CounterSide

CounterSide

1784mvm Feb 8, 2023 @ 11:19am
Is it me or the game feels more PTW?
Now the only way to increase caracter level is by using training permits, the new UI i kinda messy, at the dives, now we only have 4 teams, and for me that unlocked all 10 it kind of sucks, all of a sudden we can't use units for limit fusion but use the for some new upgrade and wher are the rewards for those that preregistred?
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Showing 16-30 of 30 comments
Fractured Feb 8, 2023 @ 12:25pm 
As someone who played literally every day, and dropped probably close to a grand like an idiot. I'm actually probably quitting CS. There were already aspects I wasn't a fan of, but they made a lot more things distasteful. Far more than things they improved.
Yatol Feb 8, 2023 @ 12:42pm 
Originally posted by 1784mvm:
Originally posted by Yatol:
The game has always been P2W
It was more F2P freendly before the update at least.
i agree with that
my problem is something nobody else is gonna care but the prestige skin, i think it should have been permanent instead of giving a 4 month deadline. But also hope future PVE content wont be balance around the constellation system, i have little to no interest in PVP and intended to quit ranked permanently after completing the taskforce quest and just settle for strategy battles. Its kind of ironic though that a lot the biggest whales I have seen are in bronze. I haven't faced any real whales since getting out of there.
123 Casual Player Feb 8, 2023 @ 12:51pm 
Hahaha, if you think it's bad now, wait til the Eternium wall hits you.

Only reason people aren't complaining yet is because we got 20% off eternium use right now. Side Story gotten WAY more expensive, and division trimming will also cost eternium.
Last edited by 123 Casual Player; Feb 8, 2023 @ 12:53pm
Brave Sir Robin Feb 8, 2023 @ 12:52pm 
There's some pretty aggressive whale hunting going on with the packages and limited time gachas right now, but all these games are like that. What I don't agree with is required dupes for power-ups, while still requiring SSR dupes for rearm data. You can
farm SR rearm data faster now, but I saw nothing for SSR data.

Newer players better use all those free selectors wisely, because you're probably bricked if you don't choose certain units.
Last edited by Brave Sir Robin; Feb 8, 2023 @ 12:54pm
LookSkyWaka Feb 8, 2023 @ 12:56pm 
Originally posted by 123 Casual Player:
Hahaha, if you think it's bad now, wait til the Eternium wall hits you.

Only reason people aren't complaining yet is because we got 20% off eternium use right now. Side Story gotten more expensive, and division trimming will also cost eternium.

The division trimming is cool, until I realized that, if I want to go further, I need to go further in the story, which, as you pointed out already, needs eternium.

How many eternium do we need after CH. 5? 580? 600 per mission? That's expensive for the mainstream storyline. And then it increases from there. Suffice to say, you'll burn eternium quicker than you could type in the forums to whine why it's so expensive.
Shevek Feb 8, 2023 @ 1:18pm 
Originally posted by Kiru:
The constellations don't do much. A grand total of 6% bonus damage etc isn't really an advantage you can't overcome. Existing whaling methods are much more impactful: Gear and operators.

As for the removed ship slots, they already said they'd give back the quartz. No harm done.

Leveling chars won't be a bottleneck. I seriously doubt it at least. Everything should give more credits, and at the very least sims as an example definitely do.
The bottleneck for free to play will be, just like before, fusion cores (limit fusion is more impactful than dupes), gear and operators. Nothing changed.
I know that dupe systems are usually a lot more aggressive to the point a +6 unit is 5 times as strong as a +0, but that's not the case here.

Imagine thinking 6% is not a lot in pvp lmao
Shevek Feb 8, 2023 @ 1:18pm 
Btw now fusion cores are way more scarce since you need them for SR units. Horrible change.
Last edited by Shevek; Feb 8, 2023 @ 1:46pm
Originally posted by Shevek:
Btw now fusion cores are way more scarce since you need them for SR units. Horrible change.
TBH it's not that bad. They did lower the fusion core usage significantly for SR. I believe it's 1, 2, 3, 4, and 5, for a total of 15. Used to cost 9 each (nobody ever pays that, but still).

You can get to 104-106 way easier than grinding 3 dupes. Do you need to 110 SR? Probably not except for rearm.

You can also get 10 extra fragments each week with business cards (which can be converted to 2 cores).

Originally posted by Shevek:
Imagine thinking 6% is not a lot in pvp lmao
I think the first 2 upgrades (4% dmg/res) are quite important. The other 4 not so much.

You really only need 1 extra copy for DPS and 2 extra copies for tanks. Still super expensive for ASSR but not horrendously out of reach.
Last edited by 123 Casual Player; Feb 8, 2023 @ 8:33pm
KnightOfOrder Feb 8, 2023 @ 8:30pm 
Side story being more expensive isn't that bad since the rewards are much more significant now, SRs costing cores is indeed lame but as the other guy said the cost was greatly reduced and we are able to get cores much easier now (fragments are available in several shops now)
Shevek Feb 9, 2023 @ 5:35am 
Originally posted by 123 Casual Player:
Originally posted by Shevek:
Btw now fusion cores are way more scarce since you need them for SR units. Horrible change.
TBH it's not that bad. They did lower the fusion core usage significantly for SR. I believe it's 1, 2, 3, 4, and 5, for a total of 15. Used to cost 9 each (nobody ever pays that, but still).

You can get to 104-106 way easier than grinding 3 dupes. Do you need to 110 SR? Probably not except for rearm.

You can also get 10 extra fragments each week with business cards (which can be converted to 2 cores).

