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On thing took a while for me to fully notice:
the 'run' of cards does not require any order, as like a 'street' in other card games.
So a run of 4-6-5-7 will give you +3 and +4 points for a total of +7. Order does not matter.
Also a total game winner is having a set of 4 cards which is only possible with A to 7. Gives a plathora of points.
So what I do:
- go for runs with 3-4 cards first
- look out for sets with 3 or 4 cards
- start with a Jack if feasible
- start with a 15-point combo if feasible, i.e. 7+8, then add 5/6 or 9 for a run
- if in doubt go for a 2-card set
- try for 31 points last
The juice is really in the runs and sets.
You won't get something that good, but it goes to show how strong low cards are. For this reason, I generally try to play my face cards by themselves, ideally a 3 of a kind or a 3-card run, since that's usually the best you can do with them.
Another good play is 4-5-6 for fifteen + 3-card run, then extend the run as best you can.
4 of a kind is also super strong, but if you do it with low cards you may hurt your chances for crazy runs.
Thanks for the tips.
Could you elaborate what you mean by "Also a total game winner is having a set of 4 cards which is only possible with A to 7."
I don't think I understand what you are referring to because there are 4 of every card, not just A through 7.