Limbus Company

Limbus Company

Velius Jun 13, 2024 @ 1:59pm
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This event is a joke rewards wise. Especially for Exp.
With the level cap, it's even more intensive to level up, and we do not even have enough tickets to get more than one character up. Seriously? Level 3 tickets? at this time of the game?
Originally posted by Lunaire ♪:
I can just tell who never actually played other gachas if they think Limbus has better exp economy than any other games out there.

Genshin/Star Rail is on the easier side of getting your entire roster at max levels, and most gachas on the market have a lot of freebies exp giveaway on events/double or triple reward period/etc.

Blue Archive that have way more characters than Limbus right now, I almost maxed all my character levels.

I just played Brown Dust 2 for 4 days, and I already maxed 2 characters by finishing their exp stage once and spend resources on it via skipping, and also got free exp resources so much through missions, challenge game mode, event store, and etc.

I've played Limbus since day 1, did all 3 daily bonus when it still existed, and once daily after they demolished the bonus,

and I only have 100 gold tickets left without even maxing a single id to level 45.

While most of my new ids are all uptie 4 since MDH are fun and I do it as a comfort play when getting bored.

Limbus Company, despite no daily cap for exp farming, has one of the worst exp economy out there when compared to most gacha games on the market.
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Showing 61-75 of 132 comments
Joshua Kurayami Jun 20, 2024 @ 8:46am 
Originally posted by Discane:
Originally posted by Joshua Kurayami:

That would probably lead to a situation where grinders will end up doing less dungeon stuff, probably with the exception of weekly bonuses, just to save on modules and waste as many as possible when events happen just to get those extra rewards.
The point of the event is to get people to play more during the event. The effectiveness of grinding for endless purchases can be anything. For example, 110%, where 100% is the grind efficiency of a normal day.

Yeah but the problem with an unlimited supply is that, like I said earlier that people will save all modules to waste on the grinding just for that extra loot, and that leads to different levels of grinding, including ones that can cause people to get burnt out easily from all the grinding. There's tempting people to play it, which is how it is now (Your 110%) and then you have people taking advantage of an infinite system that only comes out during events (Beyond 110%).
Last edited by Joshua Kurayami; Jun 20, 2024 @ 8:47am
Discane Jun 20, 2024 @ 9:09am 
It also depends on how the event currency is obtained. It’s one thing to get it by doing ordinary things, as an additional drop, and another thing to farm an event boss.

In the first case, obviously, the benefit from the store should be less, since this is additional loot. And in the second case, the player must give up all his daily chores and go farm the boss, then the benefit from the store should be greater because this is all that the player will receive in the next month.

The ability to unlimitedly accumulate energy is, of course, a unique feature of the game. They did what they thought was best.
Dominic Jun 20, 2024 @ 11:56am 
Originally posted by Lunaire ♪:

You just disregarded most of the comments and links on here and only focuses on speaking your own narrative, when the answers were already out there spoon feeding you that exp economy has a problem right now.
lmao this is literally you, you even ignored the math i provided for all in an easy to understand way and didnt respond to any of my points and instead came up with this stale argument of "youre following your own narrative. try countering and providing REAL examples and statistics instead of just blindly parroting small bits of information out of context and giving out blanket statements.

Originally posted by Lunaire ♪:
All of these just for proving I'm right that the amount of effort only covers the new characters that come bi-weekly, not even covering the entire roster of identities and the level cap raising.
no it doesnt? if you get the mats do max lvl 1 (2 if skip) chars every 2 weeks by doing ONE xp lux a day then who is to say you cant do 2 xp lux a day and double that. that would cover both new units and let you slowly build your other roster... or god forbid you do 3 xp lux a day and lvl even more units

this is also ignoring the fact that even by only maxing up new units you will end up with full teams eventually anyway. 0+1 +1 +1 +1 +1 +1 still = 6

Originally posted by Lunaire ♪:
The link you kinda shoved down degrading it as a reddit link provided you with evidences and calculations that the economy does absolutely have a problem. If you're gonna be like this then it's no point to even discuss further. Just believe what you want then.
lmao i dismissed it because it was irrelevant. i actually did look at it, did you? did you bother actually reading it? it literally says xp isnt an issue currently but might possibly be in the future assuming the "pattern" stays the same. after that its all based on hypothetical in which there is no point arguing about.

literally his first praragraph
Disclaimer though, right now this isn't a crazy bad problem, and there'll be lots of talk about how it could potentially become one in a theoretical future. [Nonetheless I think it's worth bringing it up sooner than later. Lots of rambling incoming.[/quote]
Last edited by Dominic; Jun 20, 2024 @ 12:02pm
RedCobra Jun 21, 2024 @ 9:48pm 
bro the exp suuuuuuuuuuuuuuuuuuuuuuuuuuucks, thats the point why need to argue this long ? you cannot even reach level 45 for 1 id with all those trash 100 yellow exp tiket.

and the event is CANTO 6,5 ! you HEAR ME 6,5 !!!!! wee need BIGGER EXP.


we need stack of blue exp tikets, not yellow.

it's very stupid to argue this long, other reward fine except the exp tikets, lol end of discussions.
Last edited by RedCobra; Jun 21, 2024 @ 11:19pm
Velius Jun 21, 2024 @ 10:55pm 
Cannot even level up the ID we get within the same event.
Zilloy Jun 22, 2024 @ 12:15am 
gosh this circus is still going on?
mfw you get a 100K xp (enough to boost 1 id lvl 1 > 40 / 2 id lvl 40 > 45 / 3 id lvl 1 > 30) for FREE and still complain
Minh Jun 22, 2024 @ 2:41am 
Originally posted by Zilloy:
gosh this circus is still going on?
mfw you get a 100K xp (enough to boost 1 id lvl 1 > 40 / 2 id lvl 40 > 45 / 3 id lvl 1 > 30) for FREE and still complain
Yes.
Last edited by Minh; Jul 11, 2024 @ 4:45am
RedCobra Jun 22, 2024 @ 5:05am 
Originally posted by Minh:
Originally posted by Zilloy:
gosh this circus is still going on?
Yes.

