Torchlight: Infinite

Torchlight: Infinite

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toughnails Sep 14, 2022 @ 1:42am
This is made by a Chinese mobile developer, not Runic
https://www.xd.com/about-us/?lang=en

Just gonna post this here, since so many people on this forum have very unreasonable expectations.

Runic (the original developer) is long gone. This is just a random Chinese mobile developer who snatched the IP for cheap, and they're now making the exact same kind of game they're used to making. Mobile is the biggest platform in China and almost all Chinese games are heavy on MTX.

Expecting anything else is just being extremely naive. This won't be anything like Torchlight 2. Or even 3.
Last edited by toughnails; Sep 14, 2022 @ 1:46am
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Showing 1-15 of 26 comments
JCDD Sep 14, 2022 @ 2:28am 
3
I am not following that part of being naive. We are licensed product. TLI is still young and a lot improvements are waiting to be implemented. Speaking of mtx, there are because it is a f2p title on both mobile and PC.

We just made an announcement about the future changes in mtx, check it out: https://www.taptap.io/post/1719892.
Last edited by JCDD; Sep 22, 2022 @ 2:05am
Elveone Sep 14, 2022 @ 2:49am 
In other news - Water is wet.
Grandork Sep 14, 2022 @ 3:08am 
Originally posted by JCDD:
I am not following that part of being naive. We are licensed product. TLI is still young and a lot improvements are waiting to be implemented. Speaking of MTX, there are because it is a f2p title. Ask if you ever not having any mtx in other f2p titles. I would really looking forward to hear the names.

Well.... MTX? Sure, there are no F2P games that have it. Games with literally 0 P2W? Valorant... DotA 2... PoE... League of Legends...

I'm sure that you guys are well aware that the issue most players have is that you are putting power into a paywall. Pets and Traits, to be more specific. Hell, even your Auto Pick up is a bait. For 99 cents you can get the useless version of it (doesn't pick up currency). But the good one costs you 20 bucks.

But it is what it is. I enjoyed the game, will play it on release, maybe for a couple of weeks. But there's really no point in making it be something that it is not.
Last edited by Grandork; Sep 14, 2022 @ 3:11am
GnoSiS Sep 14, 2022 @ 8:20am 
Originally posted by JCDD:
I am not following that part of being naive. We are licensed product. TLI is still young and a lot improvements are waiting to be implemented. Speaking of MTX, there are because it is a f2p title. Ask if you ever not having any mtx in other f2p titles. I would really looking forward to hear the names.

For sure you licensed the torchlight name from it's owner. But you developed a game that goes against the experience, the principles and expectations of that name here in the west.

Thus it is fair and expected that you are receiving such backlash, especially after the bait and switch that you pulled off with marketing.

If this was some other Game/IP developed by you, like "Whales of China" you wouldn't have any of the backlash from us. That's because we wouldn't be here at all - you would have your own deplorable whale audience.

But by licensing this you must come up to the expectations of the torchlight audience here in the west. I don't know who the owner of the torchlight IP is, but your product, tarnishes and reduces the value of the brand. But guess what - they might not even care anymore.

The next torchlight game? I'm not even going to check it out.
dorkenstein Sep 14, 2022 @ 1:20pm 
what's with the anti-China hate?
Last edited by dorkenstein; Sep 14, 2022 @ 1:21pm
Elveone Sep 14, 2022 @ 1:35pm 
Originally posted by PYRRHONIANGUNK:
what's with the anti-China hate?
Well, two things - one unreasonable and one somewhat reasonable.

The unreasonable one is that China's government is effed up and people are transferring that hate towards the companies and the regular people.

The somewhat reasonable one is that people in china are poorer on average and free-to-play models with or without pay-to-win mechanics are popular there and because free-to-play games are popular there the country is blamed for the rise of pay-to-win games in the west as well. The fact that if those games were not popular here as well they would not exist does not really matter to those people though.
GnoSiS Sep 14, 2022 @ 2:23pm 
Originally posted by PYRRHONIANGUNK:
what's with the anti-China hate?
There's nothing wrong with China. Go play Dyson Sphere Program. I love it and its dev company.
JCDD Sep 14, 2022 @ 11:27pm 
Originally posted by Grandork:
Originally posted by JCDD:
I am not following that part of being naive. We are licensed product. TLI is still young and a lot improvements are waiting to be implemented. Speaking of MTX, there are because it is a f2p title. Ask if you ever not having any mtx in other f2p titles. I would really looking forward to hear the names.

Well.... MTX? Sure, there are no F2P games that have it. Games with literally 0 P2W? Valorant... DotA 2... PoE... League of Legends...

