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The 40% dmg buff from ishmael and the dark cloud blade buff to bleed did wonders to those outdated units a nice way to boost weak units without the need of an uptie 5.
The turns basically went:
-get a lust resonance of 3 at least
-set rodya counter to get the free heath skill one
-If rodya is needed to get the lust resonance or can't counter due to speed gregor and ryoshu both have a lust guard that help resonance too and let heat dish out his skill 1 anyway without losing dmg.
The dmg KKs take is really low thanks to all the offense level down and attack downs.
Put Nfaust on the bench and you can even forget about sanity problems.
Given the ammount of pride too in their skills you can even set the nebulizer from ryoshu ego if you like to see rodya give 10 bleed every turn and belive me all the chip bleed dmg ramps up really fast, nearly killed the first boss in 5 turns things only possible with TRodya.
Actually you still get to use the support passive of your dead teammates in chain battles. I'm not sure if it is mention in the chain battle tutorial ( which let be honest that would be PM style) but when a unit die in that system there support passive doesn't go away. You can test this by killing Mariachi Sinclair and watch as his passive can still effect units.
You can disregard what I said if you meant optimizing support passive by benching different IDs. Although most of the KK units have good support passive for KK Heath and Ishmael.
Well, I suspected that for railway it will work well enough, as you just brute force with the unbreakables. Unfortunately, railway is not the main game mode rn.
I didn't know that support passives work while dead, wow. Still, it doesn't help with optimizing support passives. Although, in average MD/MDH runs it doesn't matter much (although the passive from bloodfiend hunter hong is rather nice for bloodfiend team), as you'd want a careful optimization only in solo runs.
The main problem of the team in MD is lack of consistency. Unless one spam Yi Sang Sunshower or Fluid Sac, I am doubtful that the KK team will survive for long on floors 4-5. As the dungeon also has this nasty ♥♥♥♥ of chain battles with 2nd wave enemies having 2 attack slots, meaning most of the time you will end up taking much more damage than intitially anticipated.
Conclusions.. Bleed Count is overrated as long as your team is good at building Sanguine Desire. One activation and I made a bleed stack big enough to stagger him.
Heathcliff alone doesn't save the team, but that +40% damage does look interesting now.
You could've borrowed Ishmael for the story you know..
Hong Lu second skill is ridiculous for soloing MD. And he isn't that lacking for an old 00 id compared others early 00.
Also borrowed Ryoshu and Rodion support a few times and they seem good enough. With Rodion only being behind due to the unability to maintain poise count by her own. But in MD or a full comp with support it isn't that much of a problem.
Not every ID needs to be a powerhouse that can do everything by themselves like the main bosses Id of a particular Sinner Canto you know. Some are just designed to be depedent of a leader passive and it is what it is.
@Reptiloid
I would like you to try picking not only favorable encounters for them, for the sake of experiment. Like, pick a slash normal or slash resistant level on floor 3-5 just to check.
Compared to the buffs BL Meursault gives to his team, the unbreakable coins + more bleed for Kurokumo is not great.
I thought Honglu would benefit from it, but nope. His s2 on clash lose hits for 9+10+11+12 = 42 damage. His s1/s3 still suck.
Kuro Honglu, Gregor, Ryoshu, Rodion still have terrible damage, not enough bleed, and it takes too long to kill them off.
What about the 'Battle Ready' buff Heathcliff and Ishmael get? It's okay but not worth the effort of killing off 3+ allies. Heathcliff gets a lot out of it, Ishmael not as much.
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Overall, you're better off splashing Ish + Heath into a bleed team or just running Ish on her own. Kinda disappointing.
At least, BL Meursault made some of the older BL units decent/good, but all the older Kurokumo units are still terrible.
I kinda knew that, I was hoping someone might come up with a niche application. I mean, full team of unbreakable coins, it should be useful, no?
I did the majority of the story with BL, since you need 1000 swords to get Heathcliff. I assumed you cannot borrow units in the dungeon. Should have checked maybe.
Thanks for the detailed review. I found giving everybody 'unstaggerable' and 'unbreakable' was a creative solution to being bad clashers, but sounds like it's not good enough.