Time Reaper Farming Time here.
DoT Jun 22, 2024 @ 10:33am 
If you have a problem with the EXP in general, it's not exactly fair to say all rewards are trash.

Also, if you use refill energy 2~3 times a day with lunacy, you can get a ton of energy to grind out EXP lux. Now you won't have to complain about EXP tickets with this method.

I already have all my units, including the 00 ID's at level 45 by doing this. And i still do this just to stock up on modules for when the next season drops so i can farm the new exp lux again and level up all my units to 50. Rinse and repeat.

You could cut this grind down to half if you exclusively do 000 ID's as well, or only do a few 00 ID's.
Velius Jun 23, 2024 @ 1:44pm 
Originally posted by Tax collecter:
If you have a problem with the EXP in general, it's not exactly fair to say all rewards are trash.

Also, if you use refill energy 2~3 times a day with lunacy, you can get a ton of energy to grind out EXP lux. Now you won't have to complain about EXP tickets with this method.

I already have all my units, including the 00 ID's at level 45 by doing this. And i still do this just to stock up on modules for when the next season drops so i can farm the new exp lux again and level up all my units to 50. Rinse and repeat.

You could cut this grind down to half if you exclusively do 000 ID's as well, or only do a few 00 ID's.
"Especially for exp."

And there is no issue with saying that they were very stingy in giving them, you can't even level up the event character with it.
Kildread Jun 23, 2024 @ 5:22pm 
Nearly two weeks going --- that's a lot of foot-stomping about the rewards.

Event has 100K in XP tickets, it takes a bit less than 2 weeks of daily XP lux (Last one available, of course) to get an ID to max lvl from 1.

Pretty sure the format for gacha games is to have something to get back to. Nobody needs to have every ID/EGO --- and especially not to max level/uptie/threadspin.

I mean, they can, over the long term. But the formula seems to work on many.

Since they changed the rewards to player-selection instead of fixed progression, you can get everything useful and ignore the cosmetics. I'm way more happy about that than I'd be about getting 'Bigger Rewards'.

When this event started, I had barely enough tickets to get one ID to lvl45. Just doing the dailies and getting everything useful from the event --- I got enough for nearly 2 IDs (With the dailies since and getting Yurodivye Ryoshu to lvl45).

I just picked up Honkai Impact last month and it's made me realize just how smooth this game's resource accumulation is. Even if I keep doing the recurring content in that game over the next year, I won't have gotten every valkyrie/optimal equips (But there's no reason to get everything).

In this game, just doing the dailies/weekly MD since half of Season 2 has me missing 13 IDs, 2 EGOs --- got a team for every major status effect and about 1500 shard boxes to dispense at season end. Unless Project Moon changes their system, I'll have everything (Level/uptie not included) in the game sometime during season 5's end, via natural play.

This game is really only stingy in the short term if you just play it all the time and grind the tickets you need *now* and grind the MDs for the crates to shard IDs *now* and flog lunacy/money to refill ENK for modules *now*.
Last edited by Kildread; Jun 23, 2024 @ 5:36pm
Velius Jun 23, 2024 @ 6:04pm 
As you said, you gained more with one week of dailies. So that does prove my point, events are rare and are supposed to be good to boost your account with loads of ressources. It's the same in every gacha ever. Event, means, you get stuff to progress.
Kildread Jun 23, 2024 @ 6:50pm 
Originally posted by Velius:
As you said, you gained more with one week of dailies.

I did not.

If you want to argue technicalities, you *technically* get more XP tickets if you skip the Canto 6 XP lux 7 days. Doing them once a day for the daily nets you 12600 XP a day --- so 88200 XP for a week.

If one is fine with the 50% deficit in module efficiency, then yeah, you'd get more in a week of dailies.

...but what I meant is that in 11 days, with the event rewards and manual dailies, I have enough to get nearly 2 IDs to lvl45. (Ignoring everything else in the rewards since XP seemed to be your thing)

I don't see it as small potatoes, but I also don't shard/level/threadspin every ID/EGO on release.
Last edited by Kildread; Jun 23, 2024 @ 6:54pm
A Terraria Mage Jun 24, 2024 @ 1:16pm 
I just feel like the farther you go in the story the xp lux feels less and less effective. That and you get little to no xp in the story. Oh and the xp rewards you do get are absolutely pitiful (like a singular 50xp ticket in canto VI? Really?)
Velius Jun 24, 2024 @ 3:44pm 
Another one who finally gets the point. We get less and less exp as level cap and story goes on, so events must be a way they can fix it until a new Lux where they can possibly fix it.
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Date Posted: Jun 13, 2024 @ 1:59pm
Posts: 132