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1. Fluid Sac Faust, sp/hp heal, self-explanatory
2. Telepole Don to make your charge team op
3. Legerdemain, cheapest aoe paralys in the game
4. Regret Meur, limited edition, people say it has a good passive for his id's, but I play Meur usually when I need Chains of others, so, eh, depends
Idk if Sunshower YiY sang is available, but if it is, grab it as well. Everything else in terms of ego, well, depends on your preferences and what you play, But generally, more clash power and less cost -> more worth
Isn't it already change like a month ago?
My list is:
1. Fluid Sac: healing is extremely rare, and this thing heals HP and SP for everybody.
2. Legerdemain: Cheap, and gives 3 Paralyse to fight so that you under-leveled team can clash.
3. Sunshower: Md3h now has ez mode. Furry Yi Sang for the win.
4. Rimeshank: Cuz Sinking is always meta. Again, make RR2 and most of boss fights into ez mode.
5. Ardor Blossom Star: 41 Clash AoE -> hit like a truck.
6. Mer's Pursuance/Sinclair's Lantern/etc.: again, heal is rare, but be careful with Sinclair cuz he gonna kill his own team.
The rest of the egos are: 'Press me to win clash', or if you have niche build to play them. However, even if you have your niche build, it still sucks. Corroded Telepole Don is fun and game, until you realise it gives your team 5 Fragile and the boss wins the clash....
>Blind Obsesion, Ishmael best Ego, you can ignore Fluic sac if you have this and Lantern/Pursuance, second best AoE with damage buff and SP heal
>Ryoshu 4MF, all you need to know is its has strong passive and its Corroded version can make W Ryoshu rolls 40 coin power for her DDEDR, shame she has no Burn ids but it still really strong with Chef or W Ryoshu
>U4 Forest for the Flames, Ryoshu already have this since its her base Ego but U4 it, its the best Zayin Ego because its cheap, rolls high for Zayin, 2 Fragile next turn.
Fluid Sac and Pursuance are excellent for healing, Sunshower and Blind Obsession are big damage.
I also happen to like Heath's Ya Sunyata Tad Rupam because of its AOE and sanity regen. But that's neither here nor there. Oh and Rodion's Rime Shank. Rime Shank at Uptie 4 does an extra... what 30 sinking application. And it's an AOE. It's absolutely insane.
https://www.youtube.com/watch?v=kvwT64TNQUY
Has S3 Ego (some of them), for U4 value
https://www.youtube.com/watch?v=aa0kJ3SoJPk
Fluid Sac is overhyped, but it'll pretty much solve sustain in MD and Dungeons. It's only arguably better than Salty's Pursuance for HP, and the SP part only matters in story Dungeons after checkpoints, but that's something?
Yi-Sang's Sunshower is extremely good too.
Greg's Legerdemain is dirt cheap and can paralyse if you stick him in a quick ID.
Those are the big general purpose ones, but there's also a bunch that are good in specialised teams, like Ish's Ardor Blossom and Yi-Sang's Fourth Match for Burn, Don's Telepole for Charge and Rodion's Rime Shank for Sinking, it depends on what you're running.
Fluid Sac's SP restoration is a key component of multiple cheese methods, including Overclocked Rime Shank spam. Spamming a single character's EGOs is a lot easier when you're making them recover their SP every turn as well.
It is also an immediate counter to enemies and bosses that drain your SP (not a lot of them, but they do exist) and provides insane sustain in the form of healing.
Fluid Sac is absolutely not overhyped. It is absolutely busted.
The only people for whom it becomes overhyped are those who have every EGO/ID, who can afford to use even more absurd strategies. This is clearly not your situation, so prioritize Fluid Sac.