I'm sure that you guys are well aware that the issue most players have is that you are putting power into a paywall. Pets and Traits, to be more specific. Hell, even your Auto Pick up is a bait. For 99 cents you can get the useless version of it (doesn't pick up currency). But the good one costs you 20 bucks.

But it is what it is. I enjoyed the game, will play it on release, maybe for a couple of weeks. But there's really no point in making it be something that it is not.

We are not a PC title... We are a cross-platformed title on both PC and mobile. We are still trying to balance the need of PC and mobile gamers, especially the current PC gamers are not liking how to monetize. We should have a new announcement about this within a few days and I believe most things you addressed will be modified.
spuddy Sep 15, 2022 @ 5:21am 
Originally posted by Grandork:
Originally posted by JCDD:
I am not following that part of being naive. We are licensed product. TLI is still young and a lot improvements are waiting to be implemented. Speaking of MTX, there are because it is a f2p title. Ask if you ever not having any mtx in other f2p titles. I would really looking forward to hear the names.

Well.... MTX? Sure, there are no F2P games that have it. Games with literally 0 P2W? Valorant... DotA 2... PoE... League of Legends...

I'm sure that you guys are well aware that the issue most players have is that you are putting power into a paywall. Pets and Traits, to be more specific. Hell, even your Auto Pick up is a bait. For 99 cents you can get the useless version of it (doesn't pick up currency). But the good one costs you 20 bucks.

But it is what it is. I enjoyed the game, will play it on release, maybe for a couple of weeks. But there's really no point in making it be something that it is not.

Poe 100% has pay to win so does league with certain skins you can buy. There are plenty of videos on it.

However i do agree with everything else you said.
Last edited by spuddy; Sep 15, 2022 @ 5:22am
Daedalus007 Sep 15, 2022 @ 12:38pm 
Originally posted by JCDD:
I am not following that part of being naive. We are licensed product. TLI is still young and a lot improvements are waiting to be implemented. Speaking of MTX, there are because it is a f2p title. Ask if you ever not having any mtx in other f2p titles. I would really looking forward to hear the names.

You could just charge $60 USD and make it a premium paid product only on PC platform. Remove all the RMTX nonsense that people are complaining about and just sell a good game. Keep your mobile version F2P with all the stuff you want to use to make money by selling gambling-gacha or whatever.

I don't feel people will complain about the price if you make the premium version as good (or better) than competing already-released Action RPGs on PC.

Originally posted by Elveone:
Originally posted by PYRRHONIANGUNK:
*snip*
*snip*

Might be better not to respond to the person throwing a red herring into the conversation. This has nothing to do with the country of China or their politics. This has to do with the thinly-veiled hostile treatment of Chinese game developers towards the non-Chinese gaming market. While it isn't just China doing so (Japan and South Korea do plenty as well), it does fly in the face of what gamers expect from the PC gaming market.

US and EU companies that do similar (or worse) treatment get publicly roasted (and sometimes sued) for their belligerence.

I'm a fan of Path of Exile, though I generally don't play through the Steam client (one more point of failure basically). I also greatly enjoy WarFrame from time to time using their standalone client. PC gaming has a vast marketplace and so much variety that you legit couldn't completely finish every game you want to play in your lifetime.
Last edited by Daedalus007; Sep 15, 2022 @ 12:45pm
JCDD Sep 15, 2022 @ 11:50pm 
Originally posted by Daedalus007:
Originally posted by JCDD:
I am not following that part of being naive. We are licensed product. TLI is still young and a lot improvements are waiting to be implemented. Speaking of MTX, there are because it is a f2p title. Ask if you ever not having any mtx in other f2p titles. I would really looking forward to hear the names.

You could just charge $60 USD and make it a premium paid product only on PC platform. Remove all the RMTX nonsense that people are complaining about and just sell a good game. Keep your mobile version F2P with all the stuff you want to use to make money by selling gambling-gacha or whatever.

I don't feel people will complain about the price if you make the premium version as good (or better) than competing already-released Action RPGs on PC.

Originally posted by Elveone:
*snip*

Might be better not to respond to the person throwing a red herring into the conversation. This has nothing to do with the country of China or their politics. This has to do with the thinly-veiled hostile treatment of Chinese game developers towards the non-Chinese gaming market. While it isn't just China doing so (Japan and South Korea do plenty as well), it does fly in the face of what gamers expect from the PC gaming market.

US and EU companies that do similar (or worse) treatment get publicly roasted (and sometimes sued) for their belligerence.

I'm a fan of Path of Exile, though I generally don't play through the Steam client (one more point of failure basically). I also greatly enjoy WarFrame from time to time using their standalone client. PC gaming has a vast marketplace and so much variety that you legit couldn't completely finish every game you want to play in your lifetime.

