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Сообщить о проблеме с переводом
Personally, I'd rather kill enemies with attacks instead of waiting for a DoT to whittle them down, but that's just preference. If it works, it works.
hehehehe, Blod
Unbreakable Coins is fine. 1-2 coins are just like 10 damage with some debuff. Just get a Pierce-Resist team to deal with her. Aside from the 3 unbreakable coin phase, everything else is not much a threat. Her unbreakable coin in normal phase doesn't gonna bleed you unless you clash on it head on.
And about MD, nobody gonna take the pack anyway. Why do you want to take the Chain Battles pack and prolong the grind?
If they will have less stages and more rewards, they will be better
I felt that the Barber was too easy and the mobs were just win-rated all the way, which were quite pathetic compared to the harder canto VI, so Dulcinae was a treat.
Had to do around 3-4 tries though. Too focused on using one status team until I realized I can just do hybrid full of good IDs instead lol.
literally any sustain at all can deal with them too, as long as you outclash them their damage becomes low. even without sustain you can pretty reliably just take all the hits and win. (6 backup ids can do a lot there (literally just 6 get outta jail free cards))
thinking of beating them in a clash shouldn't really be seen as a punishment though, by winning a clash you are preventing them from really hurting you (for instance the 3 coin unbreakable deals 50% less damage and becomes unable to stagger if you win against it, so you're rewarded for dealing with it) (and even the generic less scary unbreakables lose a lot of coin power if you beat them, making their damage negligible)
also from experience - fairy is busted, dice seal is busted, pillar is busted.
i played a ton of modded fights and let me tell you, binah absolutely DESTROYS bossfights, fairy just melts enemies. just imagine: you inflicted 8 fairy, enemy has 7 speed dice, each speed dice has 2.5 (on average) dices and 8 counter dice. so by going through all of those dices, those 8 stacks of fairy would deal... 212 damage! and you can easily stack up to 15+
and if all that is not enough - you can assemble the eggxodia, which is not only easier than tiphxodia, it also stronger against power-stacking enemies (powernull and -3 dice roll value and +2~4 power with free healing from big eyes)
Like idea of more support like boss, but wish she could be more offensive at times.