Limbus Company

Limbus Company

76561199467027270 Apr 11, 2024 @ 1:23pm
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The game's not that hard, and I don't even read
I consider myself to be a bottom 10% limbus player, and even I could do most fights in this Canto rather easily. I dont do mirror dungeons, my ids are underleveled, i think i get strokes trying to read the simplest of passives and I dont know how to make teams for the life of me. Even then, I could get past most of the fights that some people are ♥♥♥♥♥♥♥♥ about down below in the forum. Im a casual F2P player that pisses their pants at the sheer mention of railway or MD Hard. Yet, my hardest enemy is my hardware [It crashed at the last cutscene of the last fight of the last part :)]. I genuinely enjoyed the lengthy 35 turn 6-41 fight, and the 30 turn final fight, even if my game crashes at the end due to the battle of attrition. The only unfun hard parts were fakecliff turn 1 and final fight turn 1. Although, final fight turn 1 is nearly a non-issue because i failed literally every clash except heathcliff's and i still got to the last segment of the fight. Fakecliff early turns sucks ass ngl. Pray to God that you get good rng. And thats probably the only boring "hard" part of the canto. It really is just a skill issue. You really shouldnt be failing this hard unless you've got all of your IDs below level 40 (please level them up to atleast 40, and get Heathcliff to level 43 atleast.)

Maybe i sound like a toxic prick idk.
Last edited by ChocolateFlavouredBeans; Apr 11, 2024 @ 1:35pm
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Showing 1-15 of 29 comments
76561199467027270 Apr 11, 2024 @ 1:34pm 
Anyways, I used BL Yi Sang, W don, W Ryoshu, Kuro Rodion, Harpooncliff and Butler Outis for fakecliff. Yi sang was highest lvl at 43, Don, Ryoshu and Rodion were at 41, Heathcliff and Outis at 40. Only Base EGOs were used during the fight for Yi Sang, Outis, Heathcliff and Rodion. Telepole Don and and Blind Obsession Ryoshu were the only other E.G.Os i used. Heathcliff and Outis were UT3, Rest were at UT4. Aamong EGOs, only Telepole was at Threadspin 4.
Silver l>>> Apr 12, 2024 @ 12:48am 
Originally posted by ChocolateFlavouredBeans:
I You really shouldnt be failing this hard unless you've got all of your IDs below level 40 (please level them up to atleast 40, and get Heathcliff to level 43 atleast.)

Maybe i sound like a toxic prick idk.

Give enough XP, no, modules, enough modules for 72 ID from 35 to 45 and we talking
the mayor and ONLY limiter of progress on content is Enkhephaline Generation, even if you NEVEr let it fill, and use refreshers there is a Limit on how many modules you can get per day
6 min per point
10 points per hour
20points/ 1 modules per 2 hours
that is 12 modules per day MAX No way to change that
Lunacy refil will depend on level
Most day 1 go 60-90 level, that is 130 average max energy.
which is basicly 7 modules per 26 lunacy per day, and doubling its price from that
so tops, refreshing once per day, no wasted energy is 17-20 modules per day
which dosnt concider the minus from mandatory treath lux for daily, or the 18 weekly for MD hard reward
Now from 35 to 40 you need 3.4 exp lux 5, that is 10-11 modules PER CHARACTER MINIMUM
you get enough for 1.5 character if you never overflow, expend lunacy once and fight EVERY exp lux.
how much time is that?
Silver l>>> Apr 12, 2024 @ 12:52am 
mind you, i am not trying to dunk on you
but the reality about day 1 player comparing the last 3 month players is that the day 1 dont have the experience on what does the game takes in time and skills to reach the same level of effort, as you dont have the same time investment or oportunities, extra rewards, limited time events, and the lack of pressure in the time table affect a whole lot.
i have 800 HS on this game, so it isnt like i am smoking weed and talking my ass off
Reptiloid (Banned) Apr 12, 2024 @ 12:54am 
Originally posted by Silver l>>>:
i have 800 HS on this game, so it isnt like i am smoking weed and talking my ass off

♥♥♥♥♥♥♥♥♥. How much do you have to spend daily on it then? It's like twice my playing time.
Last edited by Reptiloid; Apr 12, 2024 @ 12:54am
Lord Ainz Apr 12, 2024 @ 1:43am 
Originally posted by Silver l>>>:
mind you, i am not trying to dunk on you
but the reality about day 1 player comparing the last 3 month players is that the day 1 dont have the experience on what does the game takes in time and skills to reach the same level of effort, as you dont have the same time investment or oportunities, extra rewards, limited time events, and the lack of pressure in the time table affect a whole lot.
i have 800 HS on this game, so it isnt like i am smoking weed and talking my ass off
And why should newer players be prioritized? ARe you saying they are not good enough like Day 1 players? Are you saying they have skill issue?
Lycan Apr 12, 2024 @ 1:58am 
Originally posted by Silver l>>>:
Originally posted by ChocolateFlavouredBeans:
I You really shouldnt be failing this hard unless you've got all of your IDs below level 40 (please level them up to atleast 40, and get Heathcliff to level 43 atleast.)

