Limbus Company

Limbus Company

Reptiloid (Banned) Feb 6 @ 3:08am
*New* Kurokumo team use
Title. So, now we've got our couple of new ID's to make another 6 sinner team. Anyone figured out an optimal way, or some situations, where the KK team can be useful now? The way I see it, it is most useful as a set up for Bloodfiend team right now, as your old KK units are basically unbreakable coin glass canons that will stack bleed & generate bloodfeast, with the sole purpose to die. Which will result in the 2 new ID's becoming empowered and the bloodfiend team replacing them not needing to generate bloodfeast.

This will supposedly make story/railway chain battles easier, as you're effectively using 10 synergized sinners, with a drawback of sacrificing some support passives. This will, however, has a fairly limited use in MD, and any dungeon scenario (such as story dungeon if it has several stages in between reset tiles), as it will require you to kill off 1/3 of your sinners. Considering that new buffs don't give old KK ID's any coin/clash power in clash, they will most likely perish in first moderately serious fight. Not to mention that this setup is for old players and whales only it seems, as making a 10 sinner team with 8 000 ID's will be bloody expensive. So, that's the thing

Any other thoughts about how and where to use the new KK team? Maybe theoretically? Or everybody else has the same idea?

Edit: I also realized that teams overlap, so you will have to use specifically KK Hong Lu and Kk Ryoshu. This makes the team kind of cheaper.

Edit 2: I forgot that "Battle Ready" passive activates with 3+ deaths, so you can't bring in full bloodfiend team in there, you'd have to sacrifice either gregor or rodion.
Last edited by Reptiloid; Feb 6 @ 5:53am
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Showing 31-44 of 44 comments
Reptiloid (Banned) Feb 7 @ 6:04am 
Originally posted by Nut:
Originally posted by Reptiloid:
Well, if you want to kill off actually good KK id's, then yeah, it's possible. But if you want to keep a full bloodfiend team, that won't do. Hopefully KK Outis will be a thing so this can be managed.
If KK Outis comes out and isn't fodder, we'll still be killing off actually good KK IDs to fit them in a no-longer-complete Bloodfiend team xd

Though since her existence means KK and BL IDs for same sinners aren't mutually exclusive, eventually getting more KK is a possibility if they ever get touched on again.

Nah, it's just that for some reason it is considered that BL Outis is the weakest link in Bloodfiend team. Probably because she doesn't have a guaranteed lust and can't do much untill she ramps up bloodfeast. So many people swap her out in some cases.
Last edited by Reptiloid; Feb 7 @ 6:04am
Minh Feb 7 @ 9:28pm 
Originally posted by Reptiloid:
Anyone figured out an optimal way, or some situations, where the KK team can be useful now?
Yes.
Originally posted by Reptiloid:
Any other thoughts about how and where to use the new KK team?
No.
Originally posted by Reptiloid:
Maybe theoretically?
Yes.
Originally posted by Reptiloid:
Or everybody else has the same idea?
No.

Deploy
Ryōshū Kurokumo Clan Wakashu,
Hong Lu Kurokumo Clan Wakashu,
Heathcliff Kurokumo Clan Wakashu,
Ishmael Kurokumo Clan Captain,
Rodion Kurokumo Clan Wakashu,
& Gregor The Priest of LA MANCHALAND.

Backup
Yi Sang The Ring,
Don Quixote The Manager of LA MANCHALAND,
& Outis The Barber of LA MANCHALAND.
Last edited by Minh; Feb 7 @ 9:28pm
Minh Feb 7 @ 9:28pm 
Originally posted by SmallGespenst:
It's kinda tricky to team-plan, Yi Sang and Outis are easy because the Ring IDs are stupid, but the others are harder. Manager Don and Grip Faust I guess?
Yes.
Last edited by Minh; Feb 7 @ 9:28pm
Minh Feb 7 @ 9:30pm 
Originally posted by FlintX:
Aren't they self suffiecient enough?
Hong Lu second skill is ridiculous for soloing MD. And he isn't that lacking for an old 00 id compared others early 00.

Also borrowed Ryoshu and Rodion support a few times and they seem good enough. With Rodion only being behind due to the unability to maintain poise count by her own. But in MD or a full comp with support it isn't that much of a problem.
Not every ID needs to be a powerhouse that can do everything by themselves like the main bosses Id of a particular Sinner Canto you know. Some are just designed to be depedent of a leader passive and it is what it is.
Yes. They aren't.
Last edited by Minh; Feb 7 @ 9:37pm
Minh Feb 7 @ 9:31pm 
Originally posted by Birp:
Full 6 Kurokumo team is underwhelming.

