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10 count and potency.
rupture have nothing
Despite the strictness being by design, it's still pretty rough to use Red Sheet Sinclair, but might as well try to work with it as best as possible
S2 clearly says 'if target has rupture'. There's no mention of how much or how many.
If the enemy has 1 rupture count, then S2 adds 2 + 1 + 2 talismans, because the first hit will remove rupture (Assuming Sinclair has 0 talismans), thus the second hit doesn't fulfill its condition and only adds 1 talisman
Talisman Sinclair
7 Heath
7 Faust
Lantern Don
K Corp Hong Lu
Turn 1 use Dimshredder Yi Sang and Talisman S2, which leaves 4 units left who can get a gluttony skill
Heath's S3 is too valuable to use turn 1
Same applies to Faust's S3
Now only 2 gluttony skills left, can't activate Sinclair's passive
Oh, well, even if that's the case, there's still plenty of units that come with skills that have rupture count, and in case of 7 Outis, an ego's passive to help out. K hong's the only unit that I have on my team that doesn't have rupture count and the W Yi sang that i'm borrowing requires charge with his second skill.