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Shi? Hell no.
If my party drops to 50% health I'm resetting the fight.
I like damaged, broken women
I almost wonder if PM hasn't thought of a way to make the low HP gimmick work in the Limbus Company format, they had to cheat something workable in LoR though Yujin's "start at 25% HP" passive combined with a stupid amount of max HP, so there's good odds they just haven't worked out an alternative that wouldn't be another jank brute-force that just makes the low HP condition always active.
If they make more of that, I'm all for it. God. Just imagine how powerful a 000 Shi ID would be if we're going by Don's standards. It would be the next TT-Hong Lu! Hot damn!
(Either way, a 000 Shi ID is only ever gonna go from "good" to "god tier" on <50% HP, so I'm all for it. More 00 IDs will likely suck though, yeah.)
Anyway, regardless thing similar to Ting tang where they repeat their big attack on separate target after 50% HP, more attack weight, maybe a passive that all Shi IDs gain 3 attack power once at 50% HP or lower at tier 4. I could see all of that being worth while on 3 star shi. I never want them to have coin power or 'basic function' mechanics built into a down side that could get them 2 shot in the wrong circumstance. Rather, if they're going to continue Shi they should go from average-ish to top tier once they drop to 50% health unless they're explicitly so tanky it doesn't matter like Mersault's N-corp ID. Love his T4 despite it being a kind of bad ID, he has as much health as the average ID left when he pops off and gains stupid amounts of coin power against enemies with nails when you combine it with Regret.
Why is this their main mechanic, anyway?
Yeah, I get that it kinda was their mechanic during our encounter with them in LoR, but that's not what they actually specialize, lore-wise.
They are supposed to be assassins (good ones, too. The only reason we handled them in LoR is because they were in a weakened state), not some weird "berserk office"!