Bro, thanks for the suggestion. TLI has long planned to be on both mobile, PC, and future maybe other platforms. So the game is set to be free-to-play and it's not gonna change. We are still listening to all player's needs and we are gonna have a very large change based on the current feedbacks we received. Stay tuned.
Elveone Sep 16, 2022 @ 12:48am 
I mean if the guy advocates for Warframe you can just make everything grindable in components each taking at least several hours to get as a random drop and then have 3 day period for crafting the components of what was grinded to create the item and then also sell special inventory slots for that kind of item that you have to buy each time a new one of those type of items is crafted. Also apparently you can keep the gacha because Warframe does have that as well.

Oh, also $45 seems to be the magic number for pricing the souls. And also for a particular set of two pets. Not two good ones, usually one good and one kind of crap but both marked as high rarity. Oh and you can pack the soul and the two pets and a skin and sell it for $125. Oh, but also throw some premium currency into those packs because that gets people to see them as even more valueable. They will have a lot of premium currency and not really know what to do with it but they will buy each and every one of those packs.

Also make some really hard to grind stuff but do not put it on sale - people with lots of free time will spend hundred of hours grinding those and trading them to people who bought the packs with the premium currency and they will feel great because they got some premium currency to play free-to-play and the people who buy the packs will have the need to buy the next pack and the next pack and so on because their premium currency cash will gradually diminish. So the paying players will keep paying and the free-to-play players will keep playing and contribute to your premium currency sale. Also have random discounts on premium currency drop as log-in rewards. And have those last for 24 hour to cash-in on the fomo.

Oh, and don't forget the endlessly increasing in difficulty game modes - those really drive the power creep and make players to either endlessly grind or endlessly buy.
Gibbit Sep 20, 2022 @ 5:38am 
Originally posted by JCDD:
I am not following that part of being naive. We are licensed product. TLI is still young and a lot improvements are waiting to be implemented. Speaking of MTX, there are because it is a f2p title.
Man the microtransactions are garbage, the most manipulative garbage just below Diablo Immortal, don't get me wrong the game feels amaizing but i'm never gonna invest any money in this trash, if it was just skins, maybe stash tabs or some stuff like that sure but this p2w garbage no thanks, you could have so many cosmetics to sell skins, spell effects, pets (w/o the p2w effects) but these disgusting type of microtransactions are easier to develop and take less time to implement so yeah, again don't engage with this garbage.

You can try to spin this however you want, it's f2p , or were new devs or stuff like that, at the end of the day the MTX looks really ingrained in the gameplay so it was planned like this for a long time don't try to fool people just stop.
Last edited by Gibbit; Sep 20, 2022 @ 5:43am
Timeraider Sep 21, 2022 @ 2:36am 
Originally posted by JCDD:
Originally posted by Grandork:

Well.... MTX? Sure, there are no F2P games that have it. Games with literally 0 P2W? Valorant... DotA 2... PoE... League of Legends...

I'm sure that you guys are well aware that the issue most players have is that you are putting power into a paywall. Pets and Traits, to be more specific. Hell, even your Auto Pick up is a bait. For 99 cents you can get the useless version of it (doesn't pick up currency). But the good one costs you 20 bucks.

But it is what it is. I enjoyed the game, will play it on release, maybe for a couple of weeks. But there's really no point in making it be something that it is not.

We are not a PC title... We are a cross-platformed title on both PC and mobile. We are still trying to balance the need of PC and mobile gamers, especially the current PC gamers are not liking how to monetize. We should have a new announcement about this within a few days and I believe most things you addressed will be modified.

Or be a normal developer nowadays and dont think "But mobile users like to be ♥♥♥♥♥♥ in the ass" and use the same MTX as you would for an PC game.

But that doesnt seem to be an option nowadays. The moment something is on mobile the devs grab whatever they can grab.

And before excuses start coming in... the devs said it themselves.. they are only looking at balancing MTX between PC and mobile, because mobile apparently minimally requires massives amount of MTX by default? Be different for once for god sake
Last edited by Timeraider; Sep 21, 2022 @ 2:44am
Hi11Zone Oct 12, 2022 @ 12:00am 
Originally posted by JCDD:
I am not following that part of being naive. We are licensed product. TLI is still young and a lot improvements are waiting to be implemented. Speaking of mtx, there are because it is a f2p title on both mobile and PC.

We just made an announcement about the future changes in mtx, check it out: https://www.taptap.io/post/1719892.
heres where every one of u developers fail... stop making f2p and just make it 30$ and then add mtx only... peroid done...
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Date Posted: Sep 14, 2022 @ 1:42am
Posts: 26