Limbus Company

Limbus Company

Need team comp advice
Hello all,

I've been playing I think just over a week or so, and am still learning a lot of things.

I'm looking for 4 specific pieces of advice; a good generalist 5 sinner team, and a good generalist 6 sinner team, both with and without a support. I'm currently progressing through Canto IV in terms of story, and am able to do my weekly Mirror Dungeons and luxcavations without much problem.

I simply don't have the number of IDs needed to form specialist teams at this point. I DO have a good number of friends of much higher level, so assume I can bring in 1 support that will be max uptie and level of whatever I wish, when I can do so.

I did get moderately lucky with initial pulls and I think I obtained 2 IDs that are top-tier at least in some contexts: W Ryoshu, and Magic Bullet Outis.

My current 5-man is: W Ryo, MB Outis, LCB Hong, LCB Heath, & LCB Faust. When I can bring a support, I usually take W Don instead of Faust.

My current 6-man is: W Ryo, MB Outis, LCB Hong, LCB Heath, LCB Faust, and LCB Rodion, and again I usually swap in W Don for one of the LCBs when able depending on what I'm doing.

Any suggestions or advice are appreciated!

I don't -think- any of my other IDs are worth uptieing, at least not currently, but this is the other stuff I have (I've done a good bit of reading and don't think these are worth initial threads, but correct me if I'm missing a gem please). I've got:

Wuthering Faust
Shi Assoc. & N Corp Don
Seven Assoc Ryo
Rosespanner Mere
W Corp & Hook Office Hong
Shi Assoc Heath
Shi Assoc & Edgar Butler Ish
Kuro, Zwei, & N Corp Rodion
Lobotomy EGO Red Sheet & Los Mariachis Sinc
G Corp Outis
Twinhook Gregor

Thanks much in advance!
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Oh, and I also don't really have any special EGOs for anyone either. I think I got Ryo's 2nd one but that's the only notable one I'm aware of, might have gotten a couple others on people I don't normally use.
DoT May 11, 2024 @ 12:03am 
Ima try to make this short and straight to the point without much yapping. but feel free to ask questions.

You don't need a specific line up of characters for a generalist team. As long as all the characters can handle themselves, that's all you really need.

Such as

- Good Defensive Skills
This usually means evade skills, as evading damage is just really good for ID's looking out for themselves)

-High Coin rolling unit with 0 modifiers applied
Such as (if enemy has X Burn Gain +Coin power). Unless the Power is very Easy to gain and can be achieved by themselves, For example ( If User took no damage previous turn, Plus 3 Coin Power)

-ID's that don't really care about synergy or passive abilities, or that can be made use of by anybody and easily.
------------------------------------------------------------------------------------------------

Here is a List of ID's that fall into these categories

*Note that these listed ID's aren't the only / best Generalist options, but the easiest to manage that can fit into any team. For instance, i will not be including N-corp Sinclair, despite being an OP character you can actually put in any team generalist team, as he be a liability. I Will mostly be focusing on easy to use characters that can be pretty useful.

Starting with 00 ID's (which are cheaper to uptie, making them a good choice and easy access if you are interested in that)

-Lob Corp Faust
Has evade / Very powerful S3 that can be saved for hard clashes

-Shi Don
Has Evade / High Power S3 / Good S1 and S2

-Seven Ryo
Very Good Coin power ( Especially for a 00 ID) / Easy to proc Power Up

-Maid Ishmael
Has Evade / Very Easy to Proc Coin power / Useful ailment infliction regardless of Comp

-Cinq Outis
Has Evade / Above Average Coin Power / Easy to Proc Coin power for S2


Now for 000 ID's

-Regret Faust
Good Coin power / Useful Ailment Infliction (Plus coin drop)

-Warp Don
Has Gloom Evade (Gloom is used by pretty much all the top tier ego available) / Easy to proc Coin power

Warp Ryo
Has Evade / Great Rolls (except S1, which can be swapped for evade if needed) / Easy to proc coin Power

Edgar Family Ryo
Has Evade / Easy to proc coin power

Cinq Sinclair
Has Evade / Easy to proc Coin Power

Ting Tang Hong Lu
Has Evade / Very Great Coin Power

K-Corp Hong Lu
Stays Alive Forever Just because / Easy to Proc coin power

Twin Hook Gregor
Has Gloom Evade (Resource used by top tier Ego) / Good Coin Power, regardless of modifier from poise / bleed
1162706830 May 11, 2024 @ 1:13am 
Hook Hong Lu and Pirate Gregor is worth uptiding. Don't be too picky if you're using LCB sinners.
Reptiloid (Banned) May 11, 2024 @ 1:21am 
Well, right now you need to pull some mor ids/egos. You can rig some useful stuff with Pirate Gregor, Hook Hong, Kurokumo Rodion and W Ryoshu. Fill the remaining slot with a borrwed bleed id, like Capitan Ishmael, and you're good.

As for what to build, the most straightforward path would be to build up your charge team, since you have 2 w-corp ids already. You will need W-don and her Telepole ego, and you're more or less good. To make it a 6 men team (the 6 men is a standard after ch4), you might want to add W-faust, W Yi Sang, Deer Ishamel and maybe R-heath. There is a guide somewhere in the guides tab where charge is explained in depth. It's a decent team. Not busted like Poise/Bleed, but not as meek as tremor.
Last edited by Reptiloid; May 11, 2024 @ 1:22am
【Silver】 May 12, 2024 @ 2:17pm 
You could take MB Outis, W Corp Ryoshu, LCB Hong Lu & Heath as a good base for general consideration. Throw in Butler Ish and you'll be able to cover most anything that team's missing;
-More Sloth coverage for Hong Lu's passive and Outis' Base EGO
-Minimal Gloom resource and some Gluttony resource

In fact, throw in any ID you have with a Gloom Skill 1 or 2 for coverage of Hong Lu's Base Ego after that and you should be fine.
-Butler Faust will give you a good basis for Sinking
-Rosespanner Meursault can give you a reason for Charge synergies in Mirror Dungeon and can be a good applicant of Tremor on his own
-Kurokumo Rodion could give reasons for Poise synergies in Mirror Dungeon
You'll have plenty of means to fuel the Base Ego for these 3 as well if you add them in as a 6th.
Zilloy May 12, 2024 @ 10:40pm 
Out if id's that you have that are, in fact, worth uptying:

Wuthering Faust
echoes of the manor is really strong against bosses, high damage and can ruin enemy's sanity

Shi Assoc. Don
although underrated by most is pretty decent, does nothing special but has good rolls

Seven Assoc Ryo
surprisingly high rolls for a 00 id and 5 next turn slash fragilty is stupid

Hook Office Hong
bleed king with high damage

Shi Assoc & Edgar Butler Ish
shi ish is in the win-win situation when it comes for slashing. she wins? -great! she loses? oh well, when she get's to 50%- hp her S2 becomes a 4 coin skill (yes, all 4 will be used for clashing)
butler can work well with faust to sink enemy's sanity into oblivion and has decent clashing

Twinhook Gregor
ever seen a man crit for 400 damage?
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Date Posted: May 10, 2024 @ 7:11pm
Posts: 6