Limbus Company

Limbus Company

hellatze May 1, 2023 @ 3:51am
N corp sinclair skill revealed
all of skill lose SP. wtf is that

so he is useless the more u use it ? always get tail in clash is bad.
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Showing 16-30 of 38 comments
Zalgo May 1, 2023 @ 6:10am 
Originally posted by hellatze:
Originally posted by Zalgo:

And to further bring something up, if Sinclair LOSES clashes he outright gets better anyway as the SP loss is effectively the same. This comes with the negative that SP income goes wack and you will need to start working with SP gain to make back the income but there are ways to work with Negative Sanity.
if he lose clash he will keep losing clash

if he loses clash then he will have a higher chance at winning future clashes. Losing clashes has you lose SP, which means you have a better chance at hitting the highest value for coins with negative value. You want to be hitting tails to get the max value on Negative coins, which losing clashes ends up helping by proxy.

This is why the Inquisitors become a huge pain in the ass to clash with after some time passes since they would be at low SP and thus start hitting max values in negative coins.
viro94 May 1, 2023 @ 6:21am 
The pain of having an enemy with -coins be paralyzed
Bishop May 1, 2023 @ 6:23am 
Originally posted by SmallGespenst:
Originally posted by Bishop:
My biggest grip with negative sanity in general is that they buffed positive to 95% success chance already. Like that's really it, there is zero reason to take any gamble when you have close to guarantee success. Just grab whatever performs better and keep them at 45.

Maybe they'll give him something like 16 base power (and that's like bare minimum or his clashing will be garbage even without negative coins) . But.. that's still wont be enough to outdo any of 95% sanity bombs like cloud cutter or quick suppression. And unlike sanely people reaching -45 will just punish him with going into corrosion.
You might be missing the fact that high base power with negative coins is outright better than low base with positive coins outside of clashes, assuming the same range the negative coin skill will output the same damage at its worst that the positive coin skill does at it's best since it's starting from the top instead of the bottom of the range.
.
On zero or negative sanity, sure, on 95% heads chance with high coin bonus value? Not really, otherwise high base low coin power characters like blade lineage yi sang would perform much better than they currently do. Of course IF they actually give him a huge base value (like 16 as I mentioned) it could just straight outdo many skills right away by sheer raw power. But lets be honest, they wont because that will just hurt game balance. And there's no really good way to balance it without making it straight overpowered.
So we're more likely looking at something like 10-14 base which means below average clash power (as fight progresses) and somewhat above average damage if he doesn't hit his negative coins.

Originally posted by SmallGespenst:
at zero sp (where every standard fight starts) -coin skills also clash far better since losing coins truncates the lower end of the scale rather than the top-end like +coin skills, meaning that they'll become more competitive as a clash progresses instead of crashing and burning the way that +coins do the moment they lose a single round of a clash.
Doesn't really worth it in my book but maybe for short duration fights like dailies where sanity doesn't transfer over it could be okay as long as it's actually something over 16 base value. Still not something i'd like to see in consistently strong character.
Minh May 1, 2023 @ 6:36am 
No. His Skills must have high Skill Power & Minus Coin Power Coins so lower Sanity Points will help.
Last edited by Minh; Jul 6, 2023 @ 10:35pm
SmallGespenst May 1, 2023 @ 6:40am 
Originally posted by Minh:
No. His skills must have high skill power so lower Sanity Points will help.
It's probably not wise to make sweeping assumptions like that about a mechanic that has been kept out of player hands up to this point, there's no established basis for how it will be balanced, and PM has already nerfed one mechanic when they put it in player hands (Nails)
Demonking May 1, 2023 @ 11:41am 
Personally I think his purpose is to be the nail and hammer back up plan. Because he's constantly losing sanity with his attacks he's more likely to corrode. If he uses negative coins like his ego doomsday calendar this will essentially mean if everyone else on the team is killed he'll suddenly become a constant clash winning/ego using monster. There's some suggestion this is the case considering all of his abilities gain bonuses on Tails. Meaning at least effect wise he wants to flip that. When he's out I'm going to try a few solo matches to see how he behaves once everyone else is dead.
Yerc2 May 1, 2023 @ 5:00pm 
It's thematically accurate how an NTR-themed character would lose Sanity.
NTR Faust really should have a similar effect.
Last edited by Yerc2; May 1, 2023 @ 5:01pm
dytong May 1, 2023 @ 7:59pm 
Originally posted by Yerc2:
It's thematically accurate how an NTR-themed character would lose Sanity.
NTR Faust really should have a similar effect.

Dante: "Are ya winnin, Sin?"
Sinclair: "LET'S LAMENT LET'S LAMENT"
Blobbumax May 2, 2023 @ 4:58am 
Given that personals E.G.Os don't have corrosion, which I think is the only downside of low sanity for this identity, does that mean that if you don't equip any ego he can't be corroded ?
Nope May 2, 2023 @ 5:06am 
Originally posted by Blobbumax:
Given that personals E.G.Os don't have corrosion, which I think is the only downside of low sanity for this identity, does that mean that if you don't equip any ego he can't be corroded ?
use the Stew E.G.O as long as you have an enemy with lower health than your team, it’s free E.G.O attack
SmallGespenst May 2, 2023 @ 6:17am 
Originally posted by Blobbumax:
Given that personals E.G.Os don't have corrosion, which I think is the only downside of low sanity for this identity, does that mean that if you don't equip any ego he can't be corroded ?
doesn't work like that, if you don't have any corrodable EGO the Sinner will get hit with Panic the same way enemies at low SP do, so worse under most circumstances
A Wispy Willy May 2, 2023 @ 6:59am 
Corrosion also isn't really all that free. You can still have slots replaced with Panic instead of an EGO attack, so enemies can still get one-sided attacks in.
Minh May 4, 2023 @ 5:56pm 
Originally posted by SmallGespenst:
Originally posted by Minh:
No. His Skills must have high Skill Power & Minus Coin Power Coins so lower Sanity Points will help.
It's probably not wise to make sweeping assumptions like that about a mechanic that has been kept out of player hands up to this point, there's no established basis for how it will be balanced, and PM has already nerfed one mechanic when they put it in player hands (Nails)
My assumption is right.
Last edited by Minh; Jul 6, 2023 @ 10:35pm
Dominic May 4, 2023 @ 7:17pm 
well this aged well "sinclair loses sp he is gonna be weak" -> Nclair released as one of the strongest id in the game Lmao
Zalgo May 4, 2023 @ 9:49pm 
Originally posted by Dominic:
well this aged well "sinclair loses sp he is gonna be weak" -> Nclair released as one of the strongest id in the game Lmao

It's becoming tradition at this point. Numbers mean a lot when it comes to a game like this.

Some people legit though Don Telepole wasn't gonna be that good when its kit was revealed, same with Chef Ryoshu and even Seven Outis.

Well.... Don Telepole insta charges W Don utterly trivializing her gimmick while being easy to set up. Chef Ryoshu's S3 does OBSCENE amounts of damage through execution. And Seven Outis has absurd clash power and utility.
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Date Posted: May 1, 2023 @ 3:51am
Posts: 38