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Spicebush Yi Sang (T3)
Dieci Rodion (T4)
Zwei Gregor (T4)
Molar Ishmael (T3)
Regret Faust (T4?)
N Sinclair (T3)
Sinking was a boon to get some headway into his massive health bar, didn't manage to stun him on the critical turn, but did it on the turn after before he got any big attacks off (Tried that before his AoE and he had a sliver left before his second stagger bar..., which triggered the stage-clear neat scene against Ish)
Everything in that fight seems blunt-weak & hits with blunt (?) unlike the pierce stuff leading up to it. Sunshower from Yi Sang worked decently to stun his resummoned minions on the first turn they showed up, and both Spicebush & Regret's Skill AoE procs helped to get rid of them as well as damage Ricardo alongside it.
Complainers can take a hike --- these fights are what I'm all for.
For the tank, I use Rhino Meursault with Capote, that makes him double-resistant to the wrath attacks plus Capote is a near-guaranteed clash win. There's also Grip Sinclair with Impending Day, while he couldn't quite clash he could tank the attack with the same double-resistance and he deals a lot of damage if he gets to do it unopposed.
For clash, I have the aforementioned Capote and Ryoshu's Fourth Match Flame. Dont have any others, but the options including (but not limited to) Ishmael's Ardor Blossom, Yi Sang's Dimension Shredder, Don's Fluid Sac, and Meursault's Pursuance.
Alternatively, paralyze is an option, but it's much less reliable than muscling it through. You need the tank to go ahead and eat the counter, then paralyze, and the next sinner that attack the Brother must be the clasher. Too many hoops to jump through. But I think it's doable.
The full lineup are Regret Faust (Blunt, fluid sac), W-Ryoshu (burst), Rhino Meursault (tank, Capote), Liu Ishmael (blunt and generate wrath), Dieci Rodion (consistent damage), Grip Sinclair (secondary tank, burst damage).
Generally, first two waves you prolong as much as you can to gather the EGO resources and sanity. Just make sure you dont take too much damage in the process. Come to the third wave as kitted as you could - enough resources for at least two different clash-winning EGOs, full charges if you bring charge squad, and a few different EGO and/or powerful S3 to win the "minor" 26~ clashes.
Keep an eye on the Test of Big Brother debuff. That's your cue to pile damage on the guy, to the point that you should ignore the mooks as long as they're not threatening to stagger your sinners. It quite literally double the damage he takes for 2 turns, but if you fail to stagger him in that time limit he'll probably kill your whole team with his AoE attack.
That's about it. The fight isn't supposed to be won, I dropped him to a hair below the last stagger threshold and the battle ends in scripted defeat, you dont have to kill him. It's a tough fight for sure, but doable.
My team was
Molar yi sang+outis to stack tremor and deal damage, rose rodion - to burst tremor, Nclair to deal damage, kong-lu to tank, and molar ish to dodge-tank + egos
Take blunt-resist IDs, like Grip Faust, Sister Don, Liu or R Corp Ishmael, Dieci Rodion, Grip Sinclair, Zwei Gregor, Seven Outis, R Corp Meursault, Lobotomy Heathcliff...
Autobattle the first two waves to build EGO.
Use Fluid Sac, Legerdemain, Rime Shank, etc. to clash the boss' first couple rounds and collateral his allies easily, autobattle until he staggers. The end.
Between this and Railway 2, I'm this close to never playing this again.
If you insist on taking incompatible IDs to the fight and get dunked, that's a you problem, not a game problem.
Nerfs next week for sure, this is ridiculous.
Grip Faust 40/IV
Sister Don 40/IV
Liu Ishmael 40/IV
Dieci Rodion 40/IV
Grip Sinclair 40/IV
Zwei Gregor 40/IV
All blunt resist with multiple AOE EGOs for the final wave that can clash the boss' first couple rounds easily.
I have literally spent no money on this game besides the season passes. You get so much ♥♥♥♥ from that you can buy every ID and EGO with shards, and if you do your daily EXP/thread stuff you can afford to level your team.