Originally posted by Shevek:
Imagine thinking 6% is not a lot in pvp lmao
I think the first 2 upgrades (4% dmg/res) are quite important. The other 4 not so much.

You really only need 1 extra copy for DPS and 2 extra copies for tanks. Still super expensive for ASSR but not horrendously out of reach.

Lower the cost for SR units on which before the update upgrade was free with dupes lol

The dupe system is indefensible, it's just a way to make the game less f2p friendly, any other opinion is nonsensical lol that's literally the only reason for the change.
Originally posted by Shevek:
Lower the cost for SR units on which before the update upgrade was free with dupes lol

The dupe system is indefensible, it's just a way to make the game less f2p friendly, any other opinion is nonsensical lol that's literally the only reason for the change.
It wasn't "free", and trading 3 SR dupe for 1 or 2 fusion core is questionable at best.

Or at least, other things in this patch are way worst, especially the horrendous long and unrewarding dives (that you must do or your dive spawn is low level), the removal of sweep, and the complete butchering of shadow palace.

I go in expecting this patch to be P2W trash, and the level of anti fun in this patch makes the P2W the least of the problem. I really didn't expect BSide's definition of "quality of life" is to make everything 100x more grindy.
Shevek Feb 9, 2023 @ 6:50am 
Originally posted by 123 Casual Player:
Originally posted by Shevek:
Lower the cost for SR units on which before the update upgrade was free with dupes lol

The dupe system is indefensible, it's just a way to make the game less f2p friendly, any other opinion is nonsensical lol that's literally the only reason for the change.
It wasn't "free", and trading 3 SR dupe for 1 or 2 fusion core is questionable at best.

Or at least, other things in this patch are way worst, especially the horrendous long and unrewarding dives (that you must do or your dive spawn is low level), the removal of sweep, and the complete butchering of shadow palace.

I go in expecting this patch to be P2W trash, and the level of anti fun in this patch makes the P2W the least of the problem. I really didn't expect BSide's definition of "quality of life" is to make everything 100x more grindy.

It was "free" because you would get those dupes naturally by pulling for characters, no one used fusion cores on SR characters unless they wanted to 110 them fast for a rearm. Now they only way to do it is by using 15 FC.
Originally posted by Shevek:
It was "free" because you would get those dupes naturally by pulling for characters, no one used fusion cores on SR characters unless they wanted to 110 them fast for a rearm. Now they only way to do it is by using 15 FC.
Before, if you had to fusion break twice to hit 110 for rearm, that already cost 18 FC. Collecting 15 dupes take forever, and new players can now rearm an SR much easier than before.

Old players should already done their SR fusion breaks so it doesn't matter.
idfcbro Feb 9, 2023 @ 8:14pm 
Originally posted by Kiru:
The constellations don't do much. A grand total of 6% bonus damage etc isn't really an advantage you can't overcome. Existing whaling methods are much more impactful: Gear and operators.

As for the removed ship slots, they already said they'd give back the quartz. No harm done.

Leveling chars won't be a bottleneck. I seriously doubt it at least. Everything should give more credits, and at the very least sims as an example definitely do.
The bottleneck for free to play will be, just like before, fusion cores (limit fusion is more impactful than dupes), gear and operators. Nothing changed.
I know that dupe systems are usually a lot more aggressive to the point a +6 unit is 5 times as strong as a +0, but that's not the case here.
Sims barely give more, and so does everything else. Not nearly enough to cover the cost of the appraisals you get now (which are about half theexp you would've gotten before, and cost 44-100k credits to spend which you ofc get nowhere near).
Leveling chars will 100% be a bottleneck for new players. Like, 1000%. For older players, rearms will still be plenty expensive, and plenty of older players are relying on the refund system they added to be able to afford leveling for their new chars.

Gear was mostly accessible to even f2p, and definitely to low spenders, it was mostly gated by time. You can get a good operator built fully even as a low spender, and with only a little luck or compromise as a f2p. 6% category 2 dmg AMP, + 6% category 2 DMG RDC, are both very significant, people go crazy over a cat 1 3% higher latent, don't kid yourself, but even more importantly, this is ON TOP of everything else. So yeah before you could compete with 8/11 operators if you had the gear and a say 4/7 operator, or a good op and slightly worse gear, etc.etc, but now we have ANOTHER layer that makes pvp LESS friendly to low/mid spenders/f2p. Not too far out is ship rearm for yet another whalegap layer, and yeah, I won't be able to get friends into this game by telling them they can realistically compete and have fun as f2p/low spenders.

Fusion cores will be a BIGGER bottleneck now that you need them for SRs too.
idfcbro Feb 9, 2023 @ 8:15pm 
Originally posted by 123 Casual Player:
Originally posted by Shevek:
Lower the cost for SR units on which before the update upgrade was free with dupes lol

The dupe system is indefensible, it's just a way to make the game less f2p friendly, any other opinion is nonsensical lol that's literally the only reason for the change.
It wasn't "free", and trading 3 SR dupe for 1 or 2 fusion core is questionable at best.

Or at least, other things in this patch are way worst, especially the horrendous long and unrewarding dives (that you must do or your dive spawn is low level), the removal of sweep, and the complete butchering of shadow palace.

I go in expecting this patch to be P2W trash, and the level of anti fun in this patch makes the P2W the least of the problem. I really didn't expect BSide's definition of "quality of life" is to make everything 100x more grindy.
You traded 3 SR dupes for 9 fusion cores, not 1 or 2.
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Date Posted: Feb 8, 2023 @ 11:19am
Posts: 30