Land of the Vikings

Land of the Vikings

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Galadral Jul 8, 2023 @ 2:30am
why raid?
What is the point of raiding? I train hordes of good warriors expensively, collect tons of beer and food and send them away with ships. To worthwhile destinations, of course. Cities with good wealth, with a chance of success of just over 50%. So reasonable to expect a tangible reward in case of success. And? They come back badly decimated with a few hands full of iron and coal. What a frustrating waste.

If I stayed at home, built two cheap mines, put in a group of random workers, the result would be more efficient.

Why is there nothing to capture in elaborate raids that wouldn't be there otherwise? Jewelry, gold, diamonds, slaves... With these things you should be able to do something useful.

Even if one would capture more iron and so, what should one do with it? Export it laboriously with trade ships again? For silver, which you don't need anyway?

The system is not very rewarding in the long run.

Translated with www.DeepL.com/Translator (free version)

Worin liegt der Sinn von Überfällen? Ich bilde Horden von guten Krieger teuer aus, sammle tonnenweise Bier und Nahrung schicke sie mit Schiffen weg. Natürlich zu lohnenden Zielen. Städten mit gutem Reichtum, mit einer Erfolgschance von etwas über 50%. Also angemessen, um im Erfolgsfall eine spürbare Belohnung erwarten zu können. Und? Sie kommen arg dezimiert mit ein paar Händen voll Eisen und Kohle zurück. Was für eine frustrierende Verschwendung.

Bliebe ich zuhause, würde zwei billige Minen bauen, eine Gruppe beliebiger Arbeiter reinstecken, wäre das Ergebnis effizienter.

Warum gibt es in aufwendigen Raids nichts zu erbeuten, was es sonst nicht gäbe? Schmuck, Gold, Diamanten, Sklaven... Mit diesen Sachen müsste man dann auch etwas sinnvolles anfangen können.

Selbst, wenn man mehr Eisen und so erbeuten würde, was sollte man damit anfangen? Es mühsam mit Handelsschiffen wieder exportieren? Für Silber, das man sowieso nicht braucht?

Das System ist wenig belohnend auf Dauer.
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Showing 1-8 of 8 comments
StaticWolf Jul 10, 2023 @ 11:07am 
lol, there's only so much to do in these types of endless banished type of city builders/colony sims

Did you find the game getting boring in the end, I feel like trying this one too, if it has at least 40-50hrs of playing time it's good.
pokekiller Jul 10, 2023 @ 11:28am 
I think raiding is to get rid of old people...
When they die "naturely", it makes his/her relatives and familie SAD.
But if you give them a chance to go to Valhalla...
Train them to troops and send them to sea.
Those who die during a raid, doesn't makes relatives sad. That's the point.
Last edited by pokekiller; Jul 11, 2023 @ 11:14am
StaticWolf Jul 10, 2023 @ 11:34am 
Lol, and than they go to hell?
pokekiller Jul 11, 2023 @ 11:14am 
Nope.... to Valhalla.
beebopper Jul 17, 2023 @ 3:24pm 
@Pokakiller has a point for 1 way to raid.. to get rid of the older folk.. but remember when you lose you insight a retaliation attack.

but until I have 10x Berserkers and 10x iron Maidens per ship (3).. I never raid alone.. always with a much larger very big city

You'll then win more than you lose.

Ofcourse the more war-docks you can build means more ships you can send.. 6 was the most I successfully sent.
pokekiller Jul 20, 2023 @ 3:07am 
Thx for response.
I never send them to raid just to kill them. My raids are always supposed to gain loot.
It's just a nice byeffect, that some of the elder villigers don't come back. I always train some young folks, too, to have some long time warriors in my horde.
I think the elite troops, like shield-maiden and berserks are just too expensive for that strategy. Villagers 60+ will just become light infantry...

Thanks for telling me, that there are retaliaion attacks from lost raids... I didn't recogniced that.

Another point for raids is in my oppinion, that you can not produce enough high quality goods by your own. The clothes and tools for example are produced too slow to supply my whole town with those goods. Getting some extra food is nice, too to survive the winters. (Time your raids well, so the ships will come back with the loot, when it's needed.)
It's possible to play the game peacefull, of course. You can produce your own stuff and traide and so on... But what kind of vikings do you want to play? Odin does not feest with a bunch of hippies in valhalla... ;-)
I don't get much benefit from raids, however there a certain things you can get.

Raid a wealthy area (good or better) and yes you get the coal, iron and food etc. However, more importantly, you get things like wintery clothes and high quality clothes. I came out of a raid with all over the and 40+ wintery clothes and 30+ hqc. Add the silver etc and it was quite nice. Means I don't have to craft them and that covers about 1/8 of the population in warm gear.
Joe Coffee Aug 27, 2023 @ 5:45am 
I think in raiding should be something to the effect of what-you-see is what-you-get.

Keep raiding the same places over and over and you get diminishing returns. It's just pointless in the long run unless you're desperate.

Raid the new discoveries at a higher risk but explosive rewards. Chests of silver, gold, other treasures, livestock, slaves, and other loot like their weapons which you can sell for profit. As the ruler you set a percentage of loot you get because it's your ships, your warriors. You can set treasures in a special trove for your afterlife, and how much your warriors get. Obviously the more you divide in their favor, the happier they'll be and less likely they'll plot against you.

Once you've raided somewhere the more the raided lands become aware of you to the point they might send armies and navies against you. Whatever is historically or (for game purposes) that is appropriate.
Last edited by Joe Coffee; Aug 27, 2023 @ 5:46am
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Date Posted: Jul 8, 2023 @ 2:30am
Posts: 8