Compared to the buffs BL Meursault gives to his team, the unbreakable coins + more bleed for Kurokumo is not great.

I thought Honglu would benefit from it, but nope. His s2 on clash lose hits for 9+10+11+12 = 42 damage. His s1/s3 still suck.

Kuro Honglu, Gregor, Ryoshu, Rodion still have terrible damage, not enough bleed, and it takes too long to kill them off.

What about the 'Battle Ready' buff Heathcliff and Ishmael get? It's okay but not worth the effort of killing off 3+ allies. Heathcliff gets a lot out of it, Ishmael not as much.

---

Overall, you're better off splashing Ish + Heath into a bleed team or just running Ish on her own. Kinda disappointing.

At least, BL Meursault made some of the older BL units decent/good, but all the older Kurokumo units are still terrible.
Bonus.
Last edited by Minh; Feb 7 @ 9:32pm
You guys do realize when in a 6 full team Kurokumo, Ishmael gives DMG buff up to her allies on S2 right? In addition, why is everything "DMG DMG DMG" Kurokumo full team has a lot of attack up and defense down, paralysis and more that just straight up cripples the enemy stats. I found that Kurokumo full team at max lv and max uptie do a ton of damage while keeping enemies docile. Hell, Ishmael is close to Ring Yi Sang in terms of damage as long as you don't abuse Yi Sang kit but use it effectively.

idk, in a world where enemies in higher cantos can beat you if you lose one clash, I think Sink teams and Kuro teams leave Ring Sang in the dust. He has dmg, but that's all he has. For MD hard, Kuro can easily get their gifts+ bleed and watch enemy get 99 every time they clash/move is funny but also cleans the dungeon extremely fast. Add Camilla flower to it and you clean dungeons in 18 ish minutes.

EDIT: Without Ishmael Kuro units tend to cap at 40 dmg, but with her I seen them easily push above 100+

EDIT 2: Battle ready is okay, if you don't lose units, good, if you lose units, also good. Is basically a comeback mechanic, which is always appreciate it.

Note: This is my understanding and in no way 100% facts in a stone tablet. Is my experience from using Kuro. I use the team missing Gregor (i got him now) but even without the full Kuro I cleared hard Kim and it was a breeze, now with Gregor team is extremely strong, to the point I would say is as meta as blood-fiend team or sink. Anyways, peace and if you don't agree that's also fine.
Last edited by Nirhildija; Feb 8 @ 8:29am
Originally posted by Nirhildija:
You guys do realize when in a 6 full team Kurokumo, Ishmael gives DMG buff up to her allies on S2 right? In addition, why is everything "DMG DMG DMG" Kurokumo full team has a lot of attack up and defense down, paralysis and more that just straight up cripples the enemy stats. I found that Kurokumo full team at max lv and max uptie do a ton of damage while keeping enemies docile. Hell, Ishmael is close to Ring Yi Sang in terms of damage as long as you don't abuse Yi Sang kit but use it effectively.

idk, in a world where enemies in higher cantos can beat you if you lose one clash, I think Sink teams and Kuro teams leave Ring Sang in the dust. He has dmg, but that's all he has. For MD hard, Kuro can easily get their gifts+ bleed and watch enemy get 99 every time they clash/move is funny but also cleans the dungeon extremely fast. Add Camilla flower to it and you clean dungeons in 18 ish minutes.

EDIT: Without Ishmael Kuro units tend to cap at 40 dmg, but with her I seen them easily push above 100+

EDIT 2: Battle ready is okay, if you don't lose units, good, if you lose units, also good. Is basically a comeback mechanic, which is always appreciate it.

Note: This is my understanding and in no way 100% facts in a stone tablet. Is my experience from using Kuro. I use the team missing Gregor (i got him now) but even without the full Kuro I cleared hard Kim and it was a breeze, now with Gregor team is extremely strong, to the point I would say is as meta as blood-fiend team or sink. Anyways, peace and if you don't agree that's also fine.
The fact that they apply Bleed, Paralysis, Slash Fragility (3 stacks of Fragile if full Kuro Team from Ishmael to make Ryoshu benefit since all her attacks are Pierce for some reason) and gain DMG up buffs as well as get Unbreakable Coins and be immune to Stagger, they can be a very formidable team. I find them extremely fun and it made me actually put resources in some of the KK that I simply left to rot on the shelves. In my opinion this is a good way for old ID's that obviously got left behind by the powercreep to make a big comeback.

