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I think the marketing would have benefited from either separating the game from Stellaris, or calling it Stellaris:The Board Game or something.
Anyways, I LOVE this game. Yes, its definitely early release (v0.27 not a v1.0+) and it shows with the stupid ship animations... or lack there of. Love the dual layered backdrop with the unique and inspiring planets and the cosmos beyond... hate the still imaged ships.
To see what a good name can do, check matrix games like Starships Troopers, Galactica or w40k. But other firms also can do similar style games, like Dune.
But when u read Stellaris you think automatically DLC spam, overcomplex but still no depth etc.
But yes, 4x board games look like a "4x lite" in digital form. (Btw, is there even such thing as "4x lite"? Never heard that term...)
And especially Nexus looks so suspiciously strongly influenced by Twilight Imperium that it would be a very, very strange coincidence if TI4 had no part in this, hehe.
PC gaming is more sitting down at the desk and I'm more inclined towards a full-fat 4X experience there.
This game, when I played it in the playtest, felt like you combined Stellaris with Northgard and made it round based instead of rts and threw the card system on top, to limit round choices keeping the game fast paced. Overall enjoyable: It is a digital 4x game through and through, no need for unenticing brandings. But atm I restrain from buying, because it seems kinda dead for a mp focussed game and I am planning on getting main Stellaris dlc next sale and playing that for my 4x fix so not interested to invest in this atm. Maybe will bother when they add more interesting sp content/ game is somewhat more alive.
Joke aside, maybe educate yourself about Twilight Imperium (or maybe even Eclipse) before you jump to conclusions? Just an idea.
But then, youre going offtopic. This thread was about why the game surprisingly fails to gain (at)traction.
So the fundamental problem here is you are bringing in people who think they are going to be playing a multiplayer social game and ignoring the normal 4x audience. 4x gamers think it isn't a game for them, and social gamers show up and realize that in reality it is impossible to get 6-8 friends together to play. And obviously rando games aren't going to work very well for this because people will quit, troll, abuse cheese and do all the other things that make multiplayer games obnoxious.
As you can see people are having a hard time finding games which isn't surprising. This will obviously disappoint people looking for that social experience but don't blame me. I am just pointing out reality. There are a few people who have gotten some good MP games in, but the game isn't going to survive on such a small player base. It really has to advertise and cater to the much larger 4x single player audience. Otherwise there wont even be a game for the small handful of social players.
It's a 4x focused on staying big, nimble and not bloated down while you cold war against other factions for titles and rules players voted on and do The Big Dumb War at Metacol Rex, I mean Nexus.