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I also thoroughly enjoyed my 90 or so minutes with The Looker. It's juvenile, fun, and a guilty pleasure. But what would life be without them? It's serious enough already. :)
yes, i got a bit obsessed with Jonathan Blow and The Witness.
Though i only stumbled upon this game just now and haven't played it yet.
For this game, I thought the audio about "what if there was blue gravity" was the funny jab. I think it could have balanced things by having a clip or two that jabbed at smug critiques of the Witness. I mean, throwing around the word "pretentious" is it's own kind of pretentiousness.
I didn't do a full completion since for me, just to pass the main game, was a serious love/hate relationship. But always great satisfaction when you realise the next new mechanic in the long list of them. And of course the visuals were beautiful and calming while spending hours in game.
Lots of amazing puzzle games out there but I doubt anything close to The Witness' ingenuity will ever happen again, besides The Looker of course. I definitely paid more attention to the hilarious audio logs in The Looker :D
It's also made well enough to say that a non-insignificant amount of care and effort went into it's development and design.
There is definitely some clever puzzle design there which was very enjoyable, especially with the overall world, but the lack of any decent story left it feeling ultimately soulless. The pretentious BS annoyed me all the way through and definitely tainted my experience with the game. (It was completely unnecessary.)
(Back when it came out and people were comparing it to Myst I thought they were idiots... and I still do. The games have nothing in common besides being puzzle games set on islands.)
What I like about The Looker is that it has good (albeit silly) puzzle elements while it also pokes fun at the pretentious BS from The Witness that I hated. That's a win-win for me! I just wish it was longer!