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I don't know if you misunderstood me or misquote as half arguments are the same as mine.
I also on the stance that more options is better than no options. This EGO can shine on a situation that you need both healing and more damage or in a situation that the rest of team have no healing EGO.
If you're f2p then maybe not, unless you already boxed all the other [Season 3] ids/egos.
Realistically I just think people are being too harsh on the ego because of how universally good Sun shower and blind obsession are, but I think people forget the fact both of those are BP EGO and there there isn't a single other ego in the game that can restore as much total hp as this ego can. Like, fluid sack is great but if you use this in tandem with it you're hitting all of the enemies, buffing fluid sack's damage, and healing everyone for 36% of their maximum HP.
People use AEDD for it's passive? Not to clash something w Gregor wher Legerdemain won't cut it?
Outside of that there isn't only Fluid Sac Faust as healing EGO. Both persuance EGOs are pretty great for that and Lantern Sinclair is the best HP healing in the game. Someone may argue that is not healing EVERYONE but more often than not you use healing EGO for healing only one or two greatly in danger characters while the rest of party is probably at full hp or have some chip damage. Outside of that they only cost 7 sin resources. Are we going to pay an extra 7 sin resources to heal chip damage?
I personally feel people understimate the buff side of this EGO. People compare it to sunshower and blind obsession but they do a side by side comparison without considering what is around them. How much sloth nuke we have compared other sins? How much damage +2 power up and damage up bring to the team?
Also people want to bring this on a heavy res team, but I believe this EGO was designed to be used on a light res team. A more generalist team which the cost is more affordable. PM probably want to give support to generalist team without further buffing too much heavy res team. This season they gave so much love to heavy res team to make people build team around them but they probably also want it to not the only way to play the game.
How an average of 9 rupture count is a glorified rupture setup tool? Even with the worst luck you should still get around 6 rupture count out of it. It also have great synergy with LCCB Ishmael so you can take advantage of her S3 while S2 will not destroy all the rupture count you were trying to build it up. Maybe it's not great for MD but that is because MD EGO gift for rupture are broken anyway.
As far I know, people use it for low turn count RR3. Maybe only once but that is still far for being a glorified rupture setup tool.
Ooh, okay. After I discovered that lucky pouch can make my BL faust roll a 40 on it's S3 I don't realy bother with other teams, waiting til something catches up to that lvl.
Ok, so it`s just the rupture tool then.
We use EGOs out of necessity, either because we need to win a clash, inflict a important status, healing, force a sin chain or/and amplify damage.
If we reduce thorns to just healing, it's absolute not worth the cost.
If we reduce thorns to just damage amplification, it's still very expensive.
If we can use it for both, can it actually be useful?
One of team I propose run both Dieci Rodion that love taking damage and W Ryoshu that self inflict damage with skill3. It have also Brother Sault and Zwei Gregor that can afford taking damage. It's so unreasonable to give a huge boost to R Cliff skill 3, W Don skill 3, W Ryoshu skill 3, Dieci Rodion skill 2 while healing the team for 14 sin resources?