Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
https://www.youtube.com/watch?v=O0gikwf9nx8
I'm still not exactly familiar with bleed setups and what works best yet so this probably can be improved to push even stronger. And then you can still do normal with whatever teams that can't run hard.
I've tried it, it's pretty good, hard mode multiplier is actually 1.5 of normal so the starlight is 180ish for me because I can't do new team every run, although I was surprised how F4 still gave 30BP points.
So much bad advice to be found.
Do NOT do hard mode runs to farm Starlight unless you're going to use Bishop's above-detailed cheese method to only do 4 floors and then bail out.
Even a full run with a fully rested team only gives about 350 starlight.
A normal mode run with a fully rested team gives about 175 starlight.
Except that a normal mode run is only 4 floors, can be autobattled (except some final bosses, depending on your team), and will become exponentially easier as you keep unlocking upgrades. Oh and normal makes it much more reliable to clear with a fully rested team (so you can just do nothing but runs with fully rested units), and a run only takes about 20-30 minutes with low failure risk whereas a hard mode run takes a hour+ and has decent failure chances on floors 5 and 6.