Limbus Company

Limbus Company

6-33 and 6-34 thoughts?
This isn't a post about "Help me beat this" since i have already beaten both fights. Albeit i had to use tons of my saved up boxes to make modules so i could farm exp for a sinking team.
Do yall think these fights are a bit overtuned? Personally i think the bosses should have bind for the first turn or something so you don't get insta staggered (6-34 is naughty of this especially.) I wouldn't call them THAT hard, but like unless you have the mats for a sinking team or umbrella heath, i doubt you'd have a fun time. Wouldn't shock me if they get nerfed.
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Showing 16-30 of 38 comments
Punished bird Apr 4, 2024 @ 12:10pm 
Originally posted by Kagarita:
People struggled with 6-33? I absolutely steamrolled it with no problems with just a generalist team
Us old heads will def not have a hard time with most of the content, genuinely worried for anyone who dosen't have good id's by the time they reach these fights though.
Reptiloid Apr 4, 2024 @ 12:43pm 
Originally posted by 1 in 5 people.:
Originally posted by Kagarita:
People struggled with 6-33? I absolutely steamrolled it with no problems with just a generalist team
Us old heads will def not have a hard time with most of the content, genuinely worried for anyone who dosen't have good id's by the time they reach these fights though.

It might be a good unspoken rule from PM, that first week, or at least until next monday, the content retains it's good shape, no nerfs, just bug fixes, so veterans can try it out. Then the nerf drops for the rest.

And besides, having newcomers to bash their heads against the wall will stimulate more play time and purchases, if they got hooked up by previous content. Like, if you having trouble, try toiling in MD mines and buy yourself some burn ids, and then toil some more, bc they suck.
Sofia Apr 4, 2024 @ 1:29pm 
I auto'd through both 33 and 34 without any real issues; I had to restart 34 once and used the opportunity to slot in Suncliff. Whole team was 45/IV and blunt resist so it wasn't especially dangerous at any point.

And Evilcliff doesn't clash especially high IMO.
Nasty_Bdfp Apr 4, 2024 @ 1:38pm 
6-33 was pretty easy for me, thanks to the burn gang + sunshower heathcliff.
6-34 required a bit of tuning, but it wasn't too bad. liu Ryoshu Out, Got Chef Ryoshu in (extra envy, some much needed bind and the high damage to reach stagger treshhold more easily). Less Funny burn, but Ryoshu's S3 made up for it in terms of damage.

I still had to lvl up my team to 36 (was 33-34 before) but hey, I had to do it eventualy.
Last edited by Nasty_Bdfp; Apr 4, 2024 @ 1:39pm
DoT Apr 4, 2024 @ 1:53pm 
That feeling when Overtuned = Can't win rate haha gg ez.

It's not really all that hard. I didn't even need to level my sinners to 45, kept them at 40.
Punished bird Apr 4, 2024 @ 2:27pm 
Originally posted by 5 Second Chase:
That feeling when Overtuned = Can't win rate haha gg ez.

It's not really all that hard. I didn't even need to level my sinners to 45, kept them at 40.
Never said anything about win rate, I'm worrying about people who will have to win this with weaker IDs. Or people who don't have a good heath to clash with
If they use the strongest sinking ID and borrow an UmbrellaCliff they should be fine. You mostly get powercrept because of Enemy LVL if don't have LVL 45s. There's nothing special about these Fights unlike with Gashab in Season 2 but we obviously haven't reached Wuthering Heights Dungeon yet. The Music was pretty cool though.
Last edited by 16 TIMES THE MIN REQUIREMENTS!!!; Apr 4, 2024 @ 2:37pm
A5G_Reaper Apr 4, 2024 @ 3:51pm 
Originally posted by 1 in 5 people.:
Originally posted by A5G_Reaper:
Bashed my head on 6-33 with slash team and failed the first few times because they're all vulnerable to blunt. Then I changed the approach and it turned out to be so much easier with full blunt-resist team (plus harpoon heath) and focus-fire the boss as much as possible, tanking whatever small hits that got through. The little ones died when the boss is beaten. 6-34 isn't particularly difficult per se, but to get it done in 10 turns require near-perfect set of RNG for the first 2-3 turns and that's where all the restart comes from.

Overall, the "giving bosses ridiculous amount of sanity gain for free" is getting so old. Not fun having most lineup invalidated just because they're incapable of keeping up with the sanity race. Without any way to rapidly ramp up the sinners' sanity, the only option left is sinking the boss'.
Isn't the EX for 6-34 15 not 10?
...I may be stupid
G-sai Apr 4, 2024 @ 3:54pm 
sinking team check. ahem ahem buy our 000 ids pls they have sink completely by chance
toon_link2 Apr 4, 2024 @ 4:19pm 
Honestly just needs an adjustment to their SP, cause losing a clash on the first turn just snowballs it incredibly hard.
Ekimmak Apr 4, 2024 @ 4:39pm 
I'm kind of stingy with my XP luxcavations now, because there's a new tier just around the corner. So mostly burned through this with just level 40s.
It was scary at times, but doable. Although I missed out on 6-32 Ex objective... I'll need to do some finangling.
darkheart irl Apr 4, 2024 @ 4:42pm 
6-34 is more manageable when you bring tons of sinking (gredgar hard carried a lot of that fight for me) but i wish it was a bit less rng-heavy for the first couple of turns (or the whole fight)
Big Mistake Apr 4, 2024 @ 5:33pm 
33 took several retries for me and was harder than 34 bizarrely. I chalk it up to continuously switching comps this canto though, many IDs still at 35 and 40.

I was fully not expecting IDCliff though. Even when I saw 'Matt"s skills and the fact they lined up with Base Heath I fell for it hook line and sinker, thinking "oh well of course, Heath probably learned his moves from Matthew'

Absolutely love the design for IDCliff though, it'll be great fun to use him down the line.
Last edited by Big Mistake; Apr 4, 2024 @ 5:44pm
MasterP Apr 5, 2024 @ 3:45pm 
Originally posted by 1 in 5 people.:
This isn't a post about "Help me beat this" since i have already beaten both fights. Albeit i had to use tons of my saved up boxes to make modules so i could farm exp for a sinking team.
Do yall think these fights are a bit overtuned? Personally i think the bosses should have bind for the first turn or something so you don't get insta staggered (6-34 is naughty of this especially.) I wouldn't call them THAT hard, but like unless you have the mats for a sinking team or umbrella heath, i doubt you'd have a fun time. Wouldn't shock me if they get nerfed.
Had no problems until 6-34, it was fun to have a real challenge, had to work around with teams and ended up with a lust ressonance team for N Faust whistles and fluid sac spam.
Holo Apr 5, 2024 @ 8:24pm 
♥♥♥♥ 34. Just can't beat it.
Last edited by Holo; Apr 5, 2024 @ 8:25pm
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Date Posted: Apr 4, 2024 @ 10:51am
Posts: 38