Tom Clancy's Rainbow Six 3: Gold Edition

Tom Clancy's Rainbow Six 3: Gold Edition

raptor guy Jul 10, 2016 @ 2:26pm
Rainbow armor
I have decided to test the rainbows armor by going normal dificulty (or whatever is the medium) and testing diferent weapons against diferent armors, and what i've found is...inconsistent, and ridiculous.
For example, the 50cal will kill light and heavy armor on 1 hit, while taking 2 for medium.
The heavy armor can take infinet 12 gauge buckshot to the body and limbs, while being brought down by two 45. acp or five to nine 9mm.
Less ridiculous (but still dumm) is for example the shoter 5.56 doing more damage than the longer NATO one.

Just thought it was intresting. Tell me if you find more ridiculousness
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Showing 1-13 of 13 comments
Phoenix Jul 19, 2016 @ 6:01pm 
First, difficulty only affects how fast the terrorists react it has no effect on damage done. Second, How exactly did you test this? You didn't name any of the guns you used making it hard to figure out what you're comparing.
Originally posted by raptor guy:
Less ridiculous (but still dumm) is for example the sho[r]ter 5.56 doing more damage than the longer NATO one.

The M82A1 (.50 cal) is normally 1 shot kill on any armor if shot in the chest, although occasionally any operative wearing medium or heavy armor may survive the first shot. If shot in an limb (leg or arm) it is a 2 shot kill even in light armor.

The 12G Buckshot wouldn't be able to penetrate heavy armor while the .45 ACP and 9mm would due to being FMJ (Full Metal Jacketed) which are designed to penetrate body armor.

I can't test the assault rifle (Only assault rifle with a diffrent version is the AK-47 are you referring to that?) , although considering the only time you see damage is in the loadout menu you're just comparing a stat. And stats don't mean anything in Raven Shield because 1 or 2 shots from a rifle will kill you no matter what damage it has.
raptor guy Jul 22, 2016 @ 6:37am 
I used in the rifle category the ak74 and m4a1.
On the issue bucshot against armor, neither bucshot or the pistol calibers would go through the armor. They kill armoured people through causing internal damage from the impact, this is also how most standard infantry rifles kill armoured people.
Originally on 1.0 till 1.6 (I think... It's a while ago now)
It had huge differences, especially with pistols shotguns and silenced weapons... 1.6 changed all that thanks to online gamers (like me) complaining about the uselessness of silencers pistols and shotgun... before that it was alsmost always G36k Vs M4 only

After that it was armor that became almost useless (almost, there was small differences especially on long shots with low calibers)
Last edited by ☕ Grüntherspöth 🍟; Jul 28, 2016 @ 11:29am
Daddy Kaneki Aug 16, 2016 @ 6:43pm 
Bullet damage also drops off over distance. I bet you didn't factor that in either.
raptor guy Aug 19, 2016 @ 6:04am 
Originally posted by ~A ℭ ℭ ℰ ℒ~:
Bullet damage also drops off over distance. I bet you didn't factor that in either.
No, but the shotgun was point blank, i bet my guns model was literally touching him.
Also, most of my weapon tests were point blank.
Ps. If i didn't make it clear, i tested it against my own guys, so i think most of this is something to do with that. But, i've seen enemies survive a 50.cal bullet at about 40 metres, so it might not be.
Last edited by raptor guy; Aug 19, 2016 @ 6:09am
raptor guy Aug 19, 2016 @ 6:46am 
Originally posted by PhoenixSword01:
First, difficulty only affects how fast the terrorists react it has no effect on damage done. Second, How exactly did you test this? You didn't name any of the guns you used making it hard to figure out what you're comparing.
Originally posted by raptor guy:
Less ridiculous (but still dumm) is for example the sho[r]ter 5.56 doing more damage than the longer NATO one.

The M82A1 (.50 cal) is normally 1 shot kill on any armor if shot in the chest, although occasionally any operative wearing medium or heavy armor may survive the first shot. If shot in an limb (leg or arm) it is a 2 shot kill even in light armor.

