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Funnily enough, the game stops trying to push you towards finishing the last dungeons if you spend too much time doing other things lol
I haven't finished the game.
To be honest, I'm actually enjoying, it's a complex game (persona-ish style), but more faster and simple, for 35 year old guy, this is great.
I have a double opinion about this days stuff.
I mean, in one hand, you can take as much time as you can.
But on the other I think I would preffer for it to take a persona-ish approach where you could only have 25 days to beat the dungeon.
Probably a new challeging mode when starting a new game could be added (assuming 25 days is really enough to beat the dungeons), of course it would be hard/impossible to master all the relationships and other stuff, but it could be also a great approach.
Thanks in advance.
Congratz for your game, I will leave a review after finish it, for now, it is so worth it.
I think I took something like 40 in the first one and around 30 somethings in this last one.
Maxing out social links can take a lot of days, I just got fed up of that and decided to do the rest of them in the NG+, it turns out it was the wisest decision.
Also NG+ not only raises the level of the mobs/bosses and dungeons, it gives new attacks and defenses to the monsters, new attack conduits and a stuff like that, it was interesting, just skipped the entire story in the NG+ and it was way faster this way.
I'm not a min/maxer by any means, but I really don't like when a game is like "Oh, you didn't start doing X on day 2? Well, tough. Now you can't get hidden awesome item Y on day 50 that you had no idea about, but now I'm going to rub in your face."