HeistGeist

HeistGeist

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Yikes
This game went from super fun to a screeching halt ragefest in a single fight. I had died once in the entire game up to the point where you fight a mercenary goon and the girl with two robots in 05: MEXAHNKA COMPLEX. This fight is absolutely ridiculous. I don't know if I didn't take certain routes to unlock good cards for the fight or what, but I have had ZERO issue with the game up until this point. I've tried about eight different combinations of decks, nothing works.

This is the problem with making a campaign-focused deckbuilder instead of a roguelite, especially if there are multiple routes/choices where you just won't have certain cards or unlocks that could be insanely beneficial for you.

So, what, am I just expected to start the campaign completely over, making different choices and taking different routes? Because ♥♥♥♥ that.
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Showing 1-6 of 6 comments
Ivanneke  [developer] Dec 29, 2024 @ 4:42am 
Originally posted by Deej The Squeej:
This game went from super fun to a screeching halt ragefest in a single fight. I had died once in the entire game up to the point where you fight a mercenary goon and the girl with two robots in 05: MEXAHNKA COMPLEX. This fight is absolutely ridiculous. I don't know if I didn't take certain routes to unlock good cards for the fight or what, but I have had ZERO issue with the game up until this point. I've tried about eight different combinations of decks, nothing works.

This is the problem with making a campaign-focused deckbuilder instead of a roguelite, especially if there are multiple routes/choices where you just won't have certain cards or unlocks that could be insanely beneficial for you.

So, what, am I just expected to start the campaign completely over, making different choices and taking different routes? Because ♥♥♥♥ that.

Hey there!

Yeah, this is definitely one of the tougher fights in the game, but I believe it’s beatable with the cards you’re guaranteed to have by this point.

A few tips:

- Pay attention to enemy intents—it’s super important for playing turns in the most optimal way.
- I’d recommend dealing with the damage-dealing drone first.
- The shielding drone is mostly harmless as long as it doesn’t have too much Shield, so try to keep its Shield at zero.
- Having a Patch-Up card in your deck can be really helpful for this fight.
- A card that stuns, like Pommel Hit, might come in handy too.

Good luck!
pwo Jan 7 @ 8:31am 
I have same issue so I restarted mission I tought I will be albe to acess shop to get new cards or cyberware but I can only repeat last dialog is this bug ? if not is it possible to allow players to access shop after restart ?
Kaidyn Jan 26 @ 7:46am 
I came out of this fight with full HP. Are you utilizing Haste and Stealth? Those are the two best keywords in the game.

I killed the attack drone on Turn 1, and then the Shield Drone on Turn 2 (which I started with like 9 energy). Then when the big guy was about to do his big attack, I just used Stealth. I used mostly basic cards, I think the only card I got that required taking an alternate path was Upgrade.
Originally posted by Kaidyn:
I came out of this fight with full HP. Are you utilizing Haste and Stealth? Those are the two best keywords in the game.

I killed the attack drone on Turn 1, and then the Shield Drone on Turn 2 (which I started with like 9 energy). Then when the big guy was about to do his big attack, I just used Stealth. I used mostly basic cards, I think the only card I got that required taking an alternate path was Upgrade.

What was your deck makeup for that fight? Stealth cards have been very scarce in my runs. It would be very helpful for a tactical breakdown on the most efficient deck to use. There aren't any tactical guides out there that I've spotted.
Kaidyn Mar 1 @ 4:40pm 
I missed this until now so I can only tell you a more recent deck:
Rapid Charge / Flowing Renewal / Focused Slash x3 / Proper Patch-Up / Strong Uppercut x2 / Reinforced Defense x2 / Focus Body x2 / Reliable Follow Through / Blitz Attack x2 / Still Blade / Unseen Advantage / Leave No Evidence / One More Dance / Optimal Shuriken / Augmentation

Stealth only from Unseen Advantage but the deck cycles and gets energy so fast you should usually have it when you need it.

Infihold Capacity Module and EnerFlow Feedback Booster also important for Cyberware.
L3velDr4in Mar 5 @ 2:40am 
Originally posted by Deej The Squeej:
I have had ZERO issue with the game up until this point.
I've had zero issues throughout the entire game without any difficulty spikes. I was dreading some fight that everyone mentioned as super hard until I realized I'm already past that one. Soooo yeah, I guess the mechanics lend themselves more towards some builds rather than others.
If I could give the devs any advice it would be to nerf the fight into the ground. The game is mostly about story and there's no reason to halt somebody's progress unless they chose the play an optimal build.
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