The 12G Buckshot wouldn't be able to penetrate heavy armor while the .45 ACP and 9mm would due to being FMJ (Full Metal Jacketed) which are designed to penetrate body armor.

I can't test the assault rifle (Only assault rifle with a diffrent version is the AK-47 are you referring to that?) , although considering the only time you see damage is in the loadout menu you're just comparing a stat. And stats don't mean anything in Raven Shield because 1 or 2 shots from a rifle will kill you no matter what damage it has.
Also, i tested the 50.cal multiple times, and i got the same results.
... By the way, after checking your profile i realised you played 108h... online? there are still people playing?

I d like to know Ravenshield was my first online game, could bring back memories
raptor guy Aug 19, 2016 @ 7:48am 
Originally posted by ☕ Grüntherspöth 🔪:
... By the way, after checking your profile i realised you played 108h... online? there are still people playing?

I d like to know Ravenshield was my first online game, could bring back memories
It means i've played with my steam profile online, i think there are some people playing on smoe program or another, maby you should look for or start a discussion about if anyone is playing, and where.
Originally posted by raptor guy:
It means i've played with my steam profile online

Not really, it just means the program "ravenshield.exe" ran under steam layer for 108h... It could have been solo, online, afk or still runing after a crash (I have 15 extra hours on MKX because one day in the morning I launched it for 5 minutes, it crashed, exe was still runing and steam considers that as "played" untill I turned off PC at the end of the day)

But thanks for the heads up
Last edited by ☕ Grüntherspöth 🍟; Aug 19, 2016 @ 9:58am
Phoenix Aug 19, 2016 @ 10:58am 
People do play online, While you will find some using 3rd party tools you can play it with the normal server browser.

Just make a Uplay account and go to the multiplayer menu and log in. A list of servers should pop up just sort by player and join one. If you want to host your own you need some open ports which most people don't seem to know they need.

Originally posted by ~A ℭ ℭ ℰ ℒ~:
Bullet damage also drops off over distance. I bet you didn't factor that in either.

Might in RvS 2.0 or Ordinence Project, But bullet damage doesn't drop over distance, Tested with a Famas G2 MS and a USP.
Last edited by Phoenix; Aug 19, 2016 @ 11:07am
Sterling Aug 20, 2016 @ 3:32pm 
It did take me 2 shots from the .50 sniper (silenced) to kill a terrorist in the chest, though.
JtDarth Aug 21, 2016 @ 5:11pm 
Originally posted by PhoenixSword01:
People do play online, While you will find some using 3rd party tools you can play it with the normal server browser.

Just make a Uplay account and go to the multiplayer menu and log in. A list of servers should pop up just sort by player and join one. If you want to host your own you need some open ports which most people don't seem to know they need.

Originally posted by ~A ℭ ℭ ℰ ℒ~:
Bullet damage also drops off over distance. I bet you didn't factor that in either.

Might in RvS 2.0 or Ordinence Project, But bullet damage doesn't drop over distance, Tested with a Famas G2 MS and a USP.
Yes, bullet damage does drop over distance in ravenshield vanilla. That is what the range stat indicates.
The thing is, individual shots do so much damage that it's only really noticeable at long range and with a suppressor involved, unless you are using a weapon that already does low damage and has a low range for it's class. All the assault rifles aside from maybe the Groza have enough damage that without a suppressor the damage doesn't drop enough to be physically noticeable.
VSS sniper rifle, semi auto, target at the other side of the airfield on the airport map, underneath the awning at the far end, takes 2-3 shots to the center chest. First one causes him to hunch and try to limp to cover, second misses, third drops him. Inside a garage on the same map, takes 1 to the center chest, through a small crack in a door. Both times scoped in while crouched and not moving, only variable is range, they are wearing the same outfit.
Thus range is why it took multiple shots on the first guy but not the second.
You can see the same effect with any of the pistols/smgs if you aim at the chest, especially when there is a suppressor involved.
The MP5K is very good for examining this, as is the SR-2
Last edited by JtDarth; Aug 21, 2016 @ 5:11pm
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Date Posted: Jul 10, 2016 @ 2:26pm
Posts: 24