Limbus Company

Limbus Company

Does Priest Gregor have a good purpose besides being a bloodfeast battery/support?
I got lucky with extractions and thought I'd try him out on my bleed team (Don't have barber), but for an ID that people keep bringing positive things about, he has reached last place in damage in one EXP lux and 3 thread lux. I even tried one normal MD with him as first deployment and he pretty much died near the end of the 4th floor. Sure this time he got 2nd place with stats but at the same time he was roughly on par as most of my other bleed characters.. except they don't have to shoot themselves in the foot every time they need to do a decent amount of damage.
Last edited by Joshua Kurayami; Nov 2, 2024 @ 10:27pm
< >
Showing 1-15 of 15 comments
NamThunder Nov 2, 2024 @ 11:42pm 
He is a tank with strong self recovery. While gaining self bleed for every first coin in attack skills, he can recover more than self bleed via defense skill and skill 3, and not to mention he had two EGOs that can heal himself. He is also so far the only ID that can survive a fatal blow (once per Encounter, meaning next fatal blow will kill him in that encounter).

You just have to manage him, knowing when to stop attacking to heal him up. It was a reverse of K Corp Hong Lu, as using his defense skill too many times will kill him from K Corp ampule overdose.
Boy Impregnator Nov 3, 2024 @ 1:10am 
Originally posted by NamThunder:
He is also so far the only ID that can survive a fatal blow (once per Encounter, meaning next fatal blow will kill him in that encounter).

You clearly have forgotten about Kim Meursault my guy. And also they both does not die for the whole turn when the passive triggers, not for 1 hit.
Last edited by Boy Impregnator; Nov 3, 2024 @ 1:32am
Minh Nov 3, 2024 @ 5:43am 
Yes.
Last edited by Minh; Nov 3, 2024 @ 5:43am
|Revenge| Nov 3, 2024 @ 8:10am 
Originally posted by Boy Impregnator:
Originally posted by NamThunder:
He is also so far the only ID that can survive a fatal blow (once per Encounter, meaning next fatal blow will kill him in that encounter).

You clearly have forgotten about Kim Meursault my guy. And also they both does not die for the whole turn when the passive triggers, not for 1 hit.
Tbh merkim needs resonance while pregor needs lust owned, which is quite easy on a bleed team.
Boy Impregnator Nov 3, 2024 @ 8:32am 
Originally posted by |Revenge|:
Originally posted by Boy Impregnator:

You clearly have forgotten about Kim Meursault my guy. And also they both does not die for the whole turn when the passive triggers, not for 1 hit.
Tbh merkim needs resonance while pregor needs lust owned, which is quite easy on a bleed team.
It's easier for Meursault if you give him a team of BL sinners as he can do that turn 1 while Gregor needs time.
Demonking Nov 3, 2024 @ 12:46pm 
Honestly, priest gregor barely gains benefits from being on a bloodfiend team. He's a very generalist unit that barrows heavily from kimsault's S3 gimmick and harpooner heathcliff's desire to die. In terms of his use cases, he starts off as a tank that intentionally drops their own HP in a gamble that they'll be able to use their S3 later to make up for it. Successfully pulling off the strategy could easily land you 400 to 500 damage on an enemy with neutral damage resistance to you and you recover 156 health for it.

While this is great for supporting bloodfiend teams as all of his self damage is bleed, he himself barely gains a benefit for as of the moment. Kind of fits, since he's the one always sacrificing for the family.
Joshua Kurayami Nov 3, 2024 @ 6:42pm 
Originally posted by Demonking:
Honestly, priest gregor barely gains benefits from being on a bloodfiend team. He's a very generalist unit that barrows heavily from kimsault's S3 gimmick and harpooner heathcliff's desire to die. In terms of his use cases, he starts off as a tank that intentionally drops their own HP in a gamble that they'll be able to use their S3 later to make up for it. Successfully pulling off the strategy could easily land you 400 to 500 damage on an enemy with neutral damage resistance to you and you recover 156 health for it.

While this is great for supporting bloodfiend teams as all of his self damage is bleed, he himself barely gains a benefit for as of the moment. Kind of fits, since he's the one always sacrificing for the family.

400? I've only seen him do 200 at most against someone that's weak to lust and neutral attack resistance while having a large chunk of his health gone.
|Revenge| Nov 4, 2024 @ 8:22am 
Imagine him with pequod Heath passive tho
Demonking Nov 5, 2024 @ 3:07am 
Originally posted by Joshua Kurayami:
Originally posted by Demonking:
Honestly, priest gregor barely gains benefits from being on a bloodfiend team. He's a very generalist unit that barrows heavily from kimsault's S3 gimmick and harpooner heathcliff's desire to die. In terms of his use cases, he starts off as a tank that intentionally drops their own HP in a gamble that they'll be able to use their S3 later to make up for it. Successfully pulling off the strategy could easily land you 400 to 500 damage on an enemy with neutral damage resistance to you and you recover 156 health for it.

While this is great for supporting bloodfiend teams as all of his self damage is bleed, he himself barely gains a benefit for as of the moment. Kind of fits, since he's the one always sacrificing for the family.

400? I've only seen him do 200 at most against someone that's weak to lust and neutral attack resistance while having a large chunk of his health gone.
Entirely depends on what passives you run on him. I've gotten him to do 400+ between a recent buff from N-faust, pequad heath, and Rodion/Hong lu's head coin damage buffs. Doing this from 10% or below and 30 blooded hand results in insane damage multipliers. Though I suppose it helps that in the case I actually got that number I also them with faust's +20% damage from blunt debuff.
JeebusCrumbs Nov 6, 2024 @ 7:41am 
gregor gets staggered once, survives the next turn then becomes pretty much immortal while farting out 20s on skill 2
i truly don't know anything that can actually kill a 0 stagger threshold gregor other than himself, a nuclear pierce skill or a "this skill instantly kills the targeted sinner"
Last edited by JeebusCrumbs; Nov 6, 2024 @ 7:50am
teamol Nov 6, 2024 @ 7:57am 
I personally think he's a great 000 I'd like to see

Gimmicky, self-hurting with frequent self-heal.
Good coins, big power
Most importantly, sanity sprayer. 5 orange and then provides sanity every round. Resonates with N Faust very well.

He's bit quirky to use, but that's what I'd like to see in 000s, like Reindeer Ishmael. And sanity spraying makes him suitable for many situations.
BeavisSaves Nov 6, 2024 @ 12:54pm 
My greg accidentally blew up when fighting Daddy DQ but its ok, I still won
DyingStar2498 Nov 8, 2024 @ 8:50pm 
reasons to use him:
tank id
big self heals
has a death saving throw
slurps up bloodfeast (benefits you only against bloodfiends, namely the boss ones that eat it for massive buffs)
whips it real good

you essentially have to play him like the priest fights in the c7 dungeon. and he needs other bloodfiends in order to function properly without dying. hes good, but in a way like certain cheeses are good only with wine.
RedCobra Nov 8, 2024 @ 10:31pm 
i find it easier to slot 2 him to get skill 2 & skill 3 faster, for easy use & easy management.
Last edited by RedCobra; Nov 8, 2024 @ 10:32pm
Heapass Nov 13, 2024 @ 5:34pm 
wife
< >
Showing 1-15 of 15 comments
Per page: 1530 50

Date Posted: Nov 2, 2024 @ 10:25pm
Posts: 15