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PM will put a cap on increased power from enemy debuffs, like they did with Regret Faust, so it won't become broken.
1. 2 ring ID yisang outis + 2 Tremor count id + 2 runture count ID.
2. 2 ring ID yisang outis + 2 burn ID + 2 Rupture ID.
3. 2 ring ID yisang outis + 2 sinking ID + 2 Rupture / 2 burn / 2 tremor.
done ring yisang and ring outis now play able as you desire, just a theory tho.
They're Bleed IDs with Lust Res. support so take N Corp Faust.
As for everything else, dunno.
EDIT: If you can't take Hex Nail Faust, then Bygone Days Gregor inflicts Curse on overclock. Might be interesting.
and getting Coin/Clash/any power from status effects is nothing new nowadays.
Just a bit of a bad joke frankly, mixing in non-standard status effects can help, but Nails is trash 'cause N-corp is stacked with bad-mid IDs, so you've got Maggots. anything else is taking away from bleed, which exists on life-support outside of MD where every problem is fixed and any team with a few Pride skills is Poise, even with no Poise IDs.
in turn 1 by certain ego gifts.
And I don't really run a status team outside MD.
Because it has Tremor in there. Tremor count is OBNOXIOUS to keep going. The single coin S2 means it's fine for rupture or sinking, but burn and tremor will vanish immediately unless he has extra skill slots, and given that most of the intended endgame content are focused encounters, with banning extra skill slots being a big part of RR...
I think identities should be balanced around having only one skill slot.
Also what? Tremor and Burn count are the easiest counts to keep up.
Outis is pretty nice as well.
So much for people thinking he was gonna be mid Lmao
Well turns out they are really ♥♥♥♥♥♥♥ strong. Bleed is in a very good state since they hike count really well.
Hope you like boxes.
the re-use is on-hit, so it doesn't see those extra coins until after the clash is over.