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-It pretty much requires the player to own some high-rolling E.G.O's, or die.
-On round 2 or 3, it pretty much just becomes E.G.O spam slop.
-There's no strategy, just smash with E.G.O. They roll too high on speed 9/10 times.
-Their Corrosion debuff lies - not even staggering them stops it, only killing them does.
---
What would make it more tactical would be...
-Their speeds are waaay lower. Maybe 1-3 or half their ID's (rounded down).
-They consume resource on E.G.O Selection, not on use.
That'd let you stagger em with a one-sided attack before they could pull it off, or just outright beat it in a clash, and either way they wouldn't have the resources to spam it again so soon.
(Might make it too easy with hoarded MD resources though, but right now it's E.G.O spam or die, so eh. It'd make them viable as regular encounters atleast. Maybe those downgrades as a weaker non-boss version.)
Don't you be worryin'. We will throw jesters at him and call him names as well. No one will be left behind!
Good times, when KK Hong was one of the best id's in the game, despite being a 00 XD
There's 0% Strat for that ♥♥♥♥.
One of the Laziest Crap they have done.
Amounted to nothing for Railway.