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I feel like a good yardstick you can measure powercreep by is how obsolete previous units, or whatever you're comparing, become. People make videos doing runs with base IDs which, although not ideal, makes them still viable. The fact that that's even possible, to me, makes it seem like there is some degree of balance that is being respected at least. Or maybe I'm wrong; but like I said this game does not strike me as ridiculous as a lot of the other stuff out there on the market.
It's unavoidable --- if everything comes out at the same base line, nothing is new and nothing is needed. It's already been the case if you compare how many of the Season 1 IDs roll VS the ones from this season....
Just nice that this game doesn't have gacha equipment & handling multiple levels of materials :/
R-cliff is still pretty insane in mirror dungeons,
N-clair is still N-clair.
R-Ish is nuts
Ting-tang hong lu has very high rolls that don't require any set-up.
Blade Yi-sang can reach 16 with just his S1, and easy to do with poise teams.
In terms of season 00 ID's.
7-ryoshu is still a pretty high rolling 2 star, On top of all skills having a +5 offense level with pretty good effects
And while Lob Corp Faust doesn't have an amazing s1 or s2, but her s3 out ranges Majority of the ID's in the game, including a lot of 000 ID's.
At the end of the day, we don't have to worry about power scaling, when several of the old IDs are still great options, it just feels like a power creep because sometimes we forget how good some of the old IDs can be. When we focus to much on the newer ID's and what they bring to the table, it's easy to forget what we already have.
... 7 Ryoshu is weird for me. I can see all the numbers, theoretically she should be awesome, and yet when I try to use her, she feels lackluster. I think it might be because it's very hard for her to gain early momentum without her S3.
High skill numbers is her thing. She doesn't have much of a skill rotation or theme --- unlike the IDs of this season and the last. She was pretty good when I didn't have much of lineup of IDs to choose from.
Part of her doesn't make sense. Her S2 has skill power if the target has slash fragility, which is pretty uncommon --- but she deals it on her S3 (or Counter, if T4), on the same turn. So it's useless to her unless she has more than 1 slot.
She actually does Inflict slash fragility next turn with her S3. only her counter does it same turn, which you probably aren't using to begin with, as it's pretty bad, and she can roll high enough have to not use it.
Her main problem is consistency, being a single coin for her S1 and S2, but when she ramps up sp, shes golden.
Given that it's the one time Limbus invokes true gacha salt, I don't really mind that.
tldr; don't worry about power creeping too much with this game.
... I am slightly worried that they're going to make it so everyone has a base S1 power of 12. Ardor Blossom Moth's skill check is kind of rough.
Like think about it, if PM is truly aiming to powercreep IDs, then Wild Hunt Heathcliff certainly isn't a good example of it. Wild Hunt is clearly balanced around the Sinking team in a manner that makes him not powercreep other Heathcliff IDs (except Sunshower but let's be real, that ID was destined to be powercrept with that ♥♥♥♥♥♥ design).
Honestly, PM's design philosophy when it comes to powercreep is relatively healthy for the long-term. It will happen in the future, It's inevitable, but it isn't coming in at breakneck speeds like Honkai Impact, which allows the opportunity for players to properly catch-up to the next version of a status team.
Yes, new identities are getting stronger, but you don't have to pay to get the new identities, even if you're brand new to the game. That's the thing that makes this game's method of powercreep pretty bearable.
That and the fact that uptie 5 will appear at some point and level the playing field again
they won't have much room to maneuver past that, they might introduce sub status or new niche after new niche to those main status effect. But they can only do so much with it before all those 30 niches will eventually compete with each other and some will end up be forgotten because they get powercreep by better/newer niches.
Speaking of which, so far the last few banner are:
>Walpurgis
>Season Banner
>W Corp event (one of 2 events)
All 3 of those banner are strong.. Because they are the main course of this season
last 2 banner prior of them have been pretty mid and need band aid to make them feels good to uses, Outisms basicly have Outisms and need EGO and IDs from W Corp event and Meursault banner...is still contain the clasic Meursault id and by that I mean hes forgetable for now. Lastly we have Ryoshu WAW EGO, this is fall into category of niches EGO.
Oh yeah, I forgot about Heath's new TETH toy that I just got from walpurgis pull somehow, that one...is useful for 1.5 of his id.