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Appoint Peers of the realm - prioriitise high admin leaders.
Start building buildings - early on food & infra, then money/metal/manpower/stewardship/loyalty/piety in roughly that order.
Give a high priority to 0 slot buildings, and harbours and roads in particular.
Slowly build up your standing army til max retinue.
Early good decisions to improve chances of are Develop region, remove hostile, promote peasant to freedman
Make nice with anyone you dont want to target - try to gift and buy cooperation.
Absorbing vassals is generally a good idea - you will need to boost relations to 50+, and the appoint Peers of the realm ,and you wont lose overall on Demesne.
Do not ally unless it looks very compelling.
Do not go to war without establishing claims by forging them (RGD) or copious insulting.
Good luck , have fun.
Did Uliad/Ulster, Ireland guys didn't seem to bad for learning the ropes. I don't know if I'd give priority to 0 slot buidings if learning. You're probably going to want to have items that you can use to shuffle later on.
In the top center there is a coat of arms icon ~ click that "national panel" one of the links in there going to have a lot of the "caps"/max values you are allowed
also while in that "national" section check out the "token"/realm progression (I think its the top left icon in the "national/coat of arms area" there a bit more growth/decay governement options it seems. As Ireland county there like 3-4 layers of just "duchy" progression.
I'm up to #7 at turn ~189 and about to be #5 so I think even the small countries you'll be able to put in a good showing.
I don't know about others, but I've been hitting end turn the last 50 turns, so maybe take things slow and not feel like you need to be in a hurry.
The larger AI nations seem to all fall apart at some point.
It is pretty difficult and possibly dull (in my opinion). You are very restricted - at the beginning you can have only 2 regions without penalty to authority. It is possible to increase it, but it may be very time-consuming and possibly challenging process. You will spend a lot of time just progressing to the next turn, waiting for your authority to build up or for the progress tokens.
There are a lot of things that depend on luck. If you are lucky and get good leader, you can field decent army and do some conquest. If not, you are limited to very small army and you are screwed.
Yes, that's one of the reasons, I wouldn't recommend it.
Also, the Easy difficulty will be easier and can kick-start you. Once ready, switch to Balanced.