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The pierce resist/blunt damage units is more or less the 'easy' way of finishing the chapter, but it certainly isn't the only way. If you are insistent on using the IDs you like, you'll have to accept the fact that you'll need to find advantages elsewhere, such as using good clashers + EGOs. While you might end up doing less damage in the long run, it is doable.
Let me be clear, Canto 3 is probably a minor hurdle at worst if you consider how Project Moon design their games.
You probably won't get EX but at leas you can clear it.
But seriously. Do you only have fun by not having to think at all and just pressing the pretty pictures. Winning with no difficulty outside level grind and resource grind?
I loved chapter 3's difficulty. Sets the difficulty for the future up beautifully.
And just get pierce resist blunt damage units.
Don't be so strict with your waifus,they try their best and they telling you they just can't,just give them a break.
Just don't change any team units, keep trying.
You will clear all mission one day :)
That how player arrive 50th at Lobotomy Corporation.
Yep ,by TT2 and try forever :)
You can try to get stronger with pulling new gacha, but that's time consuming/RNG dependent and I can tell you from experience that the first 3 chapters can be beaten with the base identities. As for whether or not that's fun, well... would you say what you're currently experiencing is fun?