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If it's for Mirror Dungeon, then which deployment slot you put him in matters. If you put him in the 1st slot, he'll be prone to losing sanity faster, due to getting more actions -> more one-sided attacks in human fights. If you put him in a later slot, then it's the opposite sorta.
And also you should use his defend skill, if he's getting low on sanity. Typically I do that on the last turn of a human fight, so as to not waste turns.
Saying that he struggles with clashing is kinda weird... yes, his skill 1 is bad, but his skill 2 and 3 are absurdly good for clashing. Did you level him up to par with your other units?
And no, you don't have to run him with any particular units.
For managing his sp your best options are pretty much fluid sack, that heathcliff ego (that i can't pronounce) or alternatively new ish waw ego. Heathcliff one is generally the best, good resource distribution and doesn't waste much gloom. He can also block in a pinch to restore some sp but that's a waste of turn so shouldn't be used often.
Same works in opposite direction, if he starts being too positive just make him overclock one of his egos. 9:2 overclock is nice, cheap and eats 45 of his sanity.
I've only had him for roughly a day or two and so far I've done the second dungeon on normal, exp and tread luxcavations. Wanted to try him out for everything.
Uhh.. I think he's actually like the third or fourth choice on the team but still bounces between roughly the first in line when in combat and second to last place.
I guess that is something I should be doing more often, although that does usually happen when I have clashing problems
All my units are Lv40 and at T3, with the exception of 7 Outis and Regret Faust who are T4.
Right, gotcha.
Also you can use his guard to recover some sp
Well first dont put him in front slot and so far, if I don't have the resources to OC Ego, what I do is let him do 1 side attack and he'll lose sanity faster that way and if I want Sanity again without using his Fluic Sac or Guard and with my team who doesn't have enough lust for NFaust passive
What I do is to let him clash with opponent who have a lot of coins, usually by using his S2 but S1 can work tho if the odds are in your favor and more often than not he will gain Sanity after winning said clash
Math is you need 3 clash for S1 and 4 For S2 for him to gain Sanity, not coins btw but total clash before he win.
If you have issue with him nuking teamates to death, unequip 9:2 and just equip his Teth ego Impending Day.
Oh, well 9:2 is currently the only other EGO that I have on Sinclair that isn't base.
While I do have fluid sack, there is a problem with my team which involves not having any purple attacks, which isn't a bad thing in mirror since there are ways to get it, but not so much in story. Also, assuming you're talking about Sunyata, that is something that I do have, but Heathcliff isn't a character that I use on my team (Even though I am willing to replace my Kuro Rodion) and, well, the only three star that I have is Sunshower, while the other 2 stars are N corp, Shi, and Seven, which all coincidentally have purple skills. I would have to tier and level them all up though.
Ah, that's good to hear if I ever have too much SP then.
Clashes often lie about his clashing power as even if its struggling, his S2 and S3 can still roll high numbers after losses a coin or two. Its why hes so good, that if he loses coins he gets a better clash rate as his S2 rolls min 12 and his S3 rolls min 18 .
You can also tame back SP without EGO using things like base Yi Sang and Base Hong Lu, to generate him SP. You normal want him at around -29 as at -30 his S3 will corrode him.
Once his Sanity hits -45 you can't really drive it back on the same turn, so you rarely want that happening.
The clash predictions only factor in the first clash, but -coin skills get better at clashing as they lose coins so often that [struggling] clash will actually be impossible to lose, that happens mostly when using his S3 with positive SP since it can hit zero power, but at one coin the minimum it can roll is 18, so there's not a lot that'll be able to completely beat it. Generally it's difficult to get him out of danger territory without N-Faust and enough lust to semi-consistently trigger Whispers, since that's one of the better ways to keep one target's sanity up, though if you don't mind making it harder for him to get it low in the first place you could use Middle Meursault's Support passive to help with that, just need N-Faust on the team so it works right.
Unlike positive coin skills, negative coin skills grow stronger every time they lose a clash, so the winrate prediction is quite inaccurate for his S2 and S3. Just do it and he will win.
If his SP is going to drop to -45, just let it be. Skip a turn is acceptable. Or use a guard if you really need him to act next turn.
Only using base ego is self handicap though, he loses versatility and potential damage and his base ego have very poor coin power for negative id.