully, musically scored beautifully, and constructed deftly. Just because its not what some people wanted out of it doesn't make it bad. It just makes it not to your taste. If you are going to criticize a work, one needs be a tad more thorough then "I didn't like thing, route short, it bad".