Limbus Company

Limbus Company

Is MD hard worth it if you don't clear the final boss
I know that the rewards for normal are higher the more floors you clear. Is it the same for hard ? I can not find this information anywhere. Is it worth it for a new player to attempt once for a weekly bonus ?
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Showing 1-15 of 20 comments
gigastar Mar 4, 2024 @ 1:16pm 
you get all your lunacy if you reach floor 5

you miss out on some BP progress if you dont clear the boss

i wouldnt say its worthwhile for a new player to attempt it, especially if you dont have a coherent team comp at lvl 40 and UT4
Last edited by gigastar; Mar 4, 2024 @ 1:17pm
DEMOPLS Mar 4, 2024 @ 1:18pm 
you get more rewards the higher you go. if you dont want to finish the entire dungeon, you could quit when you get to floor 5
Reptiloid (Banned) Mar 4, 2024 @ 2:10pm 
The only thing you'd loose if you quit-out before final boss are some BP levels.
Demonking Mar 4, 2024 @ 2:22pm 
I would say no, you end up spending 3 or 5 extra energy for less than what you'd get just doing 3 MDN runs over 3 days.
CarThief Mar 4, 2024 @ 2:28pm 
Hm... Instead of the 220 or so BP you'd get, you get like what was it, 205 instead? (Or possibly 195 at worst.) I forget. But it wasn't a big difference. Depends what's worth more, 15 minutes, or 15BP?

There's also a reduction in Starlight gained, but overall it's more worth doing a Hard MD and stopping when entering floor 5, then slogging through 3 normal dungeons (for the weekly bonus, anyway).

Not worth doing Hard MDs without a severely overpowered team anyway (ussually by running a specific gimmick and a fusion Gift that gives extreme bonuses). Though only really tolerable to do with a Bloody Mist setup going.

(I mean, damn, +2 Coin Power, +100% damage, AND a lot of bleed? Sign me up! It basically puts you at equal footing with the floor 5 enemies/boss if you didn't give them too much +Power buffs.)
Demonking Mar 4, 2024 @ 2:51pm 
I will say I never see why you claim MDH hard is that bad car. I haven't even unlocked fusion gifts and run a number of teams through with 0 issue. Including some made up of some not the best IDs. It's really not that hard, a little more time consuming but you can do it easily with normal gifts and not ♥♥♥♥♥♥♥ yourself over with the worse of the mounting challenges.

Then again I've always played a lot of absolute resonance teams even before it was cool. So maybe I just negated the main difference in strength from the start.
Angela Mar 4, 2024 @ 3:12pm 
Originally posted by Demonking:
I will say I never see why you claim MDH hard is that bad car. I haven't even unlocked fusion gifts and run a number of teams through with 0 issue. Including some made up of some not the best IDs. It's really not that hard, a little more time consuming but you can do it easily with normal gifts and not ♥♥♥♥♥♥♥ yourself over with the worse of the mounting challenges.

Then again I've always played a lot of absolute resonance teams even before it was cool. So maybe I just negated the main difference in strength from the start.
Tldr its skill issue, he thinks you need bloody mist to clear F5 or smt even though you already have a lot of people clearing it with bad teams including with basic id only:

https://www.youtube.com/watch?v=YQYm5tDzbCM

Best part, he's actually too scared and will make excuses if you challenge him or bet with him, mental issue be like that, mate.
Last edited by Angela; Mar 4, 2024 @ 3:17pm
SmallGespenst Mar 4, 2024 @ 4:08pm 
Hard MD is extremely worthwhile even if you're bailing on floor 5. At least for the one bonus run each week. Quicker than running three regular MDs and more rewarding.
Minh Mar 4, 2024 @ 5:15pm 
Yes. You lose little. Yes. You get more for each Floor. Might not worth it for new players because it gets hard fast.
Last edited by Minh; Mar 4, 2024 @ 5:15pm
Oodanna Mar 4, 2024 @ 8:05pm 
dont know if its the same for mirror hard, but in mirror normal you get 8 battle pass points per floor completed, only getting 30 by beating the 4th floor boss, this might explain why you get max lunacy for only completing 4 floors in hard, since both would use the same counting method in that case, that being said im lazy and wont use my time to check mirror hards counting when ive got it sitting finished for reset.

no idea why the battle pass points change based on if you finish floor 4 or 5 before collecting the weekly tho, theoretically it should be the same since mirror hard stupidly gives the same bp point rewards, for fully completing it, as normal without the weekly involved
Reptiloid (Banned) Mar 4, 2024 @ 11:02pm 
Originally posted by Angela:
Originally posted by Demonking:
I will say I never see why you claim MDH hard is that bad car. I haven't even unlocked fusion gifts and run a number of teams through with 0 issue. Including some made up of some not the best IDs. It's really not that hard, a little more time consuming but you can do it easily with normal gifts and not ♥♥♥♥♥♥♥ yourself over with the worse of the mounting challenges.

