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W corp for grindfest train cycles.
Chef:
+Immediate high DPS from S3.
+Heals allies.
+Doesn't need Tier IV to shine.
*S2 is a highly competent 18-roll.
-S3 is unable to win important clashes. (Only one "clash-winner".)
Notes: Great for short battles & Dungeons, can heal allies when dealing with many weaker foes. Exellent "support DPS".
Warp:
+Charged-up S3 has immense 30+ roll and damage. (Gives her two "clash winners".)
*S2 is a competent 17-roll.
-S3 without sufficient charge is a weak attack.
-S3 needs charging up...
-Needs Tier IV to truly shine.
Notes: Great for long battles & multiple-wave fights. A charged S3 ruins a boss' special attack or tears a Staggered foe apart.
So depends on the occasion. For Railway you want W-Ryoshu. For normal Mirror Dungeons you want Chef. For Hard MDs it's good either way (bosses are GRINDY).
Chef:
Pros:
+good skill2 max roll 18
+ok skill3 max roll and greate damage
+can heal party
Minus:
-weak skill1
W:
pros:
+good skill2 max roll 17
++greate skill 2 max roll under conditions - 20 and 23
+++insane skill 3 max roll under conditions - 31. It 4 coin so allso insane damage
+there are a lot charge chars so its ease to get command that generates charges for her
Minus:
-weak skill1
-low base max rolls so she almost usless in events/ only skill2 is 17
-need tier4
-hard to fully meat skill3 conditions so it will harm her
Kitchen girl Ryoushu honestly was a huge disappointment when i got her, her clashing potential is like mostly unexistant, as 4 me she is just to clear some normal md2.
Her S3 in terms of numbers is basically W's S2, so tbh i don't see a point in investing into chef.
Either is a good option, but if you have both then W wins easily.