Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
10 hours is plenty. Hope the replay value is good though that's a bit more important.
Wanted Dead has various mini-games, for example an R-Type kind of shmup that has 7 stages. That will probably take someone 1-2 hours. It's the same if you do the Majima construction site or host club quests in Yakuza. Some people might not be interested some people will, I don't really disagree with you. For some people it will be a 5 hour game. If I enjoy the game I don't calculate the money I spent based on the time.
That said I doubt this game is particularly long.
or KOEI lol. KOEI still tries to sell PS2 era PC ports at $59.99
It does seem like it'll be a short game from the looks of it, but howlongtobeat is a joke of a metric filled with nothing but people either posting fake times, or speedrunning the game for attention like some kind of "high score" and very few of the play times are natural. That site is a dumpster fire of degenerates playing games for the wrong reason and misusing the site; which is "how long did it take you to beat on your first play going in blind without your primaguide" not "how fast can you go for attention you're lacking."
So, I'm waiting for someone with a reputation to clock the time and give more insight... not random NPCs on a perceived leaderboard.
If it really is 5 hours, that might be a bit rough for $60. I personally like 10 hour games (not counting grinding out or doing challenge runs, or replayability), like Wolfenstein and DOOM, etc, where it has a nice balance of leaving you satisfied and doesn't overstay its welcome. Anything over that is usually just padded out mindnumbing filler for 200 hours (I'm looking at you Elden Ring with your barren open world that's just a vehicle to mindnumbingly pick up crafting materials for 5-10 minutes on your way to a destination impeded only by a few copy-pasted enemies to keep you "engaged").
Sure there are some dishonest ones but most of the time it's really similar to what i clock.
Of course it takes you longer if you die over and over again.
https://www.youtube.com/watch?v=vQokfDMjNSY
This is the video where I took the 4:30 hours from.
Elden ring Barren Open world? what?
Do you prefer the ubisoft copy paste locations all over the map with no substance?
Also, if you think it's barren then you're just scratching the bare surface of it.
Don't bother, that one's gone hollow.