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Nahlásit problém s překladem
In general you can churn through half the luxcavation with winrate/damage button and clear them at record time. Telepole doggo will have the body broken turn 1 and eats up lethal amount of damage turn 2. Ebony queen dies just as fast if you focus down the head, just about any decent lineup can tank it. Pink shoes may need a redirection or two to prevent overkill, but similarly it resolves in 2-3 turns. Apple takes longer, maybe 4-5 turns but same concept.
Calendar and cyborg does takes forever though. I usually skip these two.
It's actually where I've been getting a little experimental. There's a lot of good envy IDs to try out, either having them as good skill 1/2, or all the envy nukes we have in charge IDs.
As long as you manage their sanity (the one who do nuking need to have decent sanity) charge ids dont need Hex Nail to nuking it in 1 turn (3 to 4 turns in total) but the whole prosses to get to there is annoying. Cyborg is equally annoying tho.
Pride/Pink Shoes has unpleasantly high power lust attacks, and it feels like all the good pride attackers are vulnerable to blunt or lust (or both). KK Rodion is guaranteed to pass the skill check, and if you get lucky, you can actually win clashes with the likes of BL Sang.
Gloom/Must Be Strong is long and involved, and the boss also has high strength attacks. Probably the biggest problem is that each time you reduce them to zero gives them +haste, so you stop being able to safely redirect attacks.
I dont have much of an issue with the other Cyborg, so it's only Calendar and Pride Cyborg who have annoying mechanic to prevent you to killing them fast.
What level is your units? Random assortment of strong clashers shouldn't have any worry at luxcavation.
Thread luxcavation: ^ same as above x3. Sometimes I skip the more annoying ones.
I'm beginning to feel the reason why I can't find "this one perfect combo" for each is because there's always a catch.
Taking today's Pink Shoes Enchantee: The best Pride characters are either weak to lust, or weak to blunt. KK Ryoshu has great pride skills, can easily beat the skill check. But she's also fatal to blunt, and her counter skill doesn't get protection until after the hit. N Faust is endured to blunt, but fatal to lust unless you somehow have Telepole or Fluid Sac ready in a four turn battle. Molar Ishmael is lust fatal, and only just barely makes up for it with the best evade in the game that doesn't synch well with her own kit.
"Ignore and dogpile" only works if you have the SP to get heads coins. So you have to clash. But often, the target has just enough clash power that you can't reliably win. When the big robot decides "I'm just going to roll all tails on all my 15 ceiling -coin skills", there's very little that can even beat that.
I just don't get why everybody says "We don't need to care about actually fighting enemies" when they are quite capable of a single turn stagger.