Limbus Company

Limbus Company

Clashable counter and clashable guard
Why does the counter do not use the coins if the clash is lost? Like the one of Wild Hunt Heathcliff for example. Save by the ones with unbreakable coins I guess.
Is it even considered a counter if you don't attack back after being hit?

And why does the clashable guard doesn't trigger the guard+shield against unclashable attacks? The block coin only rolls when a clash is lost. Agaisnt unclashable and side targets of AoE attacks it does nothing.

Code issues?
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Showing 1-3 of 3 comments
Minh Jan 30 @ 4:35pm 
Originally posted by FlintX:
Why does the counter do not use the coins if the clash is lost?
There's no Unbreakable Coin.
Originally posted by FlintX:
Is it even considered a counter if you don't attack back after being hit?
Yes. It triggers to 1st person that attacks.
Originally posted by FlintX:
And why does the clashable guard doesn't trigger the guard+shield against unclashable attacks?
It must Clash to trigger.
Originally posted by FlintX:
Code issues?
No.
Last edited by Minh; Jan 30 @ 4:37pm
Zilloy Jan 30 @ 11:06pm 
Originally posted by FlintX:
Why does the counter do not use the coins if the clash is lost? Like the one of Wild Hunt Heathcliff for example. Save by the ones with unbreakable coins I guess.
Is it even considered a counter if you don't attack back after being hit?

And why does the clashable guard doesn't trigger the guard+shield against unclashable attacks? The block coin only rolls when a clash is lost. Agaisnt unclashable and side targets of AoE attacks it does nothing.

Code issues?
"clashable counter" activates against the first attack that attacks this unit like regular counter, but unlike the regular counter attempts to win a clash before hitting and unless it has unbreakable coins the counter will not hit back if it lost said clash. and it does not trigger against unclashables as it wants to clash before countering

"clashable guard" will clash the attack and if it wins it deals stagger damage by the roll value and if it loses (we don't have clashable guards without unbreakable coins yet) it will activate a block function where it reduces all damage taken from the attack by the roll value, clashable guards by the nature don't give shield when rolled, so it has no reason to trigger against unclashables
yoo its my buddy flintx. play Library of ruina first!
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Date Posted: Jan 30 @ 4:18pm
Posts: 3