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Please borrow some combat and upgrade ideas from Ravenswatch and Risk of Rain 2.
yes, there is a chance, but it's not set in stone. Before we port to other platforms (Switch or whatever), we want to make a stable PC version. However, cross-platform is something we consider when talking about a potential port. It would be really great for the multiplayer experience if your team wasn't limited to one platform.
Since we're a small team, we have to focus on a few features at a time. However, we do have plans for a new biome, new player roles, new challenges, and so on. Since we focus on a few things at a time, what would you say is the highest priority for you? For example, would you rather see more challenges or more enemies?
Last but not least, thank you for seeing the potential in our game! <3