Limbus Company

Limbus Company

Man i need some smoke break.
I am stuck on 9-50
man... i am trying with bleed, maybe after this if failed i will try burn.
for a note, i do use morositas, well... on the first phase, should i use it on the 2nd?
is choosing ego red eyes penitence a bad idea?
is burn team better?
damn..

Nvm...
i clear it mid writing this, started around 9PM and end around 11PM.

Will try with burn id now, and see which is easier...tomorrow, with morositas

[Update] 18-1-25
mtf...it is way easier...
oh my god, why do i think bleed is easy.
i dont even need to think to much with burn... i just need to put this and that, and ego check him.


Is that the water alley of the bad ending from previous game?
also other faust is mean, may our faust triumph over others.
and gregor's mom? XD
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Showing 1-10 of 10 comments
very likely very similar, if you go through the fight again check his karmic consequence on phase 2, it changes to a sprite referencing roland- aka the guy has several black weapons in his back, i assume the god wanted him to die in a place similar to where he died in bad ending, as he wants him to copy him after all.

also as for advice, ofc make him fail prescripts (the targetted sinner only does unopposed attacks and the rest distract him) and against his furioso use ryoshus base EGO, it debuffs the clash a lot (i think its - 20 clash power)
also check the description of the gloom attacks, i think those are the ones? theres something that makes them easier to deal with

thats about the most you can change, now just pray you dont get bad furioso RNG


also burn will probably be better because bleed conditionals will uhh... well he has 2-4 coins per normal attack, he loses bleed cont quickly, making clash conditionals harder to upkeep, burn he clears only on phase transition so you get the bonus coin/clash etc power more easily
Random tips to whom is reading this, and not reading the "hard" boss.
for roach gregor.
1. bring some id that do have nice negative status stacker. to bring down gregor's protection roach.
2. you need to clash the sinner with the skill that is glowing green, and never let vergil do that. it cut the roach counter to half (one that kill you if you just press auto win).

for rein
1. never let the targeted id got hit by him, this can be done by either, clashing the id with the green skill only (which never have red coin and do win the clash), dodging, or sac others to tank him.
2. do your best to stack the karmic, otherwise you will lose each furioso
3. use the previous targeted Id as clasher for the blue (pride) skill, they got buff if not hit previous turn. and for gloom, you need some diferent type each to make them less dangerous to clash with, which is not always exist.
Originally posted by Mr.Game:
Random tips to whom is reading this, and not reading the "hard" boss.
for roach gregor.
1. bring some id that do have nice negative status stacker. to bring down gregor's protection roach.
2. you need to clash the sinner with the skill that is glowing green, and never let vergil do that. it cut the roach counter to half (one that kill you if you just press auto win).

for rein
1. never let the targeted id got hit by him, this can be done by either, clashing the id with the green skill only (which never have red coin and do win the clash), dodging, or sac others to tank him.
2. do your best to stack the karmic, otherwise you will lose each furioso
3. use the previous targeted Id as clasher for the blue (pride) skill, they got buff if not hit previous turn.

The marked sinner should not clash at all, all coins are unbreakable when clashing marked sinners
in addition to Rein, if you can't redirect a skill on a targeted sinner due to some being staggered or something, use defense skills, it doesn't count if they win, not sure if it's all of them, but I know that's the case for evade
Originally posted by Fall:
The marked sinner should not clash at all, all coins are unbreakable when clashing marked sinners
You can clash them (green one), they are safe. you do need to win tho.
Originally posted by Mr.Game:
Originally posted by Fall:
You can clash them (green one), they are safe. you do need to win tho.
ah that must be what i experienced, I tried to take as many of the other skills for other sinners and used defense skills on the greens since those were not as dangerous
I still have a bad timing figuring out why does people think the Roach Gregor is a more difficult fight than the last one. It is just a gimmick fight where you literally have Vergilius on your side who can defeat the boss all by himself even if you do absolute nothing other that just redirct his clashes. On top of everyone in the team also having a 600 HP shield.
Originally posted by FlintX:
I still have a bad timing figuring out why does people think the Roach Gregor is a more difficult fight than the last one. It is just a gimmick fight where you literally have Vergilius on your side who can defeat the boss all by himself even if you do absolute nothing other that just redirct his clashes. On top of everyone in the team also having a 600 HP shield.
reading problems, no one bother to read the skill, and mostly just the passive.
Originally posted by Mr.Game:
for a note, i do use morositas, well... on the first phase, should i use it on the 2nd?
No.
Originally posted by Mr.Game:
is choosing ego red eyes penitence a bad idea?
No.
Originally posted by Mr.Game:
is burn team better?
Yes.
Originally posted by Mr.Game:
oh my god, why do i think bleed is easy.
You don't know.
Originally posted by Mr.Game:
Is that the water alley of the bad ending from previous game?
Yes.
Originally posted by Mr.Game:
and gregor's mom?
Yes.
Originally posted by Fall:
very likely very similar, if you go through the fight again check his karmic consequence on phase 2, it changes to a sprite referencing roland- aka the guy has several black weapons in his back, i assume the god wanted him to die in a place similar to where he died in bad ending, as he wants him to copy him after all.

also as for advice, ofc make him fail prescripts (the targetted sinner only does unopposed attacks and the rest distract him) and against his furioso use ryoshus base EGO, it debuffs the clash a lot (i think its - 20 clash power)
also check the description of the gloom attacks, i think those are the ones? theres something that makes them easier to deal with

thats about the most you can change, now just pray you dont get bad furioso RNG


also burn will probably be better because bleed conditionals will uhh... well he has 2-4 coins per normal attack, he loses bleed cont quickly, making clash conditionals harder to upkeep, burn he clears only on phase transition so you get the bonus coin/clash etc power more easily
Yes. Those.
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Date Posted: Jan 17 @ 8:12am
Posts: 10