Maybe i sound like a toxic prick idk.

Give enough XP, no, modules, enough modules for 72 ID from 35 to 45 and we talking
the mayor and ONLY limiter of progress on content is Enkhephaline Generation, even if you NEVEr let it fill, and use refreshers there is a Limit on how many modules you can get per day
6 min per point
10 points per hour
20points/ 1 modules per 2 hours
that is 12 modules per day MAX No way to change that
Lunacy refil will depend on level
Most day 1 go 60-90 level, that is 130 average max energy.
which is basicly 7 modules per 26 lunacy per day, and doubling its price from that
so tops, refreshing once per day, no wasted energy is 17-20 modules per day
which dosnt concider the minus from mandatory treath lux for daily, or the 18 weekly for MD hard reward
Now from 35 to 40 you need 3.4 exp lux 5, that is 10-11 modules PER CHARACTER MINIMUM
you get enough for 1.5 character if you never overflow, expend lunacy once and fight EVERY exp lux.
how much time is that?

3 months are enough, I can assure you. 1-2 Lunacy refill, always module Enke on time and only manual Thread Exca twice will net you around 200 Enke Modules in less than 2 months.

From 40-45 you only need 4 exp Lux 5, meaning 8 modules, which can be done in A DAY.

FREAKING SHET A DAY. DO YOU KNOW HOW MANY DAYS PLAYERS NEED TO DO TO MAX OUT 1 CHAR IN OTHER GACHA GAMES?
A FREAKING WEEK IF YOU PLAY SOMETHING LIKE HONKAI STAR RAIL, SDORICA, GENSHIN.
A FREAKING MONTH IF YOU PLAY SOMETHING LIKE ARKNIGHT OR REVERSE 1999.

And here people complain about 'Ohhh, I cannot max my char in A DAY'.
-W3E- HellDevil Apr 12, 2024 @ 2:46am 
read passives still fail.
Lord Ainz Apr 12, 2024 @ 2:47am 
Originally posted by -W3E- HellDevil:
read passives still fail.
Change your tactics then. Or do you enjoy being patronized by receiving nerfs?
DoT Apr 12, 2024 @ 2:52am 
Originally posted by Lord Ainz:
Originally posted by -W3E- HellDevil:
read passives still fail.
Change your tactics then. Or do you enjoy being patronized by receiving nerfs?

guy got hard stuck in part 2 for a good while, probably still is.

then went and made a post about wanting a sale on resources to max uptie ego's because they think other players are beating the game that way.

Best to ignore this guys, trust.
DoT Apr 12, 2024 @ 2:55am 
Nonsense, the game difficulty was fine, i believe maybe a few tweeks to help in turn 1 to help get things going is all that was really needed.

but the casual audience (the super omega casual auidence is what i mean), wants the difficulty to be nothing but winrate to succeed. It's baffling.
enzmagus2025 Apr 12, 2024 @ 3:10am 
Originally posted by First to Die:
Nonsense, the game difficulty was fine, i believe maybe a few tweeks to help in turn 1 to help get things going is all that was really needed.

but the casual audience (the super omega casual auidence is what i mean), wants the difficulty to be nothing but winrate to succeed. It's baffling.
i find it odd that the people who seemingly dislike playing the game and only want story content, aren't just y'know watching the story cutscenes on youtube, people've usually posted the entire thing within a few hours of release anyway lol
Sergalius Apr 12, 2024 @ 3:41am 
3 people up here talking about casuals. all in ban list
LMAO
LMAO
You know GFL was difficult, but then Mica did small thing you know. WE CALLED IT DIFFICULT CHANGE
Normal.Hard. Nightmare.
Pls stop gatekeeping the game. PM could implement it and it is would be fine.
it is not dark souls, when you can win by dodging or parry thats why you dont need it. Pm last games are true stat check as any Party JRPG.
76561199467027270 Apr 12, 2024 @ 4:46am 
Well, colour me surprised! I didnt realise that the time investment is actually alot. I got like 190 hours total after combining it with the time that i played it on mobile and other than mirror dungeons it didnt feel grindy at all.
Lord Ainz Apr 12, 2024 @ 4:56am 
Originally posted by Sergalius:
3 people up here talking about casuals. all in ban list
LMAO
LMAO
You know GFL was difficult, but then Mica did small thing you know. WE CALLED IT DIFFICULT CHANGE
Normal.Hard. Nightmare.
Pls stop gatekeeping the game. PM could implement it and it is would be fine.
it is not dark souls, when you can win by dodging or parry thats why you dont need it. Pm last games are true stat check as any Party JRPG.
Funny how this kind of thinking only goes ONE way but never the other. The hypocrisy of the Nerf Advocates and defenders never ceases to amuse
ROMANO Apr 12, 2024 @ 10:14pm 
calado
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Date Posted: Apr 11, 2024 @ 1:23pm
Posts: 29