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Well not really. Since if you use a Attack skill it a one sided.
It only when you clash defense with defensive it will pop up "offset".
The only time you dont want to offset is when there is something you must do.
Like Canto 5 boss where to have to win the evade roll to reduce it count.
Or something like
[Combat Start] Gain X amount.
[On Clash Lose] Lose Y Amount.
Which is what 7-34 have but it a Clashable Counter so it can't really be Offset.
Clashable Defensive dont care about offset but it will trigger on the first one sided which may or may not be what you want.
It kinda already being touch but it can be more balance between risk and opportunities.
The more you offset the more stack it get the more dangerous it become.
So it pretty easy to balance it with offset existing.
Arrogant and ignorant, great combo
Still gonna hate this challenge tho lol
Anyways uhh thanks a lot to everyone for hating helped out!
Drifting Fox is the guiltiest of them all with that Defense Skill. It even has on both Body and Head. The only way to stop it is to Stagger or Destroy both Parts on Turn 2 so it won't use any skills at Turn 3. If only one part is staggered, the other one will use it and BAM! Everyone loses 20 SP.
Lust Luxcavation, my most hated. </3
Everyone struggled a bit against that stage.
50% damage reduction innate-Passive with a triggerable Protection buff (that's another 10% damage reduction) that stacks (it's 3 per Defense Skill and it can use two at the same turn).
Add that it's also Resistant to all Damage types and only weak/fatal to Sin Affinities your Deployable Sinners have in scarcity and you're facing a big-ass wall.