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Fordítási probléma jelentése
As for climbing up on things, this depends on the map design. For instance, in my new maps that I design, you can certainly climb on some things, also hop into a helicopter, in a moving truck etc.
Regarding controlling your current AI backup team, for online coop anyway, here is some useful info: Controlling your AI backup : If 2 or less real people playing you both get 3 backup ai, if 3-4 people you each get 1 backup AI, and more than 4 people playing there are no backup ai.
You can give them commands press H to hold, J is for rules of engagement and you can hold down action key (space or f typically) on a door and see the options for Frag and clear, etc. If you right click to execute order command it will wait for you to press zulu go (, key) left click is immediate. This is useful when you dont have a planning phase set up. And you want them to go in one door or hallway while you go into another at the time same for example. Or, you can point up ahead and you will see the grey icon (white means you will do the action not them)
you can tell them to move ahead of you to clear a hallway and building for example while you cover them. Its quite tactical when used on the fly in addition to planning phase.
Hope to see you around the community more. Sorry I gtg and could not answer more at this time.
If you're controlling the team, you must do the breach. If you're not controlling the team and you've entered the command into the planning phase, the team will carry it out on their own.
I find having two different go codes before a door breach useful. The reason for this, is so they don't get ambushed while just waiting around to breach.
This isn't something you can do on the fly in Raven Shield unfortunately. You have do the breach yourself.
There's still climbing, but it's not quite as "open" as the original RS.
If you use all team hold, and then use regular hold with your team, your team should follow you. Whenever you switch between teams, or even a member on a team sometimes, it tends to reset all hold commands and you have to re-issue everything.
Join us for some coop? Game is stronger than ever with the modern updates. http://www.r6chat.com
http://allr6.com/discuss/viewtopic.php?id=180&i=1
I am sure you get many more decent answers if you cut your questions short a little, it's just too much text for people to spend time on and comprehend.
Short & effective is key.
If you want answers, feel free to add me. I am playing Rainbow Six now since the late 90s and might know one or the other thing about it, gameplay wise.
Mission planning only really becomes effective after a level has been played through several times, to give you an idea of the layout, and what can work. If you are using go codes, you need to know where the teams are, and what actions they need to do in order to help you. This only comes with practise and understanding the level.
If your playstyle is to command a team yourself within the mission, then you should use flashbangs where-ever possible.The AI is notoriously unreliable at throwing flashbangs, so give yourself this action. Smoke grenades and breaching charges work well in the hands of the AI- they very rarely fail with these commands.
Normally the simplest approach works the best. Enjoy this great game.
https://steamcommunity.com/sharedfiles/filedetails/?id=1694191429
Anyway... part of the fun of the original was managing your agents and planning to coordinate minimize engagement and keep all of them alive.. Nearly every new agent did suck.. But the additional assaulters were welcome since their primary specialty was assault therefore they were good enough.
NOW! You start these games with not only ALL of the agents gained while playing the original.. I think they added new characters that you begin with rather than joining the team over the course of the game.
As for playstyle.. I excelled at close quarters, my favorite primary became the Franchi shotgun that operates in pump only within the game even though in reality it's a convertible :P It can fire semi-auto. Sure the idea is if you use a pump action you can better pace your shots due to a delay but why not choose another shotgun for that? Like a Mossberg 590?
ANYWAY! My sidearm of choice was the Sig P228.. Has the quickest recovery of all pistols.. So with those two guns you get maximum rapid fire with the best accuracy for the volume.
Let's be honest though.. Rainbow Six has always been plagued with A,I that some how always knows you and your team are there.. Very rarely can you sneak by them or catch them off-guard.
You must be talking and playing a different game than me as I can not agree with anything you have said.
I don't think the command system is elaborate as it was in the others.. They wanted to make Raven shield more streamlined for the console players.
No, as I said earlier, you have to use breach charges yourself, unless it's already been setup in the planning phase.