Slay the Princess — The Pristine Cut

Slay the Princess — The Pristine Cut

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blacktabbygames  [developer] Oct 23, 2023 @ 2:08pm
[Dialogue/Sound Issues]
Did the text of a line not line up with the voiceover? Was a line quieter than it should be? Please report here and we'll get it fixed as soon as possible!
Last edited by blacktabbygames; Oct 29, 2023 @ 10:39am
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Showing 61-75 of 139 comments
c0zerol Dec 17, 2023 @ 6:51am 
Originally posted by blacktabbygames:
Originally posted by c0zerol:
mismatch between text and voiceover: turning around and leaving twice at the start of 'the witch', right before the end the voice of the opportunist's line has the word 'some' in the text but the voiceover doesn't say it.
I can't seem to find this one!
my bad, i could've been more clear. the line is "I like it! Seems like it's got some great acoustics..."
el_rafilla Dec 20, 2023 @ 8:12pm 
Just played for the first time and the game has no sound at all. I've already tried reinstalling the game and doing some configuration things, but nothing works. This doesn't happen to me with any other game.
Last edited by el_rafilla; Dec 20, 2023 @ 8:12pm
el_rafilla Dec 21, 2023 @ 9:32pm 
Originally posted by el_rafilla:
Just played for the first time and the game has no sound at all. I've already tried reinstalling the game and doing some configuration things, but nothing works. This doesn't happen to me with any other game.
I have fixed this problem, seems that it was caused by lack of some device drivers.
PWyvern Dec 23, 2023 @ 10:30pm 
I'm running into a bunch of places where the v.o. lines are spliced together with other lines from elsewhere in the game. Usually it's another line by the same character cutting out and replacing the middle of a line.

Case in point:
In The Thorn act (specifically the one where Voice of the Smitten is active) When the player approaches the mirror and the smitten is disappointed that it disappears, the subtitles indicate that the line should be "Alas, our fine features remain unseen. We'll just have to trust that she'll find us beautiful as we are." The audio is instead "Alas, our fine features remain unseen. cut Our blade is a da- cut -at she'll find us beautiful as we are.

This is happening fairly frequently, maybe once an act or so, and it seems pretty new. It's repeatable, at least by loading the same save (Edit: including after validating game file integrity and restarting), so odds are good that some of the new audio files are just borked. Assuming you can replicate the issue, you may want to upload a new package with the old audio until you can figure out what's gone wrong and where.
Last edited by PWyvern; Dec 23, 2023 @ 10:38pm
Verendus Dec 24, 2023 @ 2:56am 
Originally posted by PWyvern:
I'm running into a bunch of places where the v.o. lines are spliced together with other lines from elsewhere in the game. Usually it's another line by the same character cutting out and replacing the middle of a line.

Case in point:
In The Thorn act (specifically the one where Voice of the Smitten is active) When the player approaches the mirror and the smitten is disappointed that it disappears, the subtitles indicate that the line should be "Alas, our fine features remain unseen. We'll just have to trust that she'll find us beautiful as we are." The audio is instead "Alas, our fine features remain unseen. cut Our blade is a da- cut -at she'll find us beautiful as we are.

This is happening fairly frequently, maybe once an act or so, and it seems pretty new. It's repeatable, at least by loading the same save (Edit: including after validating game file integrity and restarting), so odds are good that some of the new audio files are just borked. Assuming you can replicate the issue, you may want to upload a new package with the old audio until you can figure out what's gone wrong and where.
Having the same issue. I even found the borked files and deleted them, then re-downloaded through verifying. The new files were still messed up.
blacktabbygames  [developer] Dec 24, 2023 @ 6:37am 
Originally posted by PWyvern:
I'm running into a bunch of places where the v.o. lines are spliced together with other lines from elsewhere in the game. Usually it's another line by the same character cutting out and replacing the middle of a line.

Case in point:
In The Thorn act (specifically the one where Voice of the Smitten is active) When the player approaches the mirror and the smitten is disappointed that it disappears, the subtitles indicate that the line should be "Alas, our fine features remain unseen. We'll just have to trust that she'll find us beautiful as we are." The audio is instead "Alas, our fine features remain unseen. cut Our blade is a da- cut -at she'll find us beautiful as we are.

This is happening fairly frequently, maybe once an act or so, and it seems pretty new. It's repeatable, at least by loading the same save (Edit: including after validating game file integrity and restarting), so odds are good that some of the new audio files are just borked. Assuming you can replicate the issue, you may want to upload a new package with the old audio until you can figure out what's gone wrong and where.

So it seems, unfortunately, that the final mastering process garbled some relatively small number of lines. I think the best course of action, unfortunately, is to leave the build is as and fix individual lines as they're reported. Otherwise, the only real way to pinpoint the issue would be listening through all 10,000 voice files one by one.

Working on a fix for everything reported up to this point, which thankfully remains just a handful of files so far!
blacktabbygames  [developer] Dec 24, 2023 @ 6:40am 
Originally posted by Verendus:
Originally posted by PWyvern:
I'm running into a bunch of places where the v.o. lines are spliced together with other lines from elsewhere in the game. Usually it's another line by the same character cutting out and replacing the middle of a line.