But of course it is not enough for meta chasers,
Last edited by Om3ga-Z3ro; Feb 8 @ 8:50am
Minh Feb 8 @ 9:05am 
Originally posted by Nirhildija:
You guys do realize when in a 6 full team Kurokumo, Ishmael gives DMG buff up to her allies on S2 right? In addition, why is everything "DMG DMG DMG" Kurokumo full team has a lot of attack up and defense down, paralysis and more that just straight up cripples the enemy stats. I found that Kurokumo full team at max lv and max uptie do a ton of damage while keeping enemies docile. Hell, Ishmael is close to Ring Yi Sang in terms of damage as long as you don't abuse Yi Sang kit but use it effectively.

idk, in a world where enemies in higher cantos can beat you if you lose one clash, I think Sink teams and Kuro teams leave Ring Sang in the dust. He has dmg, but that's all he has. For MD hard, Kuro can easily get their gifts+ bleed and watch enemy get 99 every time they clash/move is funny but also cleans the dungeon extremely fast. Add Camilla flower to it and you clean dungeons in 18 ish minutes.

EDIT: Without Ishmael Kuro units tend to cap at 40 dmg, but with her I seen them easily push above 100+

EDIT 2: Battle ready is okay, if you don't lose units, good, if you lose units, also good. Is basically a comeback mechanic, which is always appreciate it.

Note: This is my understanding and in no way 100% facts in a stone tablet. Is my experience from using Kuro. I use the team missing Gregor (i got him now) but even without the full Kuro I cleared hard Kim and it was a breeze, now with Gregor team is extremely strong, to the point I would say is as meta as blood-fiend team or sink. Anyways, peace and if you don't agree that's also fine.
Yes.
Last edited by Minh; Feb 8 @ 9:05am
Reptiloid (Banned) Feb 8 @ 10:00am 
Originally posted by Nirhildija:
You guys do realize when in a 6 full team Kurokumo, Ishmael gives DMG buff up to her allies on S2 right? In addition, why is everything "DMG DMG DMG" Kurokumo full team has a lot of attack up and defense down, paralysis and more that just straight up cripples the enemy stats. I found that Kurokumo full team at max lv and max uptie do a ton of damage while keeping enemies docile. Hell, Ishmael is close to Ring Yi Sang in terms of damage as long as you don't abuse Yi Sang kit but use it effectively.

idk, in a world where enemies in higher cantos can beat you if you lose one clash, I think Sink teams and Kuro teams leave Ring Sang in the dust. He has dmg, but that's all he has. For MD hard, Kuro can easily get their gifts+ bleed and watch enemy get 99 every time they clash/move is funny but also cleans the dungeon extremely fast. Add Camilla flower to it and you clean dungeons in 18 ish minutes.

EDIT: Without Ishmael Kuro units tend to cap at 40 dmg, but with her I seen them easily push above 100+

EDIT 2: Battle ready is okay, if you don't lose units, good, if you lose units, also good. Is basically a comeback mechanic, which is always appreciate it.

Note: This is my understanding and in no way 100% facts in a stone tablet. Is my experience from using Kuro. I use the team missing Gregor (i got him now) but even without the full Kuro I cleared hard Kim and it was a breeze, now with Gregor team is extremely strong, to the point I would say is as meta as blood-fiend team or sink. Anyways, peace and if you don't agree that's also fine.

No, I don't realize, since I am waiting on next week to box in Ishmael. If thy claim is true, I will take a look at it in MD/Railway.
having tried it a bit, it's interesting, although I really don't have resources to build everyone yet, most of my KK are still low level and uptie 3
Cyroy Feb 8 @ 7:15pm 
-Kurokumo Ish, Heath and Ryoshu for the buffs from Ishmael.
-Grip Faust for count application through nails.
-Pointelist Yi Sang for Bleed application and the other status effects to boost Ishmael damage.
-Manager Don since good unit in general + access to Mircalla Ego

Reserves: Any that work well with this line-up, preferably bleed bonuses etc.
I just use don + dulcinea rodya with kk ish, heath, hong lu and ryoshu. I'm still glad I actually had a maxed out ryoshu id for kk
Oodanna Feb 10 @ 3:19pm 
no idea if someone has already said this, but i think that zwei gregor could actually be good in a kurokumo/bloodfiend team, lets say Manager Don, Princess Rodion, Kuro Heath and Ishmael, zwei gregor +1 (maybe ring sang or outis), and zwei can be both a tank and buff the clashable counters that 3 of the units have with his defense level up and defense power up on s3

(i thought of using zwei gregor because of kuro heath counter having conditional reuse coins)
Last edited by Oodanna; Feb 10 @ 3:19pm
I like have to stop play kk teams because they are so fun ( like getting everyone unbreakable coins is wack plus thier ego gift where everyone becomes unstaggerable when getting unbreakable coins buff )
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Date Posted: Feb 6 @ 3:08am
Posts: 44