Limbus Company

Limbus Company

What's your opinion on the direction of Rupture going forward?
Rupture needs a gimmick. Like echoes of the manor for sinking, or amplitude conversion for tremor, or dark flame, some sort of unique rupture that changes how it works for the better.
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The new Hare IDs have a delayed Rupture Count gimmick, so I guess there's that. Sounds like what Nails were in a Bleed Team, Count Applicator status.
Tied Mar 17 @ 9:32am 
Well they kinda have to fix talisman sinclair. Else it be op.

If even the current rupture can reach 99 outside MD (In 3 Turn) is something strange already.

But there is rupture burst now for the new ID.
Rupture Is OP by design. Lantern Don Solo is a thing. No Sin Affinity attached to it, meaning it's literally TRUE Damage. It's not Burn and Sinking, which are Wrath and Gloom affinity respectively.

I'd take this over the 15/3 Potency/Count requirement that Devyat IDs, Fanghunt Hong Lu and LCE Yi Sang. LCE Yi Sang gets an excuse from me, due to him a Negative Sanity ID and an Unbreakable Coin ID too.
Zeru Mar 17 @ 9:56am 
Originally posted by khazuskaia:
Burn and Sinking, which are Wrath and Gloom affinity respectively.

Burn is true damage. Bleed is also true damage.
SirKayote Mar 17 @ 10:22am 
I think the 15/3 was an interesting concept, just executed poorly.

Having rupture units who are count positive and with low coin counts, but sort of weak, allows the stack to get started.

Units with the 15/3 conditional can apply status effects while (ideally) remaining count neutral.

And strong units who are more count negative, (I dunno, maybe -1/-1/-2) ideally with a gloom skill, can reduce the stack to prevent it from being to overpowered while still dealing big damage. Maybe they'd have clashable counters or Dodges that apply potency. It would be like playing with dominoes.

The issue is when units like Devyat Sinclair and Fanghunt Hong Lu reduce the count but time while providing benefits which aren't that good for rupture, like defense level down.
As long as the future rupture ID:s wont have the 15/3 it will be fine.
RedCobra Mar 17 @ 11:51am 
i just hope it's not overpowered, because Ruture is direct damage not like other else.

rupture just very broken, straight up pure extra damage that POP OUT.
Last edited by RedCobra; Mar 17 @ 11:52am
Minh Mar 17 @ 11:53am 
It's fine but needs more Counts neutral or positive.
Last edited by Minh; Mar 17 @ 11:53am
As many people have pointed out before, the issue with rupture is that it has the potential to be the most broken status in the game, 99 true damage on every hit is insanely strong (as anyone who has played it in MD can verify). For most of it's history this has been prevented by a lack of count, which also had the side effect of making it kinda useless.

PM have recently been trying to fix rupture by limiting its growth past 15/3, in exchange for various "benefits", with mixed results. Devyat Rodion, & CinqSault had the no consume effect which ended up being broken when combined with talisman (as it ignored the restriction). Unfortunately ever other ID got limited to no benefit from the restriction making the 15/3 conditional largely disliked.


I can think if 2 potential way's for PM to design future rupture IDs without it becoming broken.

1. Some sort of mechanic to make rupture grow quickly, but also expire quickly; i.e. make IDs with tons of count, but make them consume double/triple the count for a small benefit once it reaches let say 40 rupture. This would lead to rupture having an ebb and flow effect, where it would slowly build up and then quickly expire in a burst of damage.

2. Make count basically unlimited, but have ID's consume potency for benefits, (this was actually how I initially thought Deathrite worked, I though it worked similar to the Enrapturing Trance fusion gift, consuming potency for count). You could take some inspiration from some recent Poise content; Poise above 20 does literally nothing by itself so a lot of recent ID/EGO/EGO gifts have had effect of spending Poise above 20 for extra effects, rupture could do something similar.
Last edited by solaariel; Mar 17 @ 1:36pm
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Date Posted: Mar 17 @ 9:20am
Posts: 9