Everhood 2

Everhood 2

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A Few Clarifications and Tips for Total Apocalypse Achievement
I'm giving up on it for now after a few hours of attempts on the "buffed" version of this fight (why devs whyyyyyyyyyyy), but before you take the plunge give these a read and see if they help:

1. The player camera views the arena from a slant. This means that the player hurtbox is located at your feet. This also means that it is more reliable to dodge downwards than upwards since it is easier to gauge.
2. If two damage instances occur at the same time you will take both hits simultaneously. This is compounded by double damage every now and then. You have 3hp with a slow recharge, and if you had 1 health before the long animation has yet to finish you will die.

- I did some testing with the fire phase and yes I did die in two hits not three. First hit dealing 1hp and the next dealing 2hp. I did not test the chance of this happening.

3. Keep your movement to a minimum until white mask shows up. The overlapping sprites make it difficult to keep track, but trust me you really don't want to move if you don't have to.
4. Try to avoid the bottom of the arena if possible. The RNG makes it extremely easy to get pinned.
5. Do not trust or rely on your I-Frames. Projectiles persist and will hit you twice, which due to the random double damage might just kill you.
6. On the White Mask phase you're at the mercy of RNG, but you will see better results if you try moving around. Most shots are random but quite a few are aimed at you. *There is no real telegraph for the bullets from this point onwards*. Quite a few bullets will have no hand shooting them for the rest of the fight.
- Feels like pure RNG. Maybe there's a set of patterns that parts draw from, but by the time you recognize them you're likely already dead.
- The blind spot for the final phase has been removed. If you chill there you will eat at least two shot, which is basically death.

I can get to the second to last phase around 5/7 attempts. At this point I'm just waiting for RNG to make the last phase dodge-able. I'm extremely consistent up till White Mask, so it might be a skill issue on my part for the second half. If this "fight" didn't have 3D projected onto 2D syndrome it'd be a million times easier.
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Showing 1-1 of 1 comments
karyu Mar 15 @ 8:57pm 
i cant agree with number 4 since i think its easier to doge on the bottom part of screen. Although i admit if you have sinned against RNGesus it will ♥♥♥♥ you.
here a video of me beating it.
https://www.youtube.com/watch?v=GiflhHrBOuY
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