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翻訳の問題を報告
With some good investments (skill replacement), you can decrease the amount of egos need to beat stages - and you can even beat up certain annoying bosses in 1~3 turns without the usage of ego.
Its 2 coin power, you know how coin power works? if +2 coin power and they have 4 coins then you got 8 coin power (NFaust S3 have 18 power now compared to 12), that more than enough and besides Blood Mist is the best for clash since it affect all Skill with bleed not just S3, and for some ids pretty much all of their skill have bleed in it.
Blood Mist is in no way better for clashing (in MD3H specifically) due to how inflated the rolls are plus offense level increases (maybe it is equal if you only ever got base power increases), it's much better for consistent damage, but for clashing, all you need is Lucky Pouch + skill replacements.
I don't think going from a 12 to an 18 is much, but I can't say going from 5+6+6 to 8+12+12 (Pirate Gregor's S3) is ignorable.
To each their own, I find myself having a very comfortable time with Lucky Pouch for MD3H, if you have more success with Blood Mist (I mean, there are generally more units that are good with Bleed than those with Poise), more power to you. I even use bad units (Shi Don for example) for the sake of having all those S3s with good clashing so I can be lazier.
I don't know why you're talking about clear speed. Obviously Blood Mist will win there, there's a significant damage increase to most skills instead of just one, plus the fact bleed gets out of hand fast with the ego gifts. I'm just saying that I find Lucky Pouch to be more comfortable.