Limbus Company

Limbus Company

Dhdu Mar 31, 2023 @ 2:43pm
Chapter 3 enemies overtuned?
The K-Corp enemies seem a little too powerful, lowest value among their attacks is a 3, but it follows that up with three +2 coins so they consistently roll high values. On the high end it's a base 5 with one +8 coin. Might seem underwhelming until you get sweeped by 3 of them all getting max value.
I'm aware that they have blunt vulnerability, but that info is almost useless considering there is no obvious way to check your sinners' attack types and their damage resistances/vulnerabilities outside of looking at the skill on the attack chain. Even then that only affects how much damage they can do, it doesn't matter if they're dealing blunt if the enemy is rolling a 5 skill with three +2 coins that constantly roll all heads.
There's also the fact that they regen 15 every turn (not to mention it increases to 30 when at less than half hp). Am I missing something here? The entire chapter so far seems like an unreasonable rng-fest to hope that they don't use two of their three skills, and that if they do they don't continuously roll max/just below max value.
Last edited by Dhdu; Mar 31, 2023 @ 2:46pm
Originally posted by A Wispy Willy:
Go to the Sinners screen, or before you start a mission.

Long-press a sinner, or identity after you've clicked on a sinner.
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Showing 1-12 of 12 comments
denna3 Mar 31, 2023 @ 3:03pm 
Literally "skill issue".
Damage type of your and enemy attacks are shown during combat as well in chracater screens.

Since its Slash, Pierce and Blunt - its really easy to see it once you actually start looking.
Vulnerability and resistances are also displayed - but in much less usefull way thou.

Question here is what sinners you are using and what level they are,
If your combat sinners are lvl 20+, uptied to Tier 3 and you are using atleast two blunt damage dealers - you should be fine.

Alternativley - stack bleeds, steamroll the dungeon and face-wall into boss at the end.
Last edited by denna3; Mar 31, 2023 @ 3:08pm
Dhdu Mar 31, 2023 @ 3:13pm 
Originally posted by denna3:
Literally "skill issue".
Damage type of your and enemy attacks are shown during combat as well in character screens.

Since its Slash, Pierce and Blunt - its really easy to see it once you actually start looking.
Vulnerability and resistances are also displayed - but in much less usefull way thou.

Question here is what sinners you are using and what level they are,
If your combat sinners are lvl 20+, uptied to Tier 3 and you are using atleast two blunt damage dealers - you should be fine.

Alternativley - stack bleeds, steamroll the dungeon and face-wall into boss at the end.
I don't know what you mean by character screens, if you mean where I can select the sinners' forms and egos then that doesn't show anything.
I don't know what you mean by uptied and I have no idea how to check level
aeon Mar 31, 2023 @ 3:14pm 
level up your sinners, if you have the advantage in power you get an extra point or two during the clash
use blunt, base heathcliff is a great overall option
aeon Mar 31, 2023 @ 3:14pm 
Originally posted by Dhdu:
Originally posted by denna3:
Literally "skill issue".
Damage type of your and enemy attacks are shown during combat as well in character screens.

Since its Slash, Pierce and Blunt - its really easy to see it once you actually start looking.
Vulnerability and resistances are also displayed - but in much less usefull way thou.

Question here is what sinners you are using and what level they are,
If your combat sinners are lvl 20+, uptied to Tier 3 and you are using atleast two blunt damage dealers - you should be fine.

Alternativley - stack bleeds, steamroll the dungeon and face-wall into boss at the end.
I don't know what you mean by character screens, if you mean where I can select the sinners' forms and egos then that doesn't show anything.
I don't know what you mean by uptied and I have no idea how to check level
click and hold on their portraits in the select screen
The author of this thread has indicated that this post answers the original topic.
A Wispy Willy Mar 31, 2023 @ 3:14pm 
Go to the Sinners screen, or before you start a mission.

Long-press a sinner, or identity after you've clicked on a sinner.
優月妃 Mar 31, 2023 @ 3:15pm 
babs first PM game. cute
Dhdu Mar 31, 2023 @ 3:20pm 
Originally posted by thedocmain:
click and hold on their portraits in the select screen
Oh god I feel stupid as hell now
Dhdu Mar 31, 2023 @ 3:21pm 
Originally posted by ルナちゃん:
babs first PM game. cute
Not my first, I played LoR, but the way to do things was explained pretty well
【Silver】 Mar 31, 2023 @ 4:55pm 
Originally posted by Dhdu:
Originally posted by thedocmain:
click and hold on their portraits in the select screen
Oh god I feel stupid as hell now
Yeah, to be completely fair, I don't believe anywhere in the game it quite details to 'click & hold' basically on certain things outside of the tutorial portion for how to use EGO's. A lot of people have simply noticed the circle indicator when they click on some things and intuition kicked in for them.

After watching many people play this game for the first time, I'm seeing a worrying amount of 'twitch' to how they try to interact with the game. So for some people it may simply be an attention deficit and intuitive learning for them.
Daliena Mar 31, 2023 @ 5:21pm 
Originally posted by 【Silver】:
Originally posted by Dhdu:
Oh god I feel stupid as hell now
Yeah, to be completely fair, I don't believe anywhere in the game it quite details to 'click & hold' basically on certain things outside of the tutorial portion for how to use EGO's. A lot of people have simply noticed the circle indicator when they click on some things and intuition kicked in for them.

After watching many people play this game for the first time, I'm seeing a worrying amount of 'twitch' to how they try to interact with the game. So for some people it may simply be an attention deficit and intuitive learning for them.

There's an unfortunate amount of things that the game never quite bothers explaining.
Xaelon Mar 31, 2023 @ 6:29pm 
Chapter 3 is a bit of a wall yes. It forced me to reassess my team comp and level everyone up to get through it. Think of it as a test to make sure you understand how the game works.

The enemies do blunt damage and resist slash as well which may counter some of your members. The guards at the start of the chapter also passively and actively heal, so if you're not hitting them with blunt damage they'll probably just out heal all your damage.

I would also suggest making sure your team members are at or above each stage's recommended level for better clash odds.

If most of your team does slash damage you'll have to level up some units who do blunt damage and preferably resist pierce or blunt damage. The boss of chapter 3 hard counters bleed and burn damage so that's another reason to level up some more identities if your main team uses any of those effects.
DoT Mar 31, 2023 @ 10:18pm 
Base heathcliff is a monster and base meursault is also pretty good, try doing some exp luxcavations to level up your units to about level 20, that should be high enough to deal with anything with a good setup.

The enemies are weak to blunt on average, so any identities you have pulled that have blunt damage will do fairly nice.

remember to take a variety of characters when you go into dungeon 3, since the enemies in there will have different resistances.
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Date Posted: Mar 31, 2023 @ 2:43pm
Posts: 12