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no no no, UI settings have nothing to do with difficulty but the adjustability
My friend, those are two completely different things! What you are looking for is an open-world sandbox.
I spent a few hours yesterday just doing bounty hunter missions and upgarding my bots and home, nothing linear about that.
I also just found the battle arena, after 50 hours.
Yup! Bragging rights games. About to take over the internet with comparisons with whatever else is released that day soon with the Elden Ring DLC. I can see the youtube comments about to be posted now
"Screw this game, ER-DLC is out I'LL be playing that cos i'm a proper gamer"
If only this game didn't have all it's annoyances as there is a gem underneath all the repetition, pointless quests, silly anime nonsense and poorly thought out activities.
I couldn't agree more. Something about entering the same cave in 200th different location and finding the same 3 rock formation (with same materials) or 3-4 chests with no a single unique reward really sinks that "fun" meter.
I'll give them props for not just being another assassin's creed clone though.
I mean if that is all you are doing then yeah it isn't fun. Caves are just something to do when short on materials. You can completely ignore it and not suffer for it.