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I mean I just want them to have current day clash values (or at least close to it), easier synergy conditions, and better payoff. Is an entire faction really based around using two conditionals (Enemy has nails + your unit has fanatic) to gain... a +1 to final power? Maaaybe +15% dmg if the skill mentions it? The faction basically completely ignores the other portion of nails giving bleed and bleed count, I'd honestly be happy if they made Nails act like N corp nails (though make it decay similarly otherwise it'd be insane)
Anywho thanks for listening to this, I might be biased but I really hope that factions and ID's won't have such glaring power differences and that future upties will work towards making things more fun/viable. It's been a lot of fun seeing an old unit like BL Yisang go from uptie 3 meme to uptie 4 + BL Team rolling 20's on his skill 1 and being an overall clash powerhouse.