Then again I've always played a lot of absolute resonance teams even before it was cool. So maybe I just negated the main difference in strength from the start.
Tldr its skill issue, he thinks you need bloody mist to clear F5 or smt even though you already have a lot of people clearing it with bad teams including with basic id only:

https://www.youtube.com/watch?v=YQYm5tDzbCM

Best part, he's actually too scared and will make excuses if you challenge him or bet with him, mental issue be like that, mate.

What is bloody mist? Is it one of those fusions that get ♥♥♥♥♥♥ over by RNG? Someone actually makes a strategy around those? Like, how? They picked boons that give increased ego gift number and ego gift lvl in bleed and then the boon that allows to pick 2 at the start? Then just restart until you finally get 2 parts for bloody mist? Tbh, it's just more convenient to run a poise team and slap a nebulizer on them, ol'reliable, it's almost always in the intial gift pool.
Last edited by Reptiloid; Mar 4, 2024 @ 11:05pm
Angela Mar 4, 2024 @ 11:50pm 
Originally posted by Reptiloid:
What is bloody mist? Is it one of those fusions that get ♥♥♥♥♥♥ over by RNG? Someone actually makes a strategy around those? Like, how? They picked boons that give increased ego gift number and ego gift lvl in bleed and then the boon that allows to pick 2 at the start? Then just restart until you finally get 2 parts for bloody mist? Tbh, it's just more convenient to run a poise team and slap a nebulizer on them, ol'reliable, it's almost always in the intial gift pool.

Not really an issue if you run multiple teams (4 in my case), just run whichever team gets their combined gift ready, except for Charge because their combined gift sux ass.
Homur ᗜˬᗜ Mar 5, 2024 @ 12:22am 
Yes
CarThief Mar 5, 2024 @ 12:46am 
Bloody Mist is the E.G.O Gift that grants +2 Coin Power to ANY attack that inflicts Bleed, in addition to granting the entire team +100% damage, if 5 or more members have 1 or more bleed-inflicting skills.

I'm no expert on the Nebula/etc items, but it doesn't strike me as if they match up in power. Bloody Mist litterally boosts your rolls to be the equivalent of 16/20/24 with your S1 to S3's. I've ran entire Hard Mode dungeons without ever needing to use E.G.O attacks because of that insane power.

And the x2 damage boost is also very welcome to reduce the utter bloated HP grind that is doing the dungeon with any other kind of team. Heck, Bloody Mist is so overpowered, the enemies don't even have time to bleed out to death. It's an easy turn 1-2 win. Nothing even appears to come close.

---

As for Hard being beatable without cheesy E.G.O gifts... Probably... Maybe. Once a blue moon or if you commit to it and reset 50+ times total in a run that (due to resets) takes atleast 1.5 hours or much more.

The main argument is that it isn't worth it. It takes forever. PM just wastes your time with shoddy enemy "design" they didn't even deign to actually design. They just slapped in some enemies, didn't bother to check if they wouldn't be too strong due to natural rolls, and added immense +bonuses onto them from the dungeon.

They didn't even flinch at the idea of giving enemies a blanket +x power or +??% damage reduction/+% health and making combat last twice if not thrice as long as MD2H (season 2's Hard MD - which actually was fair).

Just look at any Chapter 5 encounter. Bloody mermaids able to roll casual 16's, Pequod Crew able to roll 25+'s and denying use of any E.G.O besides HE/WAW, and now also TCTB event enemies whose miniboss can instakill Sinners with his counter (which would've been fair in a Focus battle where you can simply dodge and avoid triggering it).

It takes Bloody Mist just to have EQUAL ROLL POWER TO THE FLOOR 5 BOSS. Just like the MD2H days where you had to save your high rollers to meet the boss' stronger attacks, or use E.G.O if caught off-guard.

Hm, well anyway, if that wasn't convincing enough that MD3H isn't worth clearing without Bloody Mist, I don't know what would be. Heh, 15 minutes my ass. It'll take another half hour, minimally.
(Assuming you don't get caught in a nigh-unbeatable node on floor 5 like Elite-Pierce or Event-Elite-Slash, ending your run early anyway.)
Homur ᗜˬᗜ Mar 5, 2024 @ 12:52am 
Originally posted by CarThief:



As for Hard being beatable without cheesy E.G.O gifts... Probably... Maybe. Once a blue moon or if you commit to it and reset 50+ times total in a run that (due to resets) takes atleast 1.5 hours or much more.


Its not that hard and doesnt take nearly as long
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Date Posted: Mar 4, 2024 @ 12:51pm
Posts: 20