Case in point:
In The Thorn act (specifically the one where Voice of the Smitten is active) When the player approaches the mirror and the smitten is disappointed that it disappears, the subtitles indicate that the line should be "Alas, our fine features remain unseen. We'll just have to trust that she'll find us beautiful as we are." The audio is instead "Alas, our fine features remain unseen. cut Our blade is a da- cut -at she'll find us beautiful as we are.

This is happening fairly frequently, maybe once an act or so, and it seems pretty new. It's repeatable, at least by loading the same save (Edit: including after validating game file integrity and restarting), so odds are good that some of the new audio files are just borked. Assuming you can replicate the issue, you may want to upload a new package with the old audio until you can figure out what's gone wrong and where.
Having the same issue. I even found the borked files and deleted them, then re-downloaded through verifying. The new files were still messed up.

If you happen to have a record of what files has issues, please let me know! It's an easy fix once I know which files to re-master!
niki12♥♥♥♥ Dec 24, 2023 @ 8:35am 
During the prisoner route, when I sit down and then later ask about the other chain, the line "Maybe it'll fit." doesn't have the audio play.
blacktabbygames  [developer] Dec 24, 2023 @ 8:45am 
Originally posted by niki12♥♥♥♥:
During the prisoner route, when I sit down and then later ask about the other chain, the line "Maybe it'll fit." doesn't have the audio play.
Fixed in dev now, thank you!
Hanabishi Dec 24, 2023 @ 9:30am 
Originally posted by blacktabbygames:
Otherwise, the only real way to pinpoint the issue would be listening through all 10,000 voice files one by one.

Seems like a significant % of audio tracks is damaged. So I'd say you better to re-export them. (I hope you have kept original wav sources.) Or we don't have other choice.

Anyway, here is a list of crippled audio files I found in the mound directory alone:
game/audio/voices/mound/mound1/67.flac game/audio/voices/mound/mound1/6b.flac game/audio/voices/mound/mound4/19.flac game/audio/voices/mound/mound4/31.flac
nyarkosan Dec 24, 2023 @ 9:32am 
During Beast route, after fleeing to the tunnel and the princess getting stuck the Narrator line *She wants nothing more than to change place with you* plays static/several other lines at once.
blacktabbygames  [developer] Dec 24, 2023 @ 9:47am 
Originally posted by Hanabishi:
Originally posted by blacktabbygames:
Otherwise, the only real way to pinpoint the issue would be listening through all 10,000 voice files one by one.

Seems like a significant % of audio tracks is damaged. So I'd say you better to re-export them. (I hope you have kept original wav sources.) Or we don't have other choice.

Anyway, here is a list of crippled audio files I found in the mound directory alone:
game/audio/voices/mound/mound1/67.flac game/audio/voices/mound/mound1/6b.flac game/audio/voices/mound/mound4/19.flac game/audio/voices/mound/mound4/31.flac

The issue with re-exporting is, if the first export caused issues, there's no telling if re-exporting would cause new issues with different files. I feel more confident about playing whackamole with what's already there. Have backups of all of the old wav files so individual fixes are super easy once they're identified.

(And 4 broken lines across all of the mound folders is still relatively small scale.)

Going to repair what you've reported and put out another hotfix this afternoon. Thanks!
Cole_LateralTV Dec 24, 2023 @ 9:58am 
Right before the "dodge til you can dodge no more" trophy pop in the beast(?) section, the voice of the hero's previous dialog of "figure out a plan" plays over the line "Too tired to think. But we have to think."

Otherwise kickass game so far! Super surprised to find I'm <20% done with achievements as of now. Pumped for the rest and probably going to twitch/kick/youtube stream a new game with the gf and her brother today (xmas eve) and tomorrow and see how far we get. As a writer myself I'm super intrigued by the combination of creativity and simplicity (compared to AAA titles, I'm sure overall it was no straightforward, easy feat). Voice acting is primo. Art is beautiful. Story is wordy, but that's because I'm a 100% completionist so I've been exhausting all dialogue to make sure new voices get their say. Kudos and keep up the great work. 9/10 so far with a possible 10/10 depending on conclusion.
Hanabishi Dec 24, 2023 @ 10:49am 
Originally posted by blacktabbygames:
The issue with re-exporting is, if the first export caused issues, there's no telling if re-exporting would cause new issues with different files.
Hmm. I'd say try another software for convertion then.

Also there is one trick I can come up with:
1. Export wav-s into flac-s.
2. Get resulting flac-s and export them backwards into wav-s.
3. Compare the results with the originals.

OR

Export files several times and compare between resulting sets. As the damage % is fairly low, you are mostly likely to find wrong ones.
Hanabishi Dec 24, 2023 @ 2:50pm 
Some more corrupted files, this time from the fight directory.
game/audio/voices/felina/fight/den2.flac game/audio/voices/felina/fight/grey3.flac game/audio/voices/felina/fight/grey5.flac

Though I insist that re-exporting should be made. Because some lines in the game are very rare, and even when hit by a player, a very small amount of players will actually report it, so it will take forever. Also shifting this responsibility on the players is not very nice in the first place (no offence).

As I said, you can try to export in wav first, and then reconvert into flac via different software.
If you have issues with it, there are always people willing to help (including me).
Last edited by Hanabishi; Dec 24, 2023 @ 3:04pm
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