Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
now we just need better burn ids. XD
She is still extremely good ID but people were too hasty with their opinion.
The fact that it also costs sanity on use also makes it behave alot like an EGO skill.
She's a burn Identity, which is currently a dead archetype. Somewhere in the future Project Moon will make Burn good, but we need at least 2-3 more 000 men and women for that.
Oh yeah you're right then why don't everyone let every ID use aoe EGO skill on first turn for every single combat node too. I'm sure use EGO for every single attack deal better damage that normal attack too not to mention you can AoE with it.
And some people diss her for the coin amount she has too, with 2 coins being rather low on the damage output scale. Ultimately kinda wish she either had more power to make up for such intense SP drain (like our boi N-Sinclair doin' sweet 30's, or more coins to roll for more chances/SP gain), or less of risk by offering SP recovery means on Guard or something.
Well, perhaps opinions will change, didn't get to test her much after all. Can't say I enjoy the idea of her needing a Burn team to work well though. I was happy enough with the idea of an Outis who rolls natural 16's and 18's that can go even higher, though the SP management is... discouraging. (Well, atleast she kicks robot ass as team captain in the event.)
She does shine very well... in the event. (due to buffs..like a extra Skill 3. if shes Captain.)
Ofc I just like Gun IDs. (Project Moon also seems to like making every Range weapon into a Blunt melee weapon....Xcept Rabbit. but well. im half expecting if we get a New rabbit id, where it just slams the gun into the enemies face)
I use aoe turn 1 to stagger enemies. Using aoe on normal fight when enemies are already stagger 9/10 is overkill. Timing is an important factor. You just reduce everything I said to just use EGO without understanding the nuances.
First there are ego gifts which allows you to run a burn team. Second, she may replace her skill to get extra S2 or S3.
Oh and I guess one of the 'others' would include W Ryoshu due to her EGOs.
you may not reach the needed amounts for all conditions turn 1 or get full dark flame value if it's a hybrid team but it's not that significant, as 2* burn IDs have an unfortunately high opportunity cost for low/middling performance right now
But indeed, such situations rarely happen. F Outis has uses, but in general teambuilding she is very hard to justify using, as her bulky damage comes from burn. She's definitely an unit that requires more care for, like Sunshower Heathcliff or Nclair in MD. I've not been a fan.
She does help ego hit harder as a support unit though. So you can bank on that, while having her high rolls for abno events. For plain AoE, you can use Molar Outis' support passive to help Regret Faust be even more consistent for AoE. She's a great unit and definitely worth sharding if you don't have her.
I think the event was a bad call. It sure got everyone hyped for F Outis even more, but it didn't showcase her actual strengths, you'll rarely be getting that many S3s (outside of skill replacement), much less have enemies with such weak stats, who happen to be perfectly weak to her skills, and neither will you regain that much SP after every kill (you still do gain a healthy influx in MD's higher floors, but nowhere near the amount you get here for killing a single goon).
I'm not saying the event is bad. I love it. I want more event like that where you need to kills waves of enemies within a time limit and I want the captain-like mechanic to come back so we can play with different teambuild idea.
Shouldn't they be extremely weak to Bullet Outis' attacks, though? Green Dawns are vulnerable (2x) to black damage in Lobotomy Corporation, which is what damage Bullet Outis' weapon inflicts. It seems less like favoritism to me and more like the developers are just trying to stay in the established lore for the event.