Limbus Company

Limbus Company

Maya May 31, 2024 @ 3:25pm
I'm stuck
I beat Canto 3 last night and i love the story of this game, but something i noticed was that despite being level 30, i barely made it through the dungeon. I've been running into walls where i need to stop doing the story and focus on levelling up my characters but it is taking impossibly long.

At account level 22 i barely have the energy to do the level 28 exp mission twice, and even then it only gives enough tickets to level up a character once or twice. Is there a better way to level that i'm missing or is it really this bad? I'm loving the story and art style of the game and i really don't want to give it up, but the process to be ready for each story is getting overwhelmingly long
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Showing 1-6 of 6 comments
Homur ᗜˬᗜ May 31, 2024 @ 3:32pm 
Have you uptied your characters?
Eleazar May 31, 2024 @ 3:42pm 
Refresh your enkephaline with lunacy cost 20 the first buy of the day
Last edited by Eleazar; Jun 1, 2024 @ 8:28am
Kildread May 31, 2024 @ 4:23pm 
Originally posted by Maya:
i barely have the energy to do the level 28 exp mission twice, and even then it only gives enough tickets to level up a character once or twice.

There isn't --- in fact, XP luxcavations are the best (if not only) ways to level IDs in this game. The XP gain from regular stages is either non-existent or downright laughable.

They cost modules, not energy directly, and those can be accumulated waaayyy past the energy limit regardless of your account level.

You can make it effortless over the long term by logging a few times a day, at least doing the dailies --- but really making sure you're converting all your energy to modules. So long as you don't grind anything, you'll make a profit in modules over the long term.

When new story content rolls up, you'll be able to skip lux a bunch of times to level your chosen IDs to "the new lvl cap" effortlessly.

It's late for you now, but what I did when I played Canto 1-3 was always make sure to convert excess Enk so I'd always be charging when playing the story. Doing that meant I had enough modules stocked to level a team to around 28~30 to tackle the Canto 4 content (Which is geared towards 30~35).

If you're struggling with a lvl 30 team, it's probably more a team-composition issue than a level issue.

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However, the game does have some math balancing issues. Canto 1-3 were available on release and were very easy, with natural XP & uptie letting players only halted by enk usage (If you were skipping text and binging it). Levels 20+ take a lot more XP that natural gains no longer cut it.

So newer players that plow up to Canto 4 will normally be severely outmatched by Canto 4. It still doable, but the bull early on forced me to level up. If one wasn't converting to modules up to that time, then it's best to tackle it as a long term objective rather than wanting to level up a team now.

Unless/Until Project Moon changes elements of the game, it will be an issue every season that only long-term players will not see. Since we'll already have a team at the last level cap and only have X levels more to the new cap.
Last edited by Kildread; May 31, 2024 @ 4:46pm
Minh May 31, 2024 @ 4:31pm 
Originally posted by Maya:
Is there a better way to level that i'm missing or is it really this bad?
Yes. Uptie Tier. No. It's not really this bad. Use Friends Support. Maybe solo with it.
Last edited by Minh; May 31, 2024 @ 4:33pm
【Silver】 May 31, 2024 @ 7:11pm 
What's your team comp look like, uptie levels and any EGO you currently have availed to you? The first 3 chapters have been significantly "nerfed" compared to release over patches, the biggest being a more reliable Sanity system. If you're struggling that much so far, odds are it isn't a level issue especially at the game's recommended levels, may be a team comp or uptie issue.
A5G_Reaper Jun 1, 2024 @ 4:24am 
What's your lineup? Canto 1 and 2 you can largely stomp with anything, but starting the third you really need to start pay attention to damage type/resistance, enemy gimmick, and the plain fact that some of the IDs are straight up garbage.

My suggestion is to build a single all-rounder team and just stick with it for a while, and make good use of borrowing friend support. As you clear the contents you should levels up rather quickly, but it's still not a one-sitting kind of deal. Gotta spread out your play time over a week or two, maybe use the lunacy refill once a day if you're so inclined.
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Date Posted: May 31, 2024 @ 3:25pm
Posts: 6