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(If I misremember however, it would be a poor purchase to buy the pass so late.)
The absolute earliest the season change could occur is March 28, but knowing PM and their habit of delaying and "PM time" (plus events needing to end first and have a week-long cashout period afterwards), personally I trust it'll be April 4th or beyond.
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As for the dungeon. There's only one good way to do it. Bloody Mist. Can clear a run in like 35 minutes or less, maybe 50-60 for Hard MD (but atleast it offers rewards equal to 3 Normal MDs).
You'd need the following upgrades:
-The upgrade to select 2 Gifts on startup.
-The ability to reroll Gifts in startup screen once.
-Enhanced odds for rare Bleed Gifts in starting pool.
-The one that adds 2 Bleed Gifts to the dungeon.
Then you should setup a team of units who have all their skills cause bleed (or atleast their S1 & S2 skills). Personally, I find the optimal team to be: Cpt. Ishmael, Middle Little Sister Don, Hook Office Hong Lu, Pequod Crew Heathcliff, R-Corp Meursault, and Twinhook Gregor. But there's also other Bleed-based IDs if you lack any of them, though it may make doing Hard mode rather... hard, without a optimal team.
Once you have a team, be sure to start with "Rusted Muzzle" and "Smoke & Wires" as your two starting Gifts. If you do not recieve them, end the run before it even begins, and try again.
Then, seek a fuse station at floor 2 (normal) or before the floor 1 boss (hard).
Edit: Oh, right, and be sure to fuse those two into Bloody Mist.
And then you're set. GG. Though if you're playing Hard, I'd advice to NEVER GO INTO ELITE PIERCE NODES ON FLOOR 4 AND 5. Especially when on floor 5, always pick forking paths so if option A sucks, you can choose option B.
(And for the event's duration, consider avoiding the Event-Elite-Slash node on floors 4-5 too. It's basically suicide in floor 5, and just a pain in the ass (or near-suicidal without Bloody Mist) on floor 4.)
Otherwise, enjoy your overpowered team whose rolls range in the 16-20-24s and do +100% damage, enough to end almost any non-boss fight